Player Matchup

Tsukuyomi
Tsukuyomi
CloutedCsYT
Tsukuyomi
Level 26
God Stats
2W - 2L
1,683 SR
Queue Stats
5W - 8L
1,274 Elo+
Party 1
Yemoja
Yemoja
CloutedMarYT
Yemoja
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,274 Elo+
Party 1
Eset
Eset
TamperedID
Eset
Level 13
God Stats
6W - 4L
1,643 SR
Queue Stats
14W - 21L
1,516 Elo+
Solo
Anhur
Anhur
frankwest250
Anhur
Level 8
God Stats
1W - 4L
1,232 SR
Queue Stats
310W - 319L
1,402 Elo+
Solo
Guan Yu
Guan Yu
沃日你哥
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,304 Elo+
Solo
Team Averages
Level 17
1,512 SR
1,354 Elo+

VS

Team Averages
Level 29
1,416 SR
1,449 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HearMeFearMe
Tsukuyomi
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,592 Elo+
Solo
Terra
Terra
Nnikitka1813
Terra
Level 17
God Stats
5W - 7L
1,425 SR
Queue Stats
49W - 51L
1,403 Elo+
Solo
Guan Yu
Guan Yu
ProphetVonKrieg
Guan Yu
Level 21
God Stats
4W - 0L
1,157 SR
Queue Stats
92W - 77L
1,234 Elo+
Solo
Athena
Athena
Rasabiii
Athena
Level 8
God Stats
6W - 1L
1,500 SR
Queue Stats
13W - 8L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CloutedCsYT
Tsukuyomi
15
2 / 4 / 0
9,114
456
4,907
12,375
3,743
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
12
2 / 5 / 1
7,850
393
7,061
11,146
4,228
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
3 / 3 / 4
9,514
476
12,627
8,138
2,621
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 8 / 2
7,996
400
11,680
15,228
4,352
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
沃日你哥
Guan Yu
12
2 / 7 / 5
8,317
416
6,036
16,966
8,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
12 / 1 / 1
11,727
586
13,734
12,697
4,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
HearMeFearMe
Tsukuyomi
17
6 / 4 / 2
11,071
554
6,623
12,180
4,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 0 / 6
8,902
445
4,878
15,166
13,951
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 3 / 9
9,770
489
9,687
13,104
13,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Athena
Rasabiii
Athena
15
7 / 3 / 6
10,824
541
10,423
16,944
17,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
11
Kills
27
27
Deaths
11
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
12
1
1
12.5
L
Tsukuyomi
CloutedCsYT
Tsukuyomi
2
4
0
0.5
L
Yemoja
2
5
1
0.5
W
Tsukuyomi
HearMeFearMe
Tsukuyomi
6
4
2
1.75
W
0
0
6
3
W
2
3
9
2.17
W
Athena
Rasabiii
Athena
7
3
6
3.33
L
3
3
4
1.67
L
2
8
2
0.38
L
Guan Yu
沃日你哥
Guan Yu
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,311
Damage
45,345
63,853
Taken
70,091
23,243
Mitigated
54,049
12,456
Healing
22,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
13,734
4,890
0
6,429
12,697
4,826
1,843
2,192
10,389
0
87,886
L
Tsukuyomi
CloutedCsYT
Tsukuyomi
4,907
1,596
258
2,894
12,375
3,743
633
2,001
10,349
0
53,644
L
Yemoja
7,061
697
1,802
1,062
11,146
4,228
35
3,670
7,351
27,706
0
W
Tsukuyomi
HearMeFearMe
Tsukuyomi
6,623
2,103
0
4,259
12,180
4,505
2,927
2,192
9,802
0
73,247
W
4,878
233
1,228
4,887
15,166
13,951
315
3,267
11,847
20,063
0
W
9,687
741
706
2,680
13,104
13,027
550
6,127
6,457
0
34,822
W
Athena
Rasabiii
Athena
10,423
3,434
0
1,939
16,944
17,740
225
4,800
11,908
52,877
0
L
12,627
425
30
858
8,138
2,621
469
1,986
6,027
45,873
0
L
11,680
7,005
0
1,652
15,228
4,352
0
5,115
9,959
0
38,000
L
Guan Yu
沃日你哥
Guan Yu
6,036
1,068
170
3,730
16,966
8,299
0
2,529
14,312
0
39,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,791
Gold Earned
52,294
302
Minions Killed
422
0
Camps Cleared
0
1,719,942
Distance Traveled
1,908,195
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,727
586
112
6
0
372,370
2
L
Tsukuyomi
9,114
456
76
4
0
334,197
0
L
Yemoja
7,850
393
36
2
0
353,914
0
W
Tsukuyomi
11,071
554
127
6
0
418,314
6
W
Terra
8,902
445
30
2
0
337,517
0
W
Guan Yu
9,770
489
72
4
0
414,612
0
W
Athena
10,824
541
81
4
0
365,382
3
L
Eset
9,514
476
78
4
0
362,416
5
L
Anhur
7,996
400
58
3
0
317,301
2
L
Guan Yu
8,317
416
54
3
0
352,114
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role