Player Matchup

Hel
Hel
CrimsonJudgement
Hel
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
FrankZaing
Danzaburou
Level 25
God Stats
13W - 16L
1,561 SR
Queue Stats
199W - 172L
1,369 Elo+
Party 2
Ra
Ra
PiperMcPiperton
Ra
Level 128
God Stats
2W - 0L
1,553 SR
Queue Stats
8W - 7L
1,381 Elo+
Party 3
Ares
Ares
lohg
Ares
Level 23
God Stats
1W - 0L
1,710 SR
Queue Stats
6W - 9L
1,293 Elo+
Solo
King Arthur
King Arthur
sewer2k
King Arthur
Level 18
God Stats
1W - 0L
1,880 SR
Queue Stats
2W - 2L
1,381 Elo+
Party 3
Team Averages
Level 44
1,641 SR
1,385 Elo+

VS

Team Averages
Level 45
1,544 SR
1,453 Elo+
Ymir
Ymir
AgentPontstripr
Ymir
Level 18
God Stats
5W - 6L
1,364 SR
Queue Stats
29W - 26L
1,497 Elo+
Party 1
Nu Wa
Nu Wa
Bismuth83
Nu Wa
Level 28
God Stats
0W - 1L
1,583 SR
Queue Stats
6W - 16L
1,329 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rudiths
Cu Chulainn
Level 80
God Stats
0W - 1L
1,743 SR
Queue Stats
57W - 54L
1,510 Elo+
Party 1
Bellona
Bellona
StellarIcarus
Bellona
Level 23
God Stats
3W - 6L
1,440 SR
Queue Stats
3W - 7L
1,410 Elo+
Party 1
Cernunnos
Cernunnos
Xindiel
Cernunnos
Level 78
God Stats
6W - 3L
1,588 SR
Queue Stats
72W - 62L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 15
12,334
726
8,434
15,351
7,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
FrankZaing
Danzaburou
20
9 / 2 / 10
14,294
841
21,404
18,652
9,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
8 / 3 / 10
14,405
847
22,724
17,033
10,178
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
lohg
Ares
14
0 / 1 / 3
9,127
537
738
7,342
3,221
King Arthur
sewer2k
King Arthur
20
10 / 3 / 9
14,858
874
19,896
29,234
28,754
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 9
11,363
668
11,910
16,922
15,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
Bismuth83
Nu Wa
17
0 / 11 / 6
10,386
611
10,266
16,684
6,843
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Rudiths
Cu Chulainn
18
6 / 6 / 5
13,209
777
22,139
20,391
10,283
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
17
1 / 5 / 4
9,933
584
4,580
19,570
16,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
Xindiel
Cernunnos
19
4 / 4 / 6
12,511
736
22,763
15,069
7,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
42
30
Kills
12
12
Deaths
30
47
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
4
9
1.38
L
Nu Wa
Bismuth83
Nu Wa
0
11
6
0.27
W
3
3
15
3.5
W
Danzaburou
FrankZaing
Danzaburou
9
2
10
7
W
8
3
10
4.33
L
Cu Chulainn
Rudiths
Cu Chulainn
6
6
5
1.42
L
Bellona
1
5
4
0.6
L
Cernunnos
Xindiel
Cernunnos
4
4
6
1.75
W
Ares
lohg
Ares
0
1
3
1.5
W
King Arthur
sewer2k
King Arthur
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,196
Damage
71,658
87,612
Taken
88,636
59,136
Mitigated
57,237
43,979
Healing
13,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,910
2,074
0
1,442
16,922
15,460
0
6,185
10,527
31,506
0
L
Nu Wa
Bismuth83
Nu Wa
10,266
2,346
0
1,649
16,684
6,843
1,314
5,304
11,380
40,958
0
W
8,434
817
10,801
8,904
15,351
7,789
908
4,140
11,055
24,805
0
W
Danzaburou
FrankZaing
Danzaburou
21,404
12,510
0
7,167
18,652
9,194
2,962
4,960
13,542
0
51,063
W
22,724
2,319
3,927
6,122
17,033
10,178
1,919
2,438
14,559
94,221
0
L
Cu Chulainn
Rudiths
Cu Chulainn
22,139
13,442
0
3,142
20,391
10,283
0
8,838
11,553
0
49,017
L
Bellona
4,580
1,375
183
2,866
19,570
16,685
0
8,316
11,254
0
17,767
L
Cernunnos
Xindiel
Cernunnos
22,763
11,229
0
3,904
15,069
7,966
120
4,122
10,947
0
68,757
W
Ares
lohg
Ares
738
0
0
0
7,342
3,221
2
2,855
4,455
2,605
0
W
King Arthur
sewer2k
King Arthur
19,896
2,427
0
7,058
29,234
28,754
282
7,685
21,182
0
48,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,018
Gold Earned
57,402
362
Minions Killed
319
7
Camps Cleared
7
1,406,894
Distance Traveled
1,325,297
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,363
668
73
4
3
269,569
0
L
Nu Wa
10,386
611
71
4
0
203,014
0
W
Hel
12,334
726
49
3
1
285,195
1
W
Danzaburou
14,294
841
69
4
0
318,961
0
W
Ra
14,405
847
182
11
2
302,533
3
L
Cu Chulainn
13,209
777
50
3
3
317,512
0
L
Bellona
9,933
584
28
2
0
282,591
0
L
Cernunnos
12,511
736
97
6
1
252,611
1
W
Ares
9,127
537
8
0
1
205,080
0
W
King Arthur
14,858
874
54
3
3
295,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role