Player Matchup

Mulan
Mulan
BellognaSandwich
Mulan
Level 25
God Stats
27W - 29L
1,450 SR
Queue Stats
96W - 102L
1,441 Elo+
Party 1
Nu Wa
Nu Wa
DrSab
Nu Wa
Level 19
God Stats
5W - 5L
1,618 SR
Queue Stats
6W - 5L
1,597 Elo+
Party 2
Apollo
Apollo
Erikcee1
Apollo
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
MessyxJesse
Fenrir
Level 20
God Stats
4W - 8L
1,667 SR
Queue Stats
72W - 73L
1,462 Elo+
Party 1
Ares
Ares
Nafarios
Ares
Level 18
God Stats
6W - 4L
1,683 SR
Queue Stats
6W - 6L
1,518 Elo+
Party 2
Team Averages
Level 20
1,584 SR
1,504 Elo+

VS

Team Averages
Level 8
1,560 SR
1,498 Elo+
Anhur
Anhur
DuvahkiinH
Anhur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,240 Elo+
Solo
Danzaburou
Danzaburou
KolkijaDingus
Danzaburou
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 76L
1,500 Elo+
Solo
Olorun
Olorun
KoolKhris
Olorun
Level 12
God Stats
4W - 3L
1,800 SR
Queue Stats
121W - 109L
1,474 Elo+
Solo
Guan Yu
Guan Yu
TheIrrelevantOne
Guan Yu
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 23L
1,700 Elo+
Solo
Aphrodite
Aphrodite
YungShabib
Aphrodite
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 31L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 7 / 6
9,786
489
13,819
20,321
13,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nu Wa
DrSab
Nu Wa
11
1 / 3 / 3
8,263
413
7,525
6,894
1,416
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
Erikcee1
Apollo
19
13 / 5 / 6
12,902
645
25,030
24,921
9,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
15
7 / 5 / 3
10,275
514
9,627
14,299
5,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
13
1 / 4 / 7
8,725
436
7,341
17,796
15,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
2 / 9 / 8
9,764
488
16,030
18,680
5,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
KolkijaDingus
Danzaburou
12
1 / 10 / 7
8,848
442
6,123
12,844
5,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
KoolKhris
Olorun
18
7 / 2 / 6
11,082
554
8,246
16,973
7,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
12 / 3 / 5
12,488
624
21,816
24,810
20,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
YungShabib
Aphrodite
13
0 / 6 / 13
9,555
478
7,746
15,027
9,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
61
29
Kills
22
24
Deaths
30
25
Assists
39
Player
Kills
Deaths
Assists
KDA
L
7
7
6
1.43
L
Nu Wa
DrSab
Nu Wa
1
3
3
0.83
W
Anhur
2
9
8
0.67
L
Apollo
Erikcee1
Apollo
13
5
6
3.2
W
Danzaburou
KolkijaDingus
Danzaburou
1
10
7
0.45
W
Olorun
KoolKhris
Olorun
7
2
6
5
L
Fenrir
7
5
3
1.7
L
Ares
1
4
7
1.13
W
12
3
5
4.83
W
Aphrodite
YungShabib
Aphrodite
0
6
13
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,342
Damage
59,961
84,231
Taken
88,334
45,257
Mitigated
48,389
14,554
Healing
38,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,819
1,679
0
1,218
20,321
13,641
415
2,142
18,179
0
53,762
L
Nu Wa
DrSab
Nu Wa
7,525
1,564
0
1,016
6,894
1,416
974
1,461
5,433
38,634
0
W
Anhur
16,030
9,071
0
3,668
18,680
5,883
3,940
2,012
16,668
0
67,674
L
Apollo
Erikcee1
Apollo
25,030
19,047
0
10,519
24,921
9,417
2,479
5,041
19,880
0
109,327
W
Danzaburou
KolkijaDingus
Danzaburou
6,123
1,590
0
650
12,844
5,758
3,995
1,562
11,282
0
33,137
W
Olorun
KoolKhris
Olorun
8,246
4,601
1,177
8,795
16,973
7,006
852
3,235
13,738
49,288
0
L
Fenrir
9,627
952
0
844
14,299
5,720
0
2,602
11,697
0
58,150
L
Ares
7,341
330
0
957
17,796
15,063
209
4,746
13,050
18,646
0
W
21,816
4,943
3,353
10,734
24,810
20,114
0
5,200
19,610
0
86,963
W
Aphrodite
YungShabib
Aphrodite
7,746
2,607
4,295
5,435
15,027
9,628
271
2,857
12,170
27,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,951
Gold Earned
51,737
411
Minions Killed
393
0
Camps Cleared
0
1,650,483
Distance Traveled
1,710,226
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,786
489
73
4
0
295,376
1
L
Nu Wa
8,263
413
79
4
0
226,608
0
W
Anhur
9,764
488
94
5
0
324,304
2
L
Apollo
12,902
645
161
8
0
347,569
4
W
Danzaburou
8,848
442
55
3
0
306,021
1
W
Olorun
11,082
554
53
3
0
295,328
4
L
Fenrir
10,275
514
81
4
0
415,610
3
L
Ares
8,725
436
17
1
0
365,320
4
W
Guan Yu
12,488
624
145
7
0
411,954
5
W
Aphrodite
9,555
478
46
2
0
372,619
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role