Player Matchup

Vamana
Vamana
FrostyCrow7200
Vamana
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 158L
1,472 Elo+
Party 2
Ganesha
Ganesha
FuzenHua
Ganesha
Level 55
God Stats
37W - 33L
1,349 SR
Queue Stats
502W - 492L
1,473 Elo+
Party 2
Ra
Ra
IllUNIVERSAL3
Ra
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 31L
1,547 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
ThrowSama
Ah Muzen Cab
Level 66
God Stats
3W - 3L
1,441 SR
Queue Stats
86W - 64L
1,554 Elo+
Party 2
Aphrodite
Aphrodite
Tonyphobia
Aphrodite
Level 104
God Stats
38W - 37L
1,733 SR
Queue Stats
189W - 185L
1,609 Elo+
Party 3
Team Averages
Level 62
1,505 SR
1,531 Elo+

VS

Team Averages
Level 78
1,555 SR
1,504 Elo+
Pele
Pele
Beastopotomus
Pele
Level 48
God Stats
20W - 21L
1,492 SR
Queue Stats
216W - 275L
1,408 Elo+
Solo
Khepri
Khepri
DJCerealSauce
Khepri
Level 99
God Stats
0W - 1L
1,234 SR
Queue Stats
89W - 55L
1,598 Elo+
Party 1
Neith
Neith
Weascree
Neith
Level 106
God Stats
6W - 7L
1,653 SR
Queue Stats
108W - 87L
1,521 Elo+
Party 1
Cthulhu
Cthulhu
retepdunbar
Cthulhu
Level 11
God Stats
3W - 1L
1,696 SR
Queue Stats
14W - 11L
1,441 Elo+
Party 1
Horus
Horus
vMEMEDADDYv
Horus
Level 125
God Stats
1W - 1L
1,703 SR
Queue Stats
155W - 126L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 24
14,765
1,055
21,659
24,698
25,261
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
FuzenHua
Ganesha
20
0 / 7 / 37
14,945
1,068
15,290
27,970
39,214
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 9 / 20
14,297
1,021
19,581
19,635
9,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
ThrowSama
Ah Muzen Cab
20
14 / 9 / 23
16,103
1,150
44,586
23,279
19,594
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Aphrodite
Tonyphobia
Aphrodite
20
12 / 6 / 25
16,259
1,161
31,241
22,889
13,513
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

24

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 9 / 23
15,726
1,123
24,139
26,314
16,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 14 / 26
14,024
1,002
19,445
37,868
33,498
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Neith
Weascree
Neith
20
15 / 10 / 12
16,945
1,210
26,605
28,444
11,124
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
retepdunbar
Cthulhu
20
2 / 2 / 22
13,541
967
23,798
25,367
23,785
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 8 / 21
15,052
1,075
19,043
26,666
13,476
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
141
43
Kills
37
37
Deaths
43
129
Assists
104
Player
Kills
Deaths
Assists
KDA
L
11
9
23
2.5
L
3
14
26
1.14
W
9
6
24
3.5
W
Ganesha
FuzenHua
Ganesha
0
7
37
2.64
W
8
9
20
2
W
Ah Muzen Cab
ThrowSama
Ah Muzen Cab
14
9
23
2.83
W
Aphrodite
Tonyphobia
Aphrodite
12
6
25
4.08
L
Neith
Weascree
Neith
15
10
12
2.1
L
Cthulhu
retepdunbar
Cthulhu
2
2
22
6.5
L
6
8
21
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,357
Damage
113,030
118,471
Taken
144,659
107,300
Mitigated
98,449
30,276
Healing
11,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,139
5,348
0
678
26,314
16,566
0
11,657
14,048
0
46,084
L
19,445
2,125
0
930
37,868
33,498
0
14,987
21,906
43,243
0
W
21,659
12,741
0
2,798
24,698
25,261
0
8,697
15,776
0
39,372
W
Ganesha
FuzenHua
Ganesha
15,290
1,331
0
2,448
27,970
39,214
0
9,750
17,492
32,698
0
W
19,581
2,987
2,328
1,733
19,635
9,718
0
7,193
12,392
36,150
0
W
Ah Muzen Cab
ThrowSama
Ah Muzen Cab
44,586
17,445
0
1,144
23,279
19,594
0
7,760
15,408
0
83,172
W
Aphrodite
Tonyphobia
Aphrodite
31,241
1,125
9,593
10,232
22,889
13,513
0
8,479
14,160
44,505
0
L
Neith
Weascree
Neith
26,605
13,661
0
2,320
28,444
11,124
0
13,803
13,858
0
53,230
L
Cthulhu
retepdunbar
Cthulhu
23,798
1,213
1,246
1,389
25,367
23,785
0
11,962
12,842
54,047
0
L
19,043
13,299
2,308
2,706
26,666
13,476
0
11,044
13,157
0
30,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,369
Gold Earned
75,288
247
Minions Killed
271
3
Camps Cleared
8
1,312,727
Distance Traveled
1,277,034
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
15,726
1,123
54
4
0
282,948
0
L
Khepri
14,024
1,002
48
3
0
230,717
1
W
Vamana
14,765
1,055
75
5
1
301,394
0
W
Ganesha
14,945
1,068
0
0
0
262,209
1
W
Ra
14,297
1,021
57
4
0
249,449
0
W
Ah Muzen Cab
16,103
1,150
71
5
0
239,443
0
W
Aphrodite
16,259
1,161
44
3
2
260,232
0
L
Neith
16,945
1,210
71
5
4
237,329
0
L
Cthulhu
13,541
967
77
6
0
277,936
0
L
Horus
15,052
1,075
21
2
4
248,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role