Player Matchup

Tiamat
Tiamat
Money-N-Maruchan
Tiamat
Level 66
God Stats
5W - 2L
1,765 SR
Queue Stats
135W - 118L
1,516 Elo+
Party 1
Erlang Shen
Erlang Shen
SenorProgresh
Erlang Shen
Level 98
God Stats
0W - 1L
1,528 SR
Queue Stats
11W - 3L
1,500 Elo+
Party 1
King Arthur
King Arthur
The_Big_Bonanza
King Arthur
Level 69
God Stats
0W - 2L
1,598 SR
Queue Stats
72W - 48L
1,572 Elo+
Party 1
Team Averages
Level 78
1,631 SR
1,529 Elo+

VS

Team Averages
Level 100
1,431 SR
1,533 Elo+
Nu Wa
Nu Wa
EPW_Cosmo
Nu Wa
Level 70
God Stats
6W - 2L
1,433 SR
Queue Stats
53W - 53L
1,534 Elo+
Party 2
Kuzenbo
Kuzenbo
EPW_OpFlo
Kuzenbo
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 57L
1,462 Elo+
Party 2
Izanami
Izanami
KillaKo35
Izanami
Level 125
God Stats
7W - 4L
1,360 SR
Queue Stats
29W - 23L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 2
9,436
674
7,403
11,997
8,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
SenorProgresh
Erlang Shen
12
3 / 7 / 1
9,831
702
5,532
13,830
9,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
The_Big_Bonanza
King Arthur
12
1 / 4 / 2
8,984
642
5,265
14,689
7,392
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
EPW_Cosmo
Nu Wa
14
5 / 0 / 11
10,466
748
15,611
5,309
1,722
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
EPW_OpFlo
Kuzenbo
13
9 / 2 / 7
11,472
819
7,303
14,930
18,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
KillaKo35
Izanami
13
3 / 4 / 11
9,701
693
9,534
8,975
3,166
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
6
Kills
17
17
Deaths
6
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
EPW_Cosmo
Nu Wa
5
0
11
10.5
W
Kuzenbo
EPW_OpFlo
Kuzenbo
9
2
7
6.25
W
Izanami
KillaKo35
Izanami
3
4
11
2.13
L
2
6
2
0.5
L
Erlang Shen
SenorProgresh
Erlang Shen
3
7
1
0.5
L
King Arthur
The_Big_Bonanza
King Arthur
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,200
Damage
32,448
40,516
Taken
29,214
25,842
Mitigated
23,615
6,265
Healing
5,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
EPW_Cosmo
Nu Wa
15,611
8,281
561
777
5,309
1,722
791
1,666
3,643
54,335
0
W
Kuzenbo
EPW_OpFlo
Kuzenbo
7,303
2,519
0
909
14,930
18,727
114
4,014
10,916
27,031
0
W
Izanami
KillaKo35
Izanami
9,534
6,341
670
2,198
8,975
3,166
1,985
1,795
7,180
0
43,454
L
7,403
574
0
2,544
11,997
8,997
0
8,692
3,305
48,851
0
L
Erlang Shen
SenorProgresh
Erlang Shen
5,532
2,998
0
2,498
13,830
9,453
0
6,674
7,156
0
33,600
L
King Arthur
The_Big_Bonanza
King Arthur
5,265
187
0
1,223
14,689
7,392
0
7,789
6,900
0
35,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,251
Gold Earned
31,639
177
Minions Killed
174
0
Camps Cleared
0
697,161
Distance Traveled
745,485
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,466
748
81
6
0
242,570
3
W
Kuzenbo
11,472
819
26
2
0
271,950
1
W
Izanami
9,701
693
67
5
0
230,965
0
L
Tiamat
9,436
674
81
6
0
221,175
2
L
Erlang Shen
9,831
702
42
3
0
218,284
4
L
King Arthur
8,984
642
54
4
0
257,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role