Player Matchup

Ymir
Ymir
Bassassin77
Ymir
Level 22
God Stats
28W - 17L
1,776 SR
Queue Stats
96W - 97L
1,482 Elo+
Party 1
Nemesis
Nemesis
Jack2Savage_
Nemesis
Level 28
God Stats
30W - 23L
1,596 SR
Queue Stats
178W - 160L
1,560 Elo+
Party 1
Khepri
Khepri
kratosbarber
Khepri
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,475 Elo+
Solo
Neith
Neith
tonyvmua
Neith
Level 17
God Stats
30W - 29L
1,486 SR
Queue Stats
36W - 39L
1,461 Elo+
Solo
Izanami
Izanami
vhem_xd
Izanami
Level 27
God Stats
5W - 4L
1,500 SR
Queue Stats
94W - 110L
1,506 Elo+
Party 1
Team Averages
Level 20
1,572 SR
1,497 Elo+

VS

Team Averages
Level 17
1,521 SR
1,569 Elo+
Achilles
Achilles
BPG-Zachy
Achilles
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,434 Elo+
Solo
Bellona
Bellona
Dang Ferret
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,612 Elo+
Solo
Zeus
Zeus
Sirlemmiwink
Zeus
Level 22
God Stats
32W - 34L
1,424 SR
Queue Stats
105W - 123L
1,529 Elo+
Solo
Yemoja
Yemoja
beztbudzzz
Yemoja
Level 29
God Stats
7W - 12L
1,451 SR
Queue Stats
38W - 32L
1,552 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
fallingdown4204
Ah Muzen Cab
Level 17
God Stats
1W - 2L
1,732 SR
Queue Stats
32W - 28L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 13
11,994
480
11,569
22,515
24,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Jack2Savage_
Nemesis
20
20 / 4 / 3
14,952
598
29,860
23,854
14,639
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
13
0 / 4 / 1
8,607
344
1,525
14,355
11,492
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
tonyvmua
Neith
17
2 / 8 / 4
11,286
451
11,456
17,579
7,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

Izanami
vhem_xd
Izanami
20
5 / 2 / 4
12,963
519
15,426
14,513
6,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BPG-Zachy
Achilles
16
0 / 9 / 7
10,011
400
5,447
20,614
10,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Dang Ferret
Bellona
20
11 / 5 / 2
13,789
552
24,068
28,758
31,952
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
6 / 4 / 0
11,761
470
16,612
8,676
3,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
beztbudzzz
Yemoja
15
0 / 5 / 4
9,851
394
10,492
18,714
9,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
fallingdown4204
Ah Muzen Cab
16
2 / 7 / 1
9,976
399
10,631
18,111
6,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
33
30
Kills
19
19
Deaths
30
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
BPG-Zachy
Achilles
0
9
7
0.39
W
3
1
13
9.5
L
Bellona
Dang Ferret
Bellona
11
5
2
2.4
W
Nemesis
Jack2Savage_
Nemesis
20
4
3
5.38
L
6
4
0
1.5
L
Yemoja
beztbudzzz
Yemoja
0
5
4
0.4
L
Ah Muzen Cab
fallingdown4204
Ah Muzen Cab
2
7
1
0.36
W
Khepri
0
4
1
0.13
W
Neith
tonyvmua
Neith
2
8
4
0.5
W
Izanami
vhem_xd
Izanami
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,836
Damage
67,250
92,816
Taken
94,873
64,598
Mitigated
61,316
14,472
Healing
25,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BPG-Zachy
Achilles
5,447
2,506
0
5,048
20,614
10,166
0
1,983
18,631
0
50,519
W
11,569
2,417
243
1,424
22,515
24,160
68
9,625
12,656
39,655
0
L
Bellona
Dang Ferret
Bellona
24,068
9,391
0
9,818
28,758
31,952
2,498
3,336
25,422
13,322
85,623
W
Nemesis
Jack2Savage_
Nemesis
29,860
23,927
0
3,347
23,854
14,639
544
8,935
14,667
0
104,509
L
16,612
783
0
54
8,676
3,562
355
2,322
6,354
56,293
0
L
Yemoja
beztbudzzz
Yemoja
10,492
1,487
1,414
3,832
18,714
9,455
0
3,484
15,230
34,354
0
L
Ah Muzen Cab
fallingdown4204
Ah Muzen Cab
10,631
6,506
147
5,142
18,111
6,181
0
1,969
16,142
0
61,286
W
Khepri
1,525
152
183
2,457
14,355
11,492
51
3,918
10,209
27,479
0
W
Neith
tonyvmua
Neith
11,456
4,220
0
2,024
17,579
7,913
1,389
3,651
13,862
0
65,987
W
Izanami
vhem_xd
Izanami
15,426
9,786
0
4,794
14,513
6,394
2,360
3,532
10,925
0
95,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,802
Gold Earned
55,388
541
Minions Killed
487
0
Camps Cleared
0
2,111,171
Distance Traveled
2,080,837
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,011
400
75
3
0
412,398
0
W
Ymir
11,994
480
49
2
0
438,715
1
L
Bellona
13,789
552
157
6
0
420,860
1
W
Nemesis
14,952
598
145
6
0
515,915
0
L
Zeus
11,761
470
106
4
0
430,543
0
L
Yemoja
9,851
394
47
2
0
405,862
0
L
Ah Muzen Cab
9,976
399
102
4
0
411,174
3
W
Khepri
8,607
344
40
2
0
388,949
3
W
Neith
11,286
451
130
5
0
354,670
1
W
Izanami
12,963
519
177
7
0
412,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role