Player Matchup

Apollo
Apollo
Crimson009
Apollo
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 64L
1,622 Elo+
Party 2
Ares
Ares
TheGreatYaddle
Ares
Level 27
God Stats
7W - 3L
1,711 SR
Queue Stats
191W - 131L
1,623 Elo+
Party 2
Nike
Nike
Tublito
Nike
Level 27
God Stats
2W - 1L
1,688 SR
Queue Stats
168W - 116L
1,634 Elo+
Party 2
Janus
Janus
blade567
Janus
Level 39
God Stats
8W - 3L
1,678 SR
Queue Stats
156W - 110L
1,634 Elo+
Party 2
Artemis
Artemis
hotdogkiller07
Artemis
Level 12
God Stats
21W - 16L
1,545 SR
Queue Stats
123W - 87L
1,591 Elo+
Party 2
Team Averages
Level 27
1,624 SR
1,621 Elo+

VS

Team Averages
Level 23
1,538 SR
1,542 Elo+
Hun Batz
Hun Batz
Chronoking
Hun Batz
Level 25
God Stats
2W - 1L
1,756 SR
Queue Stats
71W - 63L
1,531 Elo+
Party 1
Chronos
Chronos
DaBayWolfy510
Chronos
Level 29
God Stats
6W - 5L
1,496 SR
Queue Stats
354W - 353L
1,518 Elo+
Solo
Cu Chulainn
Cu Chulainn
Padded Panda
Cu Chulainn
Level 19
God Stats
2W - 5L
1,401 SR
Queue Stats
19W - 32L
1,435 Elo+
Solo
Yemoja
Yemoja
Zoinkler
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,445 Elo+
Party 1
Agni
Agni
xITSAGIRRAFEx
Agni
Level 29
God Stats
2W - 3L
1,535 SR
Queue Stats
59W - 31L
1,780 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Crimson009
Apollo
14
6 / 1 / 7
8,417
601
8,493
8,468
2,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 10
6,831
488
4,094
10,791
6,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nike
Tublito
Nike
14
5 / 1 / 2
8,216
587
9,904
12,944
7,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
blade567
Janus
12
9 / 3 / 3
8,044
575
7,265
8,860
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
2 / 1 / 7
6,446
460
4,570
4,964
1,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Chronoking
Hun Batz
11
3 / 5 / 0
7,008
501
4,798
11,158
3,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
9
0 / 6 / 0
5,598
400
5,302
9,063
3,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cu Chulainn
Padded Panda
Cu Chulainn
11
0 / 4 / 0
6,321
452
5,834
10,597
5,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
Zoinkler
Yemoja
8
0 / 6 / 0
5,449
389
2,780
9,934
3,992
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
3 / 1 / 2
8,093
578
9,721
7,975
2,805
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
22
Kills
6
6
Deaths
22
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Chronoking
Hun Batz
3
5
0
0.6
W
Apollo
Crimson009
Apollo
6
1
7
9.5
L
Chronos
0
6
0
0
L
Cu Chulainn
Padded Panda
Cu Chulainn
0
4
0
0
W
0
0
10
5
W
Nike
Tublito
Nike
5
1
2
6
L
Yemoja
Zoinkler
Yemoja
0
6
0
0
W
Janus
blade567
Janus
9
3
3
3.5
W
2
1
7
5.5
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,326
Damage
28,435
46,027
Taken
48,727
21,233
Mitigated
19,546
14,442
Healing
10,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Chronoking
Hun Batz
4,798
1,577
0
2,700
11,158
3,630
0
2,164
8,944
0
35,004
W
Apollo
Crimson009
Apollo
8,493
6,332
0
500
8,468
2,744
1,180
3,330
5,138
0
57,521
L
Chronos
5,302
1,876
0
1,351
9,063
3,142
0
3,230
5,833
25,444
3,521
L
Cu Chulainn
Padded Panda
Cu Chulainn
5,834
1,777
0
3,562
10,597
5,977
456
0
10,160
0
28,952
W
4,094
56
0
4,226
10,791
6,151
544
4,140
6,651
21,779
0
W
Nike
Tublito
Nike
9,904
2,063
0
4,034
12,944
7,234
638
2,097
10,372
1,281
39,092
L
Yemoja
Zoinkler
Yemoja
2,780
813
217
1,056
9,934
3,992
0
3,929
5,955
12,247
0
W
Janus
blade567
Janus
7,265
959
527
2,830
8,860
3,382
901
5,275
3,585
31,858
0
W
4,570
1,317
0
2,325
4,964
1,722
787
2,570
2,394
0
20,837
L
9,721
763
0
1,558
7,975
2,805
0
2,413
5,562
56,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,954
Gold Earned
32,469
298
Minions Killed
300
0
Camps Cleared
0
1,321,262
Distance Traveled
1,232,026
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,008
501
73
5
0
265,881
0
W
Apollo
8,417
601
88
6
0
294,644
5
L
Chronos
5,598
400
45
3
0
222,749
0
L
Cu Chulainn
6,321
452
54
4
0
226,112
0
W
Ares
6,831
488
27
2
0
287,427
3
W
Nike
8,216
587
90
6
0
239,641
1
L
Yemoja
5,449
389
15
1
0
244,361
0
W
Janus
8,044
575
54
4
0
268,206
1
W
Artemis
6,446
460
39
3
0
231,344
2
L
Agni
8,093
578
113
8
0
272,923
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role