Player Matchup

Hercules
Hercules
Diamond III
CountryEmpress
Hercules
Diamond III
Level 52
God Stats
48W - 60L
1,712 SR
Queue Stats
514W - 519L
2,238 MMR
Solo
Thanatos
Thanatos
Diamond I
Eatzz
Thanatos
Diamond I
Level 147
God Stats
73W - 44L
1,677 SR
Queue Stats
835W - 804L
2,436 MMR
Party 2
Medusa
Medusa
Platinum II
PPdetective
Medusa
Platinum II
Level 97
God Stats
4W - 0L
1,500 SR
Queue Stats
39W - 15L
2,188 MMR
Solo
Janus
Janus
Masters
SSnowblind
Janus
Masters
Level 65
God Stats
3W - 3L
1,482 SR
Queue Stats
141W - 103L
2,637 MMR
Party 2
Chronos
Chronos
Diamond II
smite2179148525
Chronos
Diamond II
Level 120
God Stats
1W - 3L
1,750 SR
Queue Stats
174W - 142L
2,321 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 96
1,624 SR
2,364 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 157
1,663 SR
2,378 MMR
Tsukuyomi
Tsukuyomi
Diamond II
AnxietyOverload
Tsukuyomi
Diamond II
Level 158
God Stats
21W - 18L
1,673 SR
Queue Stats
166W - 144L
2,340 MMR
Party 3
Danzaburou
Danzaburou
Masters
Genius
Danzaburou
Masters
Level 157
God Stats
2W - 3L
1,640 SR
Queue Stats
132W - 109L
2,420 MMR
Party 3
Geb
Geb
Diamond III
MoeCW
Geb
Diamond III
Level 158
God Stats
4W - 8L
1,447 SR
Queue Stats
369W - 369L
2,270 MMR
Party 1
Ao Kuang
Ao Kuang
Diamond V
PacificTime
Ao Kuang
Diamond V
Level 156
God Stats
5W - 5L
1,721 SR
Queue Stats
283W - 289L
2,045 MMR
Party 1
Anhur
Anhur
Masters
stealthykoalaber
Anhur
Masters
Level 155
God Stats
31W - 35L
1,834 SR
Queue Stats
249W - 225L
2,813 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
2 / 3 / 19
15,141
582
14,189
36,234
39,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Eatzz
Thanatos
20
11 / 9 / 10
15,548
598
22,107
27,605
13,729
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
20
13 / 0 / 6
17,174
661
29,844
20,118
10,260
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
20
6 / 4 / 12
15,693
604
19,468
18,973
8,548
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 3 / 11
13,851
533
17,914
22,306
11,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
ScyllaSetApolloTiamatAthena

VS

Bans
Guan YuCupidYmirSobekCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AnxietyOverload
Tsukuyomi
20
5 / 10 / 2
13,070
503
23,681
24,559
25,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Genius
Danzaburou
20
5 / 7 / 5
13,029
501
20,547
22,396
11,488
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Geb
MoeCW
Geb
16
1 / 4 / 9
10,782
415
8,515
24,703
27,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
PacificTime
Ao Kuang
17
3 / 6 / 5
11,055
425
11,001
23,790
10,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
5 / 9 / 1
13,605
523
14,934
24,763
11,137
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
41
36
Kills
19
19
Deaths
36
58
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AnxietyOverload
Tsukuyomi
5
10
2
0.6
W
Hercules
2
3
19
3.83
W
Thanatos
Eatzz
Thanatos
11
9
10
1.78
L
Danzaburou
Genius
Danzaburou
5
7
5
1.07
L
Geb
MoeCW
Geb
1
4
9
1.38
W
Medusa
13
0
6
16
L
Ao Kuang
PacificTime
Ao Kuang
3
6
5
0.92
W
Janus
6
4
12
3
W
4
3
11
3.17
L
5
9
1
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,522
Damage
78,678
125,236
Taken
120,211
82,752
Mitigated
85,526
66,704
Healing
18,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AnxietyOverload
Tsukuyomi
23,681
3,105
0
3,219
24,559
25,096
0
7,914
16,092
1,455
90,145
W
Hercules
14,189
4,524
0
17,806
36,234
39,021
354
6,376
29,858
0
40,213
W
Thanatos
Eatzz
Thanatos
22,107
7,635
0
20,757
27,605
13,729
402
3,391
24,214
0
101,532
L
Danzaburou
Genius
Danzaburou
20,547
9,261
0
4,043
22,396
11,488
0
9,752
12,528
0
103,694
L
Geb
MoeCW
Geb
8,515
613
0
2,534
24,703
27,605
0
11,004
13,441
26,936
0
W
Medusa
29,844
19,684
0
9,520
20,118
10,260
5,259
5,445
14,673
0
169,299
L
Ao Kuang
PacificTime
Ao Kuang
11,001
1,783
0
3,973
23,790
10,200
0
4,061
19,515
70,783
0
W
Janus
19,468
354
936
6,459
18,973
8,548
72
1,488
17,485
108,934
0
W
17,914
7,546
0
11,226
22,306
11,194
1,674
4,725
17,581
127,334
0
L
14,934
8,869
0
4,558
24,763
11,137
2,066
4,034
20,693
0
99,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,407
Gold Earned
61,541
774
Minions Killed
642
0
Camps Cleared
0
2,741,644
Distance Traveled
2,437,235
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
13,070
503
146
6
0
488,942
8
W
Hercules
15,141
582
54
2
0
565,752
4
W
Thanatos
15,548
598
129
5
0
513,286
0
L
Danzaburou
13,029
501
192
7
0
508,164
8
L
Geb
10,782
415
27
1
0
528,662
4
W
Medusa
17,174
661
218
8
0
574,567
6
L
Ao Kuang
11,055
425
108
4
0
506,455
1
W
Janus
15,693
604
193
7
0
570,424
1
W
Chronos
13,851
533
180
7
0
517,615
3
L
Anhur
13,605
523
169
7
0
405,012
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role