Player Matchup

Ares
Ares
BatmanNate
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,717 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DaddicusFinch
Ah Muzen Cab
Level 97
God Stats
40W - 27L
1,556 SR
Queue Stats
91W - 99L
1,441 Elo+
Party 1
Izanami
Izanami
Ladilia
Izanami
Level 29
God Stats
8W - 14L
1,343 SR
Queue Stats
89W - 115L
1,471 Elo+
Party 1
Baba Yaga
Baba Yaga
VandheerLorde2
Baba Yaga
Level 22
God Stats
1W - 3L
1,715 SR
Queue Stats
117W - 134L
1,521 Elo+
Party 1
Anhur
Anhur
YaBoiFricke
Anhur
Level 21
God Stats
4W - 6L
1,478 SR
Queue Stats
29W - 49L
1,355 Elo+
Party 1
Team Averages
Level 35
1,519 SR
1,501 Elo+

VS

Team Averages
Level 26
1,605 SR
1,572 Elo+
Tyr
Tyr
 
Tyr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Aruba710
Ra
Level 27
God Stats
7W - 5L
1,847 SR
Queue Stats
202W - 202L
1,527 Elo+
Solo
Bacchus
Bacchus
TheJaskoolest
Bacchus
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
322W - 183L
1,690 Elo+
Party 2
The Morrigan
The Morrigan
UnrelentingTruth
The Morrigan
Level 26
God Stats
15W - 12L
1,619 SR
Queue Stats
423W - 243L
1,668 Elo+
Party 2
Anhur
Anhur
ragingchaos242
Anhur
Level 22
God Stats
20W - 16L
1,559 SR
Queue Stats
88W - 79L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 1
8,747
398
2,830
13,181
7,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
DaddicusFinch
Ah Muzen Cab
16
6 / 6 / 0
10,274
467
14,191
19,348
6,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Ladilia
Izanami
14
2 / 7 / 1
9,127
415
9,494
12,461
3,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
VandheerLorde2
Baba Yaga
13
0 / 8 / 1
8,050
366
6,611
12,231
4,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 11 / 0
7,596
345
2,896
14,483
4,363
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
3 / 6 / 5
11,015
501
6,926
17,778
13,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
10 / 1 / 4
12,968
589
10,038
10,815
5,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
17
3 / 0 / 24
11,921
542
12,730
12,986
15,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Morrigan
UnrelentingTruth
The Morrigan
20
17 / 0 / 7
14,502
659
20,352
11,225
5,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
6 / 3 / 7
12,139
552
8,531
14,655
5,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
86
10
Kills
39
39
Deaths
10
3
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
6
5
0.92
W
10
1
4
12
L
1
7
1
0.21
L
Ah Muzen Cab
DaddicusFinch
Ah Muzen Cab
6
6
0
1
L
Izanami
Ladilia
Izanami
2
7
1
0.36
W
Bacchus
3
0
24
15
W
The Morrigan
UnrelentingTruth
The Morrigan
17
0
7
20.5
L
Baba Yaga
VandheerLorde2
Baba Yaga
0
8
1
0.06
L
1
11
0
0.09
W
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,022
Damage
58,577
71,704
Taken
67,459
27,254
Mitigated
45,260
11,294
Healing
31,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,926
1,187
0
4,289
17,778
13,896
920
562
17,176
0
43,771
W
10,038
1,188
3,485
5,619
10,815
5,126
1,921
3,281
7,244
112,098
0
L
2,830
375
0
741
13,181
7,786
29
6,024
7,113
17,097
0
L
Ah Muzen Cab
DaddicusFinch
Ah Muzen Cab
14,191
7,146
0
6,910
19,348
6,845
153
11,017
8,271
0
76,516
L
Izanami
Ladilia
Izanami
9,494
5,544
0
1,880
12,461
3,855
627
5,598
6,861
0
65,180
W
Bacchus
12,730
2,311
0
5,169
12,986
15,768
243
2,258
10,592
32,556
0
W
The Morrigan
UnrelentingTruth
The Morrigan
20,352
4,359
528
6,708
11,225
5,125
842
1,142
9,953
138,839
0
L
Baba Yaga
VandheerLorde2
Baba Yaga
6,611
77
0
1,763
12,231
4,405
78
9,829
1,957
45,155
0
L
2,896
1,583
0
0
14,483
4,363
48
9,883
4,382
0
18,941
W
8,531
5,263
0
6,161
14,655
5,345
5,957
1,544
13,053
0
89,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,794
Gold Earned
62,545
409
Minions Killed
690
0
Camps Cleared
0
1,795,168
Distance Traveled
2,128,266
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,015
501
104
5
0
420,989
1
W
Ra
12,968
589
182
8
0
441,828
13
L
Ares
8,747
398
24
1
0
361,936
1
L
Ah Muzen Cab
10,274
467
129
6
0
339,135
0
L
Izanami
9,127
415
141
6
0
396,755
1
W
Bacchus
11,921
542
33
2
0
447,315
6
W
The Morrigan
14,502
659
223
10
0
406,434
1
L
Baba Yaga
8,050
366
78
4
0
354,810
4
L
Anhur
7,596
345
37
2
0
342,532
0
W
Anhur
12,139
552
148
7
0
411,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role