Player Matchup

Danzaburou
Danzaburou
Forozz
Danzaburou
Level 28
God Stats
2W - 2L
1,701 SR
Queue Stats
126W - 116L
1,585 Elo+
Solo
Mercury
Mercury
MrZoo1800
Mercury
Level 27
God Stats
2W - 4L
1,643 SR
Queue Stats
50W - 43L
1,587 Elo+
Solo
Ra
Ra
eelnotsew
Ra
Level 28
God Stats
1W - 2L
1,496 SR
Queue Stats
56W - 72L
1,541 Elo+
Party 1
Tyr
Tyr
nolstyr
Tyr
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 52L
1,607 Elo+
Party 1
King Arthur
King Arthur
punkypenguin2014
King Arthur
Level 29
God Stats
6W - 6L
1,589 SR
Queue Stats
33W - 19L
1,588 Elo+
Solo
Team Averages
Level 28
1,586 SR
1,581 Elo+

VS

Team Averages
Level 28
1,647 SR
1,556 Elo+
Danzaburou
Danzaburou
FishPhucker69
Danzaburou
Level 48
God Stats
5W - 0L
1,961 SR
Queue Stats
107W - 119L
1,581 Elo+
Party 2
Mercury
Mercury
Patties1
Mercury
Level 28
God Stats
8W - 7L
1,545 SR
Queue Stats
173W - 175L
1,515 Elo+
Solo
Izanami
Izanami
SHPP
Izanami
Level 29
God Stats
17W - 17L
1,605 SR
Queue Stats
83W - 86L
1,482 Elo+
Solo
King Arthur
King Arthur
starXzen
King Arthur
Level 29
God Stats
33W - 28L
1,623 SR
Queue Stats
235W - 222L
1,632 Elo+
Solo
Tsukuyomi
Tsukuyomi
xXOwNaGe69Xx
Tsukuyomi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Forozz
Danzaburou
9
2 / 7 / 2
6,536
503
4,800
10,057
3,168
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
MrZoo1800
Mercury
12
3 / 4 / 3
7,145
550
3,103
9,940
3,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 6 / 4
6,876
529
6,976
8,315
2,571
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tyr
9
3 / 8 / 4
6,346
488
5,298
11,744
7,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
punkypenguin2014
King Arthur
10
1 / 5 / 0
6,293
484
3,152
11,524
4,751
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FishPhucker69
Danzaburou
12
6 / 3 / 8
7,864
605
6,501
9,706
3,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Patties1
Mercury
11
2 / 4 / 10
6,713
516
5,276
6,983
2,322
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
SHPP
Izanami
13
4 / 3 / 15
7,979
614
5,350
8,498
2,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
starXzen
King Arthur
14
5 / 1 / 1
8,249
635
8,268
9,187
4,794
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
xXOwNaGe69Xx
Tsukuyomi
14
13 / 1 / 7
8,954
689
15,240
8,652
3,077
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
71
12
Kills
30
30
Deaths
12
13
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
FishPhucker69
Danzaburou
6
3
8
3.33
L
Danzaburou
Forozz
Danzaburou
2
7
2
0.43
L
Mercury
MrZoo1800
Mercury
3
4
3
1.13
W
Mercury
Patties1
Mercury
2
4
10
1.75
W
Izanami
SHPP
Izanami
4
3
15
3.83
L
3
6
4
0.83
L
Tyr
3
8
4
0.63
L
King Arthur
punkypenguin2014
King Arthur
1
5
0
0.2
W
King Arthur
starXzen
King Arthur
5
1
1
5.5
W
Tsukuyomi
xXOwNaGe69Xx
Tsukuyomi
13
1
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,329
Damage
40,635
51,580
Taken
43,026
21,589
Mitigated
15,684
10,289
Healing
11,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
FishPhucker69
Danzaburou
6,501
3,187
603
2,957
9,706
3,202
915
3,396
5,984
0
36,318
L
Danzaburou
Forozz
Danzaburou
4,800
1,241
0
1,186
10,057
3,168
0
0
10,057
0
27,622
L
Mercury
MrZoo1800
Mercury
3,103
1,415
222
3,599
9,940
3,481
0
0
9,940
0
29,859
W
Mercury
Patties1
Mercury
5,276
1,937
0
1,425
6,983
2,322
587
876
6,005
0
29,109
W
Izanami
SHPP
Izanami
5,350
3,801
0
2,731
8,498
2,289
1,993
990
7,370
0
43,874
L
6,976
490
398
1,359
8,315
2,571
180
0
8,315
32,579
0
L
Tyr
5,298
579
0
1,397
11,744
7,618
0
0
11,744
0
15,279
L
King Arthur
punkypenguin2014
King Arthur
3,152
445
0
2,128
11,524
4,751
0
0
11,524
0
29,752
W
King Arthur
starXzen
King Arthur
8,268
1,351
0
2,853
9,187
4,794
214
0
9,187
0
49,096
W
Tsukuyomi
xXOwNaGe69Xx
Tsukuyomi
15,240
4,435
0
540
8,652
3,077
539
1,024
7,504
0
44,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,196
Gold Earned
39,759
242
Minions Killed
371
0
Camps Cleared
0
1,218,422
Distance Traveled
1,308,496
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,864
605
60
5
0
245,386
1
L
Danzaburou
6,536
503
40
3
0
212,728
1
L
Mercury
7,145
550
59
5
0
283,539
1
W
Mercury
6,713
516
50
4
0
270,204
3
W
Izanami
7,979
614
94
7
0
245,381
3
L
Ra
6,876
529
56
4
0
239,795
1
L
Tyr
6,346
488
24
2
0
269,845
2
L
King Arthur
6,293
484
63
5
0
212,515
3
W
King Arthur
8,249
635
99
8
0
251,462
4
W
Tsukuyomi
8,954
689
68
5
0
296,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role