Player Matchup

Danzaburou
Danzaburou
BurntGp
Danzaburou
Level 63
God Stats
3W - 1L
1,578 SR
Queue Stats
274W - 100L
1,757 Elo+
Party 1
Vulcan
Vulcan
CountArctic
Vulcan
Level 16
God Stats
6W - 1L
1,585 SR
Queue Stats
39W - 7L
1,944 Elo+
Party 1
Cerberus
Cerberus
Relius
Cerberus
Level 28
God Stats
1W - 0L
1,726 SR
Queue Stats
15W - 2L
1,889 Elo+
Party 1
Achilles
Achilles
Salchichachica
Achilles
Level 47
God Stats
7W - 5L
1,693 SR
Queue Stats
113W - 77L
1,617 Elo+
Solo
Awilix
Awilix
UsernamesAreOp
Awilix
Level 49
God Stats
4W - 2L
1,600 SR
Queue Stats
181W - 189L
1,533 Elo+
Solo
Team Averages
Level 41
1,637 SR
1,748 Elo+

VS

Team Averages
Level 51
1,685 SR
1,721 Elo+
Scylla
Scylla
Partynausea
Scylla
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
alicechurro
Kali
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
348W - 139L
1,788 Elo+
Party 2
Kukulkan
Kukulkan
anaqbelt
Kukulkan
Level 28
God Stats
294W - 98L
1,811 SR
Queue Stats
342W - 125L
1,775 Elo+
Party 2
Athena
Athena
jaccboi
Athena
Level 27
God Stats
276W - 89L
1,798 SR
Queue Stats
351W - 131L
1,785 Elo+
Party 2
Bellona
Bellona
kyliegg
Bellona
Level 24
God Stats
13W - 7L
1,817 SR
Queue Stats
295W - 137L
1,756 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BurntGp
Danzaburou
16
6 / 5 / 10
10,886
1,089
16,280
11,560
4,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
17
8 / 0 / 13
11,619
1,162
31,424
5,313
1,973
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
Relius
Cerberus
16
3 / 1 / 15
10,096
1,010
8,952
15,688
17,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Achilles
16
3 / 0 / 13
10,862
1,086
12,265
5,370
6,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
4 / 5 / 17
10,272
1,027
11,151
11,399
4,686
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

250

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
7 / 2 / 2
10,606
1,061
14,705
13,645
4,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 2 / 8
8,758
876
3,696
14,315
5,186
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
anaqbelt
Kukulkan
15
3 / 9 / 8
9,946
995
8,932
13,393
4,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Athena
jaccboi
Athena
16
0 / 5 / 11
10,003
1,000
9,976
20,349
17,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
kyliegg
Bellona
15
1 / 6 / 8
9,002
900
7,750
24,562
20,439
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
48
24
Kills
11
11
Deaths
24
68
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BurntGp
Danzaburou
6
5
10
2.2
W
Vulcan
8
0
13
14.5
L
Scylla
7
2
2
4
W
Cerberus
Relius
Cerberus
3
1
15
10.5
W
Achilles
3
0
13
9.5
W
4
5
17
2.5
L
0
2
8
2
L
Kukulkan
anaqbelt
Kukulkan
3
9
8
0.78
L
Athena
jaccboi
Athena
0
5
11
1.1
L
Bellona
kyliegg
Bellona
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,072
Damage
45,059
49,330
Taken
86,264
34,991
Mitigated
53,100
5,634
Healing
4,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BurntGp
Danzaburou
16,280
8,532
0
2,109
11,560
4,943
0
7,379
4,111
0
34,792
W
Vulcan
31,424
14,902
0
342
5,313
1,973
0
4,309
888
75,751
0
L
Scylla
14,705
1,611
0
1,267
13,645
4,852
0
5,650
7,995
42,092
0
W
Cerberus
Relius
Cerberus
8,952
443
741
1,368
15,688
17,240
0
11,119
4,353
16,112
0
W
Achilles
12,265
3,391
0
1,074
5,370
6,149
0
2,620
2,740
0
29,776
W
11,151
5,097
0
0
11,399
4,686
0
7,672
3,625
0
17,691
L
3,696
1,478
0
786
14,315
5,186
0
6,633
7,682
0
12,128
L
Kukulkan
anaqbelt
Kukulkan
8,932
347
0
0
13,393
4,625
0
5,767
7,626
34,298
0
L
Athena
jaccboi
Athena
9,976
2,479
832
1,298
20,349
17,998
0
10,036
10,313
23,154
0
L
Bellona
kyliegg
Bellona
7,750
1,315
0
80
24,562
20,439
0
12,290
12,272
0
19,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,735
Gold Earned
48,315
218
Minions Killed
205
11
Camps Cleared
4
945,663
Distance Traveled
911,623
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,886
1,089
40
4
6
157,397
3
W
Vulcan
11,619
1,162
113
11
0
210,224
0
L
Scylla
10,606
1,061
72
7
0
139,496
0
W
Cerberus
10,096
1,010
16
2
1
218,671
0
W
Achilles
10,862
1,086
37
4
2
208,119
3
W
Awilix
10,272
1,027
12
1
2
151,252
0
L
Kali
8,758
876
21
2
2
213,185
1
L
Kukulkan
9,946
995
66
7
0
154,257
0
L
Athena
10,003
1,000
20
2
2
200,996
0
L
Bellona
9,002
900
26
3
0
203,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role