Player Matchup

Neith
Neith
DepressedCruffin
Neith
Level 16
God Stats
1W - 1L
1,826 SR
Queue Stats
42W - 29L
1,518 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GlueeStrainSmoke
Tsukuyomi
Level 26
God Stats
15W - 11L
1,561 SR
Queue Stats
80W - 71L
1,543 Elo+
Solo
Baron Samedi
Baron Samedi
Goateth1934
Baron Samedi
Level 24
God Stats
16W - 8L
1,721 SR
Queue Stats
82W - 66L
1,599 Elo+
Solo
Khepri
Khepri
HomeDepotBathtub
Khepri
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,658 Elo+
Party 1
Danzaburou
Danzaburou
Kreiser22
Danzaburou
Level 23
God Stats
1W - 0L
1,704 SR
Queue Stats
16W - 19L
1,633 Elo+
Solo
Team Averages
Level 19
1,662 SR
1,590 Elo+

VS

Team Averages
Level 19
1,624 SR
1,585 Elo+
Sobek
Sobek
Ely_kent_13
Sobek
Level 14
God Stats
2W - 3L
1,528 SR
Queue Stats
22W - 22L
1,581 Elo+
Solo
Apollo
Apollo
MMmasterofcola
Apollo
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo
Thor
Thor
Nyc_Raju
Thor
Level 11
God Stats
2W - 1L
1,853 SR
Queue Stats
4W - 3L
1,750 Elo+
Solo
Tiamat
Tiamat
ShadowbladeU902
Tiamat
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 14L
1,547 Elo+
Solo
Mulan
Mulan
killajan96
Mulan
Level 27
God Stats
11W - 5L
1,738 SR
Queue Stats
70W - 50L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 1
7,651
638
4,434
4,384
1,446
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
11
1 / 1 / 3
6,662
555
2,824
5,978
1,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Goateth1934
Baron Samedi
13
4 / 1 / 3
7,699
642
5,277
5,112
2,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 3 / 6
6,866
572
3,222
6,744
3,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Kreiser22
Danzaburou
12
3 / 3 / 0
7,367
614
4,723
8,591
2,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 3 / 1
5,895
491
3,880
9,621
4,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 6 / 3
5,968
497
3,382
7,857
2,137
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
1
0 / 0 / 0
2,181
182
0
0
0
6
0 / 3 / 0
4,454
371
966
3,381
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mulan
10
3 / 4 / 0
5,777
481
6,375
9,831
6,161
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
16
Kills
8
8
Deaths
16
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
0
1
6.5
L
4
3
1
1.5
W
Tsukuyomi
1
1
3
2.5
W
Baron Samedi
Goateth1934
Baron Samedi
4
1
3
5.5
W
2
3
6
1.67
W
Danzaburou
Kreiser22
Danzaburou
3
3
0
1
L
1
6
3
0.42
L
Thor
0
0
0
0
L
0
3
0
0
L
Mulan
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,480
Damage
14,603
30,809
Taken
30,690
11,926
Mitigated
14,255
14,866
Healing
7,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,434
1,969
0
2,587
4,384
1,446
1,024
576
3,808
0
47,249
L
3,880
759
0
2,955
9,621
4,674
0
2,451
7,085
11,538
0
W
Tsukuyomi
2,824
764
0
2,747
5,978
1,820
17
1,024
4,927
0
37,723
W
Baron Samedi
Goateth1934
Baron Samedi
5,277
373
298
2,338
5,112
2,351
1,734
1,536
3,384
39,746
0
W
3,222
493
0
2,117
6,744
3,633
396
1,225
5,519
13,313
0
W
Danzaburou
Kreiser22
Danzaburou
4,723
1,809
0
4,779
8,591
2,676
639
332
8,006
0
30,943
L
3,382
2,539
0
1,772
7,857
2,137
111
2,246
5,581
0
35,133
L
Thor
0
0
0
0
0
0
0
0
0
0
0
L
966
157
0
858
3,381
1,283
0
1,529
1,714
11,863
0
L
Mulan
6,375
1,718
0
1,741
9,831
6,161
213
1,895
7,811
0
23,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,245
Gold Earned
24,275
324
Minions Killed
150
0
Camps Cleared
0
1,087,825
Distance Traveled
703,865
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,651
638
88
7
0
204,119
0
L
Sobek
5,895
491
16
1
0
201,343
2
W
Tsukuyomi
6,662
555
75
6
0
271,603
4
W
Baron Samedi
7,699
642
83
7
0
210,730
0
W
Khepri
6,866
572
15
1
0
207,184
0
W
Danzaburou
7,367
614
63
5
0
194,189
1
L
Apollo
5,968
497
61
5
0
201,215
1
L
Thor
2,181
182
0
0
0
0
0
L
Tiamat
4,454
371
19
2
0
100,946
4
L
Mulan
5,777
481
54
5
0
200,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role