Player Matchup

Odin
Odin
Ruclov
Odin
Level 27
God Stats
13W - 5L
1,782 SR
Queue Stats
316W - 315L
1,351 Elo+
Party 1
Chaac
Chaac
nuxshi
Chaac
Level 15
God Stats
22W - 26L
1,304 SR
Queue Stats
84W - 94L
1,405 Elo+
Party 1
Thor
Thor
vsclov
Thor
Level 15
God Stats
0W - 2L
1,304 SR
Queue Stats
16W - 24L
1,174 Elo+
Party 1
Team Averages
Level 19
1,463 SR
1,310 Elo+

VS

Team Averages
Level 57
1,391 SR
1,212 Elo+
Cthulhu
Cthulhu
Acostadito
Cthulhu
Level 69
God Stats
4W - 7L
1,266 SR
Queue Stats
77W - 122L
1,181 Elo+
Party 2
Persephone
Persephone
Anemonita
Persephone
Level 46
God Stats
33W - 46L
1,459 SR
Queue Stats
67W - 95L
1,260 Elo+
Party 2
Izanami
Izanami
MuerteSombria
Izanami
Level 55
God Stats
6W - 5L
1,448 SR
Queue Stats
159W - 219L
1,195 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Ruclov
Odin
18
14 / 2 / 7
15,927
692
25,092
24,539
26,415
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chaac
nuxshi
Chaac
18
7 / 4 / 13
14,646
637
15,778
28,702
32,191
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thor
vsclov
Thor
16
3 / 8 / 14
13,991
608
10,504
20,460
13,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Acostadito
Cthulhu
16
3 / 6 / 10
13,889
604
18,528
26,347
48,096
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Persephone
Anemonita
Persephone
16
3 / 7 / 7
13,300
578
16,575
11,952
5,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
15
8 / 11 / 3
15,110
657
19,589
22,873
11,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
34
24
Kills
14
14
Deaths
24
34
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Acostadito
Cthulhu
3
6
10
1.33
W
Persephone
Anemonita
Persephone
3
7
7
0.93
W
Izanami
8
11
3
0.86
L
Odin
Ruclov
Odin
14
2
7
8.75
L
Chaac
nuxshi
Chaac
7
4
13
3.38
L
Thor
vsclov
Thor
3
8
14
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,374
Damage
54,692
73,701
Taken
61,172
72,305
Mitigated
65,155
19,197
Healing
9,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Acostadito
Cthulhu
18,528
1,847
1,192
3,426
26,347
48,096
480
205
26,142
45,158
0
W
Persephone
Anemonita
Persephone
16,575
701
1,434
1,036
11,952
5,752
463
0
11,947
46,035
0
W
Izanami
19,589
11,634
612
1,485
22,873
11,307
2,838
10
22,863
0
53,436
L
Odin
Ruclov
Odin
25,092
6,787
0
4,155
24,539
26,415
970
9,003
15,170
0
82,705
L
Chaac
nuxshi
Chaac
15,778
4,430
306
11,563
28,702
32,191
693
13,970
14,159
0
56,429
L
Thor
vsclov
Thor
10,504
4,055
0
3,173
20,460
13,699
1,391
10,890
9,011
0
38,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,564
Gold Earned
42,299
169
Minions Killed
162
0
Camps Cleared
0
1,228,878
Distance Traveled
1,039,578
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,889
604
42
2
0
370,530
4
W
Persephone
13,300
578
60
3
0
343,061
0
W
Izanami
15,110
657
60
3
0
325,987
0
L
Odin
15,927
692
77
3
0
453,112
0
L
Chaac
14,646
637
60
3
0
410,142
1
L
Thor
13,991
608
32
1
0
365,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role