Player Matchup

Nike
Nike
 
Nike
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Neith
Neith
DrankStar09
Neith
Level 27
God Stats
21W - 55L
1,376 SR
Queue Stats
70W - 187L
1,151 Elo+
Party 2
Bacchus
Bacchus
IvanAndAustin022
Bacchus
Level 46
God Stats
4W - 11L
1,296 SR
Queue Stats
447W - 716L
1,208 Elo+
Party 2
Ravana
Ravana
Pachi Goku8
Ravana
Level 104
God Stats
14W - 18L
1,500 SR
Queue Stats
597W - 603L
1,533 Elo+
Party 4
Hel
Hel
tyler11223354
Hel
Level 43
God Stats
0W - 3L
1,500 SR
Queue Stats
200W - 369L
1,196 Elo+
Party 2
Team Averages
Level 50
1,434 SR
1,318 Elo+

VS

Team Averages
Level 38
1,507 SR
1,273 Elo+
Cerberus
Cerberus
FinickyPluto
Cerberus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 35L
1,465 Elo+
Party 3
Vamana
Vamana
Kadunkadunk
Vamana
Level 48
God Stats
158W - 133L
1,567 SR
Queue Stats
174W - 161L
1,488 Elo+
Party 3
Nu Wa
Nu Wa
LaloBich
Nu Wa
Level 38
God Stats
13W - 22L
1,261 SR
Queue Stats
322W - 356L
854 Elo+
Party 1
Hou Yi
Hou Yi
SalYoutations
Hou Yi
Level 45
God Stats
49W - 30L
1,706 SR
Queue Stats
538W - 365L
1,693 Elo+
Solo
Loki
Loki
hokage30
Loki
Level 42
God Stats
3W - 11L
1,500 SR
Queue Stats
155W - 310L
864 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
3 / 2 / 1
5,577
558
3,080
7,954
4,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 4 / 0
4,380
438
1,565
4,998
1,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 4 / 0
4,394
439
1,616
5,962
3,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
12
3 / 1 / 1
6,399
640
2,200
4,223
1,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 6 / 0
4,704
470
355
5,996
1,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FinickyPluto
Cerberus
9
0 / 1 / 11
6,087
609
3,295
5,303
2,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
11
1 / 3 / 1
6,217
622
5,166
6,518
3,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
LaloBich
Nu Wa
9
5 / 1 / 4
5,754
575
4,435
4,142
953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
8 / 0 / 1
8,298
830
6,869
4,110
1,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
6
3 / 1 / 0
4,985
499
1,069
2,917
673
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
6
Kills
17
17
Deaths
6
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
3
2
1
1.75
L
0
4
0
0
W
Cerberus
FinickyPluto
Cerberus
0
1
11
5.5
L
0
4
0
0
W
Vamana
1
3
1
0.5
W
Nu Wa
LaloBich
Nu Wa
5
1
4
7
L
Ravana
3
1
1
3.5
W
8
0
1
8.5
W
Loki
3
1
0
3
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,816
Damage
20,834
29,133
Taken
22,990
12,671
Mitigated
8,606
5,617
Healing
6,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
3,080
550
0
2,264
7,954
4,953
0
309
7,565
0
22,959
L
1,565
162
0
366
4,998
1,461
110
2,926
1,884
0
17,569
W
Cerberus
FinickyPluto
Cerberus
3,295
607
0
1,369
5,303
2,386
0
816
4,487
16,061
0
L
1,616
66
0
348
5,962
3,019
0
2,264
3,533
7,957
0
W
Vamana
5,166
3,140
0
1,417
6,518
3,232
873
0
6,518
0
31,003
W
Nu Wa
LaloBich
Nu Wa
4,435
1,059
198
1,284
4,142
953
385
326
3,816
23,422
0
L
Ravana
2,200
892
0
913
4,223
1,491
0
852
3,262
0
39,328
W
6,869
3,884
0
2,550
4,110
1,362
290
614
3,400
0
53,726
W
Loki
1,069
502
0
0
2,917
673
0
119
2,798
0
8,712
L
355
38
472
1,254
5,996
1,747
0
787
5,159
16,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,454
Gold Earned
31,341
218
Minions Killed
264
0
Camps Cleared
0
960,194
Distance Traveled
983,742
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,577
558
44
4
0
180,045
1
L
Neith
4,380
438
29
3
0
141,539
0
W
Cerberus
6,087
609
38
4
0
202,395
3
L
Bacchus
4,394
439
14
1
0
225,419
0
W
Vamana
6,217
622
57
6
0
187,225
0
W
Nu Wa
5,754
575
33
3
0
183,324
0
L
Ravana
6,399
640
93
9
0
220,978
3
W
Hou Yi
8,298
830
116
12
0
189,150
2
W
Loki
4,985
499
20
2
0
221,648
1
L
Hel
4,704
470
38
4
0
192,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role