Player Matchup

Set
Set
DARK_RIVER32
Set
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
59W - 58L
1,478 Elo+
Party 1
Sobek
Sobek
TTMPABI
Sobek
Level 14
God Stats
5W - 5L
1,560 SR
Queue Stats
56W - 52L
1,504 Elo+
Party 1
Zeus
Zeus
military3311
Zeus
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hel
Hel
panda537bleu
Hel
Level 3
God Stats
0W - 2L
1,224 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Geb
Geb
revan11111
Geb
Level 17
God Stats
0W - 1L
1,151 SR
Queue Stats
30W - 68L
1,247 Elo+
Solo
Team Averages
Level 9
1,387 SR
1,446 Elo+

VS

Team Averages
Level 14
1,523 SR
1,508 Elo+
Guan Yu
Guan Yu
Blooperbob
Guan Yu
Level 23
God Stats
3W - 2L
1,756 SR
Queue Stats
123W - 117L
1,420 Elo+
Solo
Chronos
Chronos
DepressedCruffin
Chronos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 29L
1,623 Elo+
Party 2
Ares
Ares
HomeDepotBathtub
Ares
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 2L
1,927 Elo+
Party 2
Susano
Susano
aggourokarotos06
Susano
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Loki
Loki
ricHhomii305
Loki
Level 19
God Stats
2W - 2L
1,359 SR
Queue Stats
3W - 8L
1,069 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,466
456
3,299
8,028
2,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
TTMPABI
Sobek
6
0 / 3 / 0
4,759
397
1,270
7,118
3,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
0 / 5 / 0
4,675
390
1,382
3,466
843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 6 / 0
5,223
435
2,991
5,784
1,130
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

5
0 / 3 / 0
4,037
336
0
3,010
804

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Blooperbob
Guan Yu
13
5 / 0 / 2
7,509
626
5,425
7,010
4,611
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
3 / 1 / 9
6,988
582
6,006
4,826
1,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
9 / 0 / 4
7,075
590
5,501
4,823
2,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
2 / 1 / 0
4,955
413
985
1,810
524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
3 / 0 / 1
6,815
568
1,765
4,994
1,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
2
Kills
22
22
Deaths
2
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Blooperbob
Guan Yu
5
0
2
6
L
1
5
0
0.2
W
3
1
9
7.5
W
9
0
4
11
L
Sobek
TTMPABI
Sobek
0
3
0
0
W
2
1
0
2
L
0
5
0
0
L
1
6
0
0.17
L
0
3
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,942
Damage
19,682
27,406
Taken
23,463
8,643
Mitigated
10,729
4,096
Healing
9,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Blooperbob
Guan Yu
5,425
1,446
200
2,336
7,010
4,611
112
1,553
5,457
0
43,020
L
3,299
1,525
0
2,076
8,028
2,149
0
1,192
6,836
0
24,537
W
6,006
1,787
0
2,873
4,826
1,594
440
1,154
3,616
43,857
0
W
5,501
133
0
1,635
4,823
2,334
40
1,318
3,381
16,045
0
L
Sobek
TTMPABI
Sobek
1,270
338
0
1,132
7,118
3,717
0
4,162
2,956
9,211
0
W
985
139
0
0
1,810
524
0
877
933
0
4,717
L
1,382
465
0
0
3,466
843
0
2,710
756
13,894
0
L
2,991
636
252
636
5,784
1,130
231
858
4,926
17,563
0
L
0
0
0
0
3,010
804
0
2,585
425
1,113
0
W
1,765
391
0
2,644
4,994
1,666
0
561
4,433
0
40,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,160
Gold Earned
33,342
115
Minions Killed
300
0
Camps Cleared
0
1,055,064
Distance Traveled
1,014,580
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,509
626
94
8
0
232,389
3
L
Set
5,466
456
48
4
0
225,480
1
W
Chronos
6,988
582
83
7
0
198,637
0
W
Ares
7,075
590
21
2
0
231,702
0
L
Sobek
4,759
397
13
1
0
245,552
0
W
Susano
4,955
413
6
1
0
91,950
1
L
Zeus
4,675
390
28
2
0
149,390
2
L
Hel
5,223
435
26
2
0
203,525
0
L
Geb
4,037
336
0
0
0
231,117
0
W
Loki
6,815
568
96
8
0
259,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role