Player Matchup

Danzaburou
Danzaburou
JAHH HEDZ
Danzaburou
Level 28
God Stats
1W - 4L
1,534 SR
Queue Stats
5W - 12L
1,743 Elo+
Solo
He Bo
He Bo
Makidelic
He Bo
Level 78
God Stats
3W - 5L
1,414 SR
Queue Stats
86W - 96L
1,469 Elo+
Party 1
Athena
Athena
Mr Roboto 8823
Athena
Level 108
God Stats
9W - 9L
1,644 SR
Queue Stats
84W - 77L
1,503 Elo+
Party 1
Fenrir
Fenrir
TheBabyNewYear
Fenrir
Level 15
God Stats
6W - 11L
1,446 SR
Queue Stats
31W - 31L
1,516 Elo+
Party 1
Kukulkan
Kukulkan
auk18
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,647 Elo+
Party 1
Team Averages
Level 47
1,508 SR
1,576 Elo+

VS

Team Averages
Level 29
1,698 SR
1,503 Elo+
Bellona
Bellona
Distractedbunny2
Bellona
Level 66
God Stats
1W - 0L
1,658 SR
Queue Stats
14W - 11L
1,766 Elo+
Party 3
Fenrir
Fenrir
JandB95
Fenrir
Level 24
God Stats
8W - 8L
1,682 SR
Queue Stats
112W - 120L
1,446 Elo+
Party 2
Thor
Thor
Nyc_Raju
Thor
Level 10
God Stats
1W - 0L
1,706 SR
Queue Stats
1W - 2L
1,426 Elo+
Party 3
Kukulkan
Kukulkan
ThaTShOoT420
Kukulkan
Level 27
God Stats
7W - 0L
1,946 SR
Queue Stats
121W - 103L
1,457 Elo+
Party 2
Cthulhu
Cthulhu
monzoncr
Cthulhu
Level 18
God Stats
47W - 38L
1,497 SR
Queue Stats
81W - 78L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JAHH HEDZ
Danzaburou
20
4 / 11 / 10
17,293
1,017
28,217
39,749
19,752
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

He Bo
Makidelic
He Bo
20
10 / 5 / 13
18,182
1,070
31,109
17,644
9,257
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 2 / 14
15,998
941
14,639
20,388
29,741
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
8 / 5 / 14
16,630
978
23,400
31,273
21,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
auk18
Kukulkan
20
4 / 6 / 7
15,408
906
10,991
21,625
10,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 7
16,974
998
23,355
33,397
45,617
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
JandB95
Fenrir
20
6 / 8 / 13
16,077
946
18,759
21,509
11,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thor
20
9 / 5 / 9
17,524
1,031
29,514
22,416
10,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
ThaTShOoT420
Kukulkan
20
4 / 5 / 14
17,097
1,006
35,960
18,695
7,715
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
monzoncr
Cthulhu
20
4 / 6 / 12
16,335
961
14,301
26,222
18,614
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
84
30
Kills
29
29
Deaths
30
58
Assists
55
Player
Kills
Deaths
Assists
KDA
W
6
6
7
1.58
L
Danzaburou
JAHH HEDZ
Danzaburou
4
11
10
0.82
W
Fenrir
JandB95
Fenrir
6
8
13
1.56
L
He Bo
Makidelic
He Bo
10
5
13
3.3
L
4
2
14
5.5
W
Thor
9
5
9
2.7
W
Kukulkan
ThaTShOoT420
Kukulkan
4
5
14
2.2
L
8
5
14
3
L
Kukulkan
auk18
Kukulkan
4
6
7
1.25
W
Cthulhu
monzoncr
Cthulhu
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,356
Damage
121,889
130,679
Taken
122,239
90,645
Mitigated
94,481
11,141
Healing
7,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,355
7,901
0
3,952
33,397
45,617
0
20,446
11,110
7,105
34,945
L
Danzaburou
JAHH HEDZ
Danzaburou
28,217
12,243
645
7,071
39,749
19,752
0
18,351
21,398
4,371
77,609
W
Fenrir
JandB95
Fenrir
18,759
8,312
0
193
21,509
11,890
0
10,616
10,893
0
26,652
L
He Bo
Makidelic
He Bo
31,109
1,006
0
1,737
17,644
9,257
0
5,302
12,342
74,664
0
L
14,639
3,158
474
693
20,388
29,741
0
11,464
8,924
25,117
0
W
Thor
29,514
4,627
0
697
22,416
10,645
0
12,087
10,329
0
44,369
W
Kukulkan
ThaTShOoT420
Kukulkan
35,960
3,881
0
1,621
18,695
7,715
0
7,298
11,397
95,415
0
L
23,400
2,803
0
382
31,273
21,133
0
13,330
17,943
0
29,566
L
Kukulkan
auk18
Kukulkan
10,991
2,151
0
139
21,625
10,762
0
7,192
14,433
30,422
0
W
Cthulhu
monzoncr
Cthulhu
14,301
1,873
411
870
26,222
18,614
0
8,222
18,000
47,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,511
Gold Earned
84,007
312
Minions Killed
332
5
Camps Cleared
7
1,655,205
Distance Traveled
1,651,374
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
16,974
998
44
3
0
325,625
0
L
Danzaburou
17,293
1,017
123
7
0
292,804
1
W
Fenrir
16,077
946
21
1
0
352,797
0
L
He Bo
18,182
1,070
101
6
2
342,549
0
L
Athena
15,998
941
33
2
0
336,522
0
W
Thor
17,524
1,031
47
3
1
323,981
0
W
Kukulkan
17,097
1,006
141
8
6
324,052
0
L
Fenrir
16,630
978
12
1
2
392,044
0
L
Kukulkan
15,408
906
43
3
1
291,286
0
W
Cthulhu
16,335
961
79
5
0
324,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role