Player Matchup

Yemoja
Yemoja
Kwebu
Yemoja
Level 14
God Stats
14W - 10L
1,751 SR
Queue Stats
14W - 10L
1,730 Elo+
Party 1
Nemesis
Nemesis
MrFinesse5
Nemesis
Level 27
God Stats
2W - 0L
1,721 SR
Queue Stats
88W - 64L
1,761 Elo+
Party 1
Eset
Eset
MuffinKillua
Eset
Level 27
God Stats
2W - 2L
1,293 SR
Queue Stats
157W - 98L
1,771 Elo+
Party 1
Izanami
Izanami
Nadyi
Izanami
Level 65
God Stats
14W - 3L
1,938 SR
Queue Stats
212W - 145L
1,765 Elo+
Party 1
Bellona
Bellona
ThePhantomPains
Bellona
Level 14
God Stats
4W - 6L
1,495 SR
Queue Stats
47W - 32L
1,586 Elo+
Party 1
Team Averages
Level 29
1,639 SR
1,723 Elo+

VS

Team Averages
Level 18
1,591 SR
1,709 Elo+
Cu Chulainn
Cu Chulainn
OoHiHioO
Cu Chulainn
Level 26
God Stats
0W - 1L
1,557 SR
Queue Stats
5W - 5L
1,748 Elo+
Solo
Artemis
Artemis
Vicenzo069
Artemis
Level 4
God Stats
2W - 1L
1,708 SR
Queue Stats
5W - 5L
1,784 Elo+
Solo
Athena
Athena
brehant
Athena
Level 21
God Stats
3W - 3L
1,693 SR
Queue Stats
43W - 31L
1,700 Elo+
Solo
Janus
Janus
esrgry
Janus
Level 12
God Stats
5W - 1L
1,500 SR
Queue Stats
125W - 118L
1,662 Elo+
Solo
Fenrir
Fenrir
starXzen
Fenrir
Level 29
God Stats
7W - 10L
1,497 SR
Queue Stats
235W - 222L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Kwebu
Yemoja
11
1 / 0 / 5
6,694
558
2,594
1,524
576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
MrFinesse5
Nemesis
11
3 / 0 / 2
6,679
557
3,248
7,041
1,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 1 / 4
7,218
602
5,291
5,137
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Nadyi
Izanami
12
5 / 0 / 2
7,186
599
7,623
7,862
2,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 2 / 0
6,800
567
2,949
4,387
2,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
OoHiHioO
Cu Chulainn
10
2 / 1 / 0
5,712
476
3,510
6,868
3,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Artemis
Vicenzo069
Artemis
10
0 / 1 / 0
5,355
446
2,135
6,386
1,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
brehant
Athena
8
0 / 4 / 0
4,751
396
2,057
8,435
3,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Janus
esrgry
Janus
11
1 / 2 / 0
6,179
515
1,656
5,209
1,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
starXzen
Fenrir
9
0 / 2 / 1
5,280
440
2,337
7,781
2,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
10
Kills
3
3
Deaths
10
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Kwebu
Yemoja
1
0
5
3.5
W
Nemesis
MrFinesse5
Nemesis
3
0
2
4
W
1
1
4
3
W
Izanami
Nadyi
Izanami
5
0
2
6
L
Cu Chulainn
OoHiHioO
Cu Chulainn
2
1
0
2
W
0
2
0
0
L
Artemis
Vicenzo069
Artemis
0
1
0
0
L
Athena
brehant
Athena
0
4
0
0
L
Janus
esrgry
Janus
1
2
0
0.5
L
Fenrir
starXzen
Fenrir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,705
Damage
11,695
25,951
Taken
34,679
9,458
Mitigated
12,581
11,597
Healing
9,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Kwebu
Yemoja
2,594
629
742
760
1,524
576
251
241
1,258
15,498
0
W
Nemesis
MrFinesse5
Nemesis
3,248
1,481
0
3,120
7,041
1,904
0
453
6,480
0
31,988
W
5,291
568
72
2,429
5,137
1,724
75
1,174
3,862
44,790
0
W
Izanami
Nadyi
Izanami
7,623
5,053
0
3,418
7,862
2,329
916
1,461
6,201
0
54,731
L
Cu Chulainn
OoHiHioO
Cu Chulainn
3,510
834
0
1,634
6,868
3,809
0
1,255
5,589
0
22,183
W
2,949
1,062
0
1,056
4,387
2,925
876
0
4,162
0
29,521
L
Artemis
Vicenzo069
Artemis
2,135
704
0
3,014
6,386
1,528
0
812
5,574
0
26,079
L
Athena
brehant
Athena
2,057
355
0
1,791
8,435
3,322
0
1,889
6,526
17,409
0
L
Janus
esrgry
Janus
1,656
0
0
750
5,209
1,579
0
2,319
2,634
34,741
0
L
Fenrir
starXzen
Fenrir
2,337
475
0
2,524
7,781
2,343
0
1,194
6,471
0
28,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,577
Gold Earned
27,277
372
Minions Killed
274
0
Camps Cleared
0
1,128,864
Distance Traveled
1,078,743
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,694
558
33
3
0
215,194
4
W
Nemesis
6,679
557
64
5
0
250,483
2
W
Eset
7,218
602
97
8
0
231,976
6
W
Izanami
7,186
599
95
8
0
206,443
3
L
Cu Chulainn
5,712
476
45
4
0
248,213
0
W
Bellona
6,800
567
83
7
0
224,768
3
L
Artemis
5,355
446
61
5
0
208,328
2
L
Athena
4,751
396
32
3
0
209,852
3
L
Janus
6,179
515
80
7
0
185,106
1
L
Fenrir
5,280
440
56
5
0
227,244
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role