Player Matchup

Hun Batz
Hun Batz
Caldittoo
Hun Batz
Level 14
God Stats
6W - 6L
1,310 SR
Queue Stats
35W - 56L
1,426 Elo+
Party 1
Kuzenbo
Kuzenbo
DarkInfernoLMKA
Kuzenbo
Level 31
God Stats
44W - 32L
1,548 SR
Queue Stats
318W - 332L
1,436 Elo+
Party 3
Izanami
Izanami
HaTriicK
Izanami
Level 44
God Stats
1W - 0L
1,751 SR
Queue Stats
62W - 57L
1,520 Elo+
Solo
Hera
Hera
WalliKowalski
Hera
Level 156
God Stats
10W - 12L
1,713 SR
Queue Stats
93W - 113L
1,445 Elo+
Party 1
Sun Wukong
Sun Wukong
ampoopi
Sun Wukong
Level 85
God Stats
2W - 3L
1,192 SR
Queue Stats
98W - 106L
1,411 Elo+
Party 3
Team Averages
Level 66
1,503 SR
1,448 Elo+

VS

Team Averages
Level 55
1,392 SR
1,357 Elo+
Yemoja
Yemoja
AstronomGemini
Yemoja
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 15L
1,278 Elo+
Party 2
Bellona
Bellona
Grim Nin3 Tails
Bellona
Level 22
God Stats
21W - 48L
1,464 SR
Queue Stats
295W - 448L
1,297 Elo+
Party 2
Chiron
Chiron
M忽悠Y
Chiron
Level 35
God Stats
0W - 1L
1,427 SR
Queue Stats
206W - 177L
1,631 Elo+
Solo
Susano
Susano
PLoTheGreat
Susano
Level 105
God Stats
9W - 10L
1,270 SR
Queue Stats
735W - 1,085L
1,282 Elo+
Party 2
Scylla
Scylla
monia504
Scylla
Level 111
God Stats
18W - 41L
1,301 SR
Queue Stats
202W - 320L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Caldittoo
Hun Batz
20
4 / 2 / 5
12,385
538
4,733
15,418
6,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
2 / 3 / 7
10,025
436
12,307
14,844
14,907
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
HaTriicK
Izanami
19
3 / 1 / 6
11,717
509
11,265
16,790
5,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
11 / 4 / 4
14,024
610
20,174
13,062
5,462
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
ampoopi
Sun Wukong
20
5 / 3 / 4
13,112
570
12,272
19,733
21,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
7,988
347
4,336
14,434
11,455
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

16
3 / 3 / 1
10,377
451
7,138
16,908
11,290
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
M忽悠Y
Chiron
17
3 / 3 / 5
10,772
468
15,927
17,674
6,915
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Susano
16
4 / 8 / 1
10,251
446
8,339
19,210
7,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
monia504
Scylla
17
3 / 7 / 5
10,512
457
9,411
13,551
5,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
25
Kills
13
13
Deaths
25
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Hun Batz
Caldittoo
Hun Batz
4
2
5
3.25
W
2
3
7
1.83
L
3
3
1
1.17
W
Izanami
HaTriicK
Izanami
3
1
6
6
L
Chiron
M忽悠Y
Chiron
3
3
5
1.83
L
Susano
4
8
1
0.56
W
11
4
4
3.25
W
Sun Wukong
ampoopi
Sun Wukong
5
3
4
2.33
L
Scylla
monia504
Scylla
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,751
Damage
45,151
79,847
Taken
81,777
53,442
Mitigated
42,971
27,446
Healing
18,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,336
807
768
738
14,434
11,455
165
6,610
7,799
27,963
0
W
Hun Batz
Caldittoo
Hun Batz
4,733
506
0
6,619
15,418
6,616
601
2,643
12,601
0
88,838
W
12,307
4,555
614
1,171
14,844
14,907
529
4,030
10,723
33,767
0
L
7,138
2,065
0
3,892
16,908
11,290
0
1,138
15,045
0
50,109
W
Izanami
HaTriicK
Izanami
11,265
8,157
0
7,717
16,790
5,265
5,277
3,317
13,441
0
90,264
L
Chiron
M忽悠Y
Chiron
15,927
5,259
784
6,896
17,674
6,915
497
7,679
9,972
0
84,031
L
Susano
8,339
988
0
4,686
19,210
7,813
0
8,204
10,881
0
64,594
W
20,174
6,615
0
2,995
13,062
5,462
1,305
1,686
11,142
108,994
0
W
Sun Wukong
ampoopi
Sun Wukong
12,272
1,943
348
7,982
19,733
21,192
1,764
1,498
18,193
0
82,758
L
Scylla
monia504
Scylla
9,411
849
0
243
13,551
5,498
72
8,827
4,699
59,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,263
Gold Earned
49,900
631
Minions Killed
512
0
Camps Cleared
0
2,220,481
Distance Traveled
1,969,132
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,988
347
46
2
0
299,452
6
W
Hun Batz
12,385
538
117
5
0
480,726
2
W
Kuzenbo
10,025
436
28
1
0
452,059
8
L
Bellona
10,377
451
120
5
0
467,962
7
W
Izanami
11,717
509
169
7
0
430,327
9
L
Chiron
10,772
468
128
6
0
405,601
6
L
Susano
10,251
446
101
4
0
402,230
0
W
Hera
14,024
610
174
8
0
391,839
3
W
Sun Wukong
13,112
570
143
6
0
465,530
4
L
Scylla
10,512
457
117
5
0
393,887
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role