Player Matchup

Fenrir
Fenrir
Evolvent
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Solo
Anubis
Anubis
GalaxyMarioMLG
Anubis
Level 27
God Stats
2W - 4L
1,531 SR
Queue Stats
35W - 28L
1,461 Elo+
Solo
Ganesha
Ganesha
Val2mort
Ganesha
Level 26
God Stats
5W - 6L
1,776 SR
Queue Stats
168W - 180L
1,562 Elo+
Party 1
Ullr
Ullr
darkalpha920
Ullr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,629 Elo+
Party 1
Mulan
Mulan
luff14y
Mulan
Level 17
God Stats
4W - 6L
1,535 SR
Queue Stats
20W - 32L
1,361 Elo+
Solo
Team Averages
Level 20
1,569 SR
1,503 Elo+

VS

Team Averages
Level 22
1,473 SR
1,479 Elo+
Ra
Ra
Germane4717
Ra
Level 22
God Stats
2W - 2L
1,175 SR
Queue Stats
12W - 15L
1,433 Elo+
Solo
Izanami
Izanami
IDBWK
Izanami
Level 27
God Stats
7W - 5L
1,495 SR
Queue Stats
52W - 39L
1,637 Elo+
Solo
Amaterasu
Amaterasu
K1ngF1sh
Amaterasu
Level 27
God Stats
2W - 2L
1,508 SR
Queue Stats
70W - 48L
1,522 Elo+
Solo
Ymir
Ymir
Vardul16K
Ymir
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 60L
1,388 Elo+
Solo
Hun Batz
Hun Batz
davidshemtov12
Hun Batz
Level 29
God Stats
2W - 4L
1,685 SR
Queue Stats
664W - 676L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Evolvent
Fenrir
12
2 / 5 / 5
8,548
407
3,864
17,156
6,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
8 / 4 / 1
10,269
489
19,007
14,871
8,651
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Val2mort
Ganesha
14
1 / 8 / 4
9,612
458
8,134
29,491
20,703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 6 / 3
8,757
417
6,429
16,503
5,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
luff14y
Mulan
15
4 / 4 / 3
9,712
462
7,459
15,392
13,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 12
11,477
547
11,601
12,457
4,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
IDBWK
Izanami
20
11 / 2 / 8
13,541
645
24,354
17,159
5,552
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
K1ngF1sh
Amaterasu
17
2 / 2 / 8
11,747
559
6,413
16,589
15,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
17
9 / 3 / 10
12,135
578
16,402
17,105
12,167
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
14
0 / 6 / 10
9,683
461
8,082
15,172
6,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
74
16
Kills
26
27
Deaths
16
16
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Evolvent
Fenrir
2
5
5
0.9
L
8
4
1
2.13
W
4
3
12
3.33
W
Izanami
IDBWK
Izanami
11
2
8
7.5
W
Amaterasu
K1ngF1sh
Amaterasu
2
2
8
3
L
Ganesha
Val2mort
Ganesha
1
8
4
0.38
W
Ymir
9
3
10
4.67
L
1
6
3
0.42
W
Hun Batz
0
6
10
0.83
L
Mulan
luff14y
Mulan
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,893
Damage
66,852
93,413
Taken
78,482
54,454
Mitigated
43,931
24,112
Healing
33,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Evolvent
Fenrir
3,864
807
0
7,232
17,156
6,160
0
2,999
14,063
0
37,221
L
19,007
861
0
7,342
14,871
8,651
333
7,042
7,717
71,438
0
W
11,601
1,552
3,328
5,814
12,457
4,287
682
7,392
5,065
66,970
0
W
Izanami
IDBWK
Izanami
24,354
18,783
0
11,506
17,159
5,552
5,428
8,354
8,780
0
148,521
W
Amaterasu
K1ngF1sh
Amaterasu
6,413
2,134
0
5,915
16,589
15,661
2,536
3,672
12,602
0
64,155
L
Ganesha
Val2mort
Ganesha
8,134
1,100
777
4,094
29,491
20,703
0
6,723
22,694
45,896
0
W
Ymir
16,402
3,968
0
4,654
17,105
12,167
1,109
6,127
10,861
53,220
0
L
6,429
3,487
0
3,257
16,503
5,564
31
4,723
11,759
0
48,259
W
Hun Batz
8,082
2,413
0
2,732
15,172
6,264
0
4,086
11,008
0
47,981
L
Mulan
luff14y
Mulan
7,459
1,081
0
1,410
15,392
13,376
0
6,053
9,177
0
31,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,898
Gold Earned
58,583
396
Minions Killed
566
0
Camps Cleared
0
1,621,161
Distance Traveled
1,808,324
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,548
407
61
3
0
286,348
1
L
Anubis
10,269
489
134
6
0
262,816
0
W
Ra
11,477
547
116
6
0
371,866
3
W
Izanami
13,541
645
200
10
0
378,579
0
W
Amaterasu
11,747
559
117
6
0
358,612
0
L
Ganesha
9,612
458
16
1
0
348,386
2
W
Ymir
12,135
578
65
3
0
337,949
12
L
Ullr
8,757
417
113
5
0
316,599
0
W
Hun Batz
9,683
461
68
3
0
361,318
2
L
Mulan
9,712
462
72
3
0
407,012
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role