Player Matchup

Set
Set
TangMS
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
beenUPsince97
Erlang Shen
Level 27
God Stats
7W - 5L
1,605 SR
Queue Stats
43W - 54L
1,279 Elo+
Solo
Izanami
Izanami
dstrainme
Izanami
Level 26
God Stats
0W - 2L
1,285 SR
Queue Stats
48W - 47L
1,148 Elo+
Solo
Xing Tian
Xing Tian
kanaburi
Xing Tian
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 360L
1,230 Elo+
Solo
Aphrodite
Aphrodite
slgbearjew
Aphrodite
Level 28
God Stats
13W - 20L
1,440 SR
Queue Stats
19W - 24L
1,198 Elo+
Solo
Team Averages
Level 20
1,466 SR
1,271 Elo+

VS

Team Averages
Level 16
1,362 SR
1,226 Elo+
Khepri
Khepri
BOSS x BABA
Khepri
Level 15
God Stats
3W - 5L
1,353 SR
Queue Stats
7W - 15L
1,239 Elo+
Party 1
Set
Set
MushMan9000
Set
Level 22
God Stats
41W - 49L
1,340 SR
Queue Stats
58W - 75L
1,249 Elo+
Solo
Cthulhu
Cthulhu
NevinOG
Cthulhu
Level 7
God Stats
6W - 5L
1,371 SR
Queue Stats
192W - 226L
1,239 Elo+
Party 1
Scylla
Scylla
TipperT1
Scylla
Level 21
God Stats
8W - 12L
1,343 SR
Queue Stats
159W - 166L
1,163 Elo+
Party 1
Neith
Neith
WearyColt112208
Neith
Level 14
God Stats
1W - 1L
1,402 SR
Queue Stats
20W - 28L
1,239 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
TangMS
Set
10
2 / 8 / 5
8,413
382
3,853
12,388
4,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
beenUPsince97
Erlang Shen
19
8 / 6 / 4
12,656
575
17,736
17,483
11,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
dstrainme
Izanami
18
9 / 8 / 5
12,516
569
18,498
15,715
5,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
kanaburi
Xing Tian
10
0 / 9 / 2
7,485
340
2,375
25,127
11,874
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
slgbearjew
Aphrodite
16
3 / 6 / 7
10,369
471
11,400
21,586
8,308
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
3 / 3 / 3
10,274
467
5,700
15,768
15,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
8 / 6 / 4
11,298
514
13,469
17,882
10,786
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
NevinOG
Cthulhu
16
8 / 8 / 7
11,165
508
12,311
24,692
22,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
TipperT1
Scylla
18
7 / 6 / 2
11,576
526
21,585
13,217
4,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 2 / 9
11,641
529
12,640
11,255
4,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
60
22
Kills
35
37
Deaths
25
23
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Khepri
3
3
3
1.5
W
8
6
4
1.67
W
Cthulhu
NevinOG
Cthulhu
8
8
7
1.44
L
Set
TangMS
Set
2
8
5
0.56
W
Scylla
TipperT1
Scylla
7
6
2
1.33
W
9
2
9
6.75
L
Erlang Shen
beenUPsince97
Erlang Shen
8
6
4
1.67
L
Izanami
dstrainme
Izanami
9
8
5
1.44
L
Xing Tian
kanaburi
Xing Tian
0
9
2
0.11
L
Aphrodite
slgbearjew
Aphrodite
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,862
Damage
65,705
92,299
Taken
82,814
42,336
Mitigated
58,858
23,688
Healing
16,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
5,700
637
0
328
15,768
15,983
2,148
736
14,748
42,523
0
W
13,469
6,457
0
5,131
17,882
10,786
1,252
5,283
12,476
845
51,392
W
Cthulhu
NevinOG
Cthulhu
12,311
1,422
184
4,871
24,692
22,682
2,045
3,244
20,836
45,830
0
L
Set
TangMS
Set
3,853
1,650
0
1,186
12,388
4,375
0
2,981
9,161
0
23,281
W
Scylla
TipperT1
Scylla
21,585
1,675
0
2,601
13,217
4,958
1,832
2,754
10,385
70,706
0
W
12,640
5,999
0
3,187
11,255
4,449
4,234
1,758
9,472
0
54,774
L
Erlang Shen
beenUPsince97
Erlang Shen
17,736
10,832
161
2,184
17,483
11,833
4,000
5,146
11,844
0
66,172
L
Izanami
dstrainme
Izanami
18,498
13,008
0
63
15,715
5,946
2,619
7,550
7,698
0
75,865
L
Xing Tian
kanaburi
Xing Tian
2,375
297
0
1,971
25,127
11,874
0
10,117
14,215
13,725
0
L
Aphrodite
slgbearjew
Aphrodite
11,400
973
7,176
10,947
21,586
8,308
654
11,518
9,178
56,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,439
Gold Earned
55,954
390
Minions Killed
434
0
Camps Cleared
0
1,684,511
Distance Traveled
1,914,215
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,274
467
71
3
0
395,726
0
W
Set
11,298
514
79
4
0
319,050
3
W
Cthulhu
11,165
508
71
3
0
409,702
0
L
Set
8,413
382
34
2
0
286,766
0
W
Scylla
11,576
526
132
6
0
382,436
0
W
Neith
11,641
529
81
4
0
407,301
4
L
Erlang Shen
12,656
575
121
6
0
330,304
0
L
Izanami
12,516
569
132
6
0
312,495
0
L
Xing Tian
7,485
340
13
1
0
354,304
2
L
Aphrodite
10,369
471
90
4
0
400,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role