Player Matchup

Hades
Hades
Ligma Snatch
Hades
Level 76
God Stats
25W - 14L
1,563 SR
Queue Stats
205W - 196L
1,467 Elo+
Party 1
Arachne
Arachne
Ligma Tadger
Arachne
Level 63
God Stats
14W - 14L
1,496 SR
Queue Stats
86W - 90L
1,470 Elo+
Party 1
Cupid
Cupid
LigmaPew
Cupid
Level 55
God Stats
25W - 13L
1,735 SR
Queue Stats
37W - 35L
1,493 Elo+
Party 1
Cernunnos
Cernunnos
Tbands215
Cernunnos
Level 55
God Stats
8W - 7L
1,648 SR
Queue Stats
770W - 911L
1,318 Elo+
Solo
Medusa
Medusa
Иagimaru10
Medusa
Level 68
God Stats
4W - 3L
1,506 SR
Queue Stats
63W - 93L
1,329 Elo+
Solo
Team Averages
Level 63
1,590 SR
1,415 Elo+

VS

Team Averages
Level 92
1,532 SR
1,356 Elo+
Tsukuyomi
Tsukuyomi
DJ FDB
Tsukuyomi
Level 108
God Stats
5W - 3L
1,638 SR
Queue Stats
198W - 212L
1,364 Elo+
Solo
Kumbhakarna
Kumbhakarna
Helvetius
Kumbhakarna
Level 124
God Stats
1W - 2L
1,288 SR
Queue Stats
460W - 514L
1,369 Elo+
Solo
Izanami
Izanami
Luvvo
Izanami
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 114L
1,504 Elo+
Solo
Guan Yu
Guan Yu
R1ZzArODiem
Guan Yu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,203 Elo+
Solo
Tiamat
Tiamat
symisfits
Tiamat
Level 74
God Stats
1W - 2L
1,731 SR
Queue Stats
161W - 164L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 8
15,490
620
31,747
29,613
19,456
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
Ligma Tadger
Arachne
20
13 / 6 / 10
15,978
639
22,999
24,350
10,877
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cupid
LigmaPew
Cupid
20
7 / 7 / 5
13,628
545
15,592
20,405
8,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
Tbands215
Cernunnos
8
1 / 2 / 2
8,711
348
512
2,158
566
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
19
4 / 5 / 9
12,504
500
9,706
14,793
5,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DJ FDB
Tsukuyomi
20
4 / 9 / 6
13,162
526
19,098
22,198
8,405
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
Helvetius
Kumbhakarna
16
4 / 5 / 7
11,764
471
7,232
25,932
21,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Luvvo
Izanami
18
7 / 7 / 4
12,989
520
14,422
13,699
4,804
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
R1ZzArODiem
Guan Yu
17
6 / 9 / 3
12,062
482
10,274
24,607
26,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
symisfits
Tiamat
20
1 / 7 / 2
12,306
492
10,834
18,984
8,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
44
37
Kills
22
22
Deaths
37
34
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DJ FDB
Tsukuyomi
4
9
6
0.78
L
Kumbhakarna
Helvetius
Kumbhakarna
4
5
7
1.5
W
12
2
8
8
W
Arachne
Ligma Tadger
Arachne
13
6
10
3
W
Cupid
LigmaPew
Cupid
7
7
5
1.36
L
Izanami
Luvvo
Izanami
7
7
4
1.29
L
Guan Yu
R1ZzArODiem
Guan Yu
6
9
3
0.83
W
Cernunnos
Tbands215
Cernunnos
1
2
2
1
L
Tiamat
symisfits
Tiamat
1
7
2
0.29
W
Medusa
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,556
Damage
61,860
91,319
Taken
105,420
44,517
Mitigated
69,582
35,000
Healing
21,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DJ FDB
Tsukuyomi
19,098
4,460
0
4,636
22,198
8,405
1,222
4,207
17,991
0
90,480
L
Kumbhakarna
Helvetius
Kumbhakarna
7,232
728
785
5,146
25,932
21,517
60
7,779
18,153
38,272
0
W
31,747
2,126
663
15,727
29,613
19,456
3,099
6,925
22,118
113,282
0
W
Arachne
Ligma Tadger
Arachne
22,999
19,302
0
7,543
24,350
10,877
1,984
4,809
19,193
0
109,415
W
Cupid
LigmaPew
Cupid
15,592
9,679
470
7,484
20,405
8,217
2,940
2,600
17,775
0
119,381
L
Izanami
Luvvo
Izanami
14,422
9,125
662
1,075
13,699
4,804
3,252
3,504
10,195
0
72,277
L
Guan Yu
R1ZzArODiem
Guan Yu
10,274
3,747
1,321
4,056
24,607
26,021
2,117
7,191
17,416
0
50,101
W
Cernunnos
Tbands215
Cernunnos
512
347
0
0
2,158
566
477
280
1,878
0
7,474
L
Tiamat
symisfits
Tiamat
10,834
2,719
0
4,063
18,984
8,835
1,484
9,066
9,918
81,177
0
W
Medusa
9,706
4,261
0
3,113
14,793
5,401
598
2,716
12,049
0
69,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,311
Gold Earned
62,283
630
Minions Killed
563
0
Camps Cleared
0
1,781,114
Distance Traveled
2,042,336
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
13,162
526
132
5
0
456,649
1
L
Kumbhakarna
11,764
471
64
3
0
402,635
7
W
Hades
15,490
620
201
8
0
392,802
0
W
Arachne
15,978
639
177
7
0
478,266
0
W
Cupid
13,628
545
144
6
0
392,904
4
L
Izanami
12,989
520
117
5
0
362,419
3
L
Guan Yu
12,062
482
91
4
0
424,633
3
W
Cernunnos
8,711
348
9
0
0
70,790
0
L
Tiamat
12,306
492
159
6
0
396,000
4
W
Medusa
12,504
500
99
4
0
446,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role