Player Matchup

Bellona
Bellona
JalenMelts
Bellona
Level 18
God Stats
0W - 4L
1,146 SR
Queue Stats
7W - 12L
1,368 Elo+
Party 3
Sol
Sol
maidneko_sensei
Sol
Level 66
God Stats
28W - 44L
1,273 SR
Queue Stats
157W - 236L
1,249 Elo+
Party 2
Ao Kuang
Ao Kuang
maidsentai-otoko
Ao Kuang
Level 98
God Stats
4W - 17L
1,061 SR
Queue Stats
214W - 304L
1,259 Elo+
Party 2
Scylla
Scylla
shkoopy
Scylla
Level 82
God Stats
1W - 3L
1,518 SR
Queue Stats
38W - 45L
1,450 Elo+
Party 3
Athena
Athena
xenithxblade
Athena
Level 45
God Stats
29W - 30L
1,449 SR
Queue Stats
179W - 246L
1,272 Elo+
Party 2
Team Averages
Level 62
1,289 SR
1,320 Elo+

VS

Team Averages
Level 93
1,684 SR
1,436 Elo+
Cthulhu
Cthulhu
Bass_Reeves--
Cthulhu
Level 147
God Stats
11W - 6L
1,604 SR
Queue Stats
374W - 370L
1,427 Elo+
Party 1
Danzaburou
Danzaburou
Bruce_Wayne317
Danzaburou
Level 18
God Stats
4W - 3L
1,948 SR
Queue Stats
24W - 29L
1,352 Elo+
Party 1
Erlang Shen
Erlang Shen
ButlerInTheFlesh
Erlang Shen
Level 63
God Stats
4W - 3L
1,660 SR
Queue Stats
28W - 30L
1,473 Elo+
Party 1
Anubis
Anubis
Proveince
Anubis
Level 116
God Stats
5W - 0L
1,756 SR
Queue Stats
142W - 118L
1,520 Elo+
Solo
Arachne
Arachne
Vile_Goodbye
Arachne
Level 120
God Stats
53W - 41L
1,451 SR
Queue Stats
165W - 157L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JalenMelts
Bellona
9
1 / 4 / 2
6,192
476
5,360
8,503
6,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 3 / 0
5,721
440
6,118
6,470
1,763
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 0 / 1
7,371
567
4,933
6,973
2,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
shkoopy
Scylla
11
1 / 4 / 0
6,317
486
2,363
6,091
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
9
0 / 1 / 5
5,491
422
3,239
10,568
4,429
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
2 / 2 / 2
7,322
563
5,270
10,344
4,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
Bruce_Wayne317
Danzaburou
11
2 / 2 / 2
6,590
507
5,523
6,317
2,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
ButlerInTheFlesh
Erlang Shen
11
1 / 2 / 3
6,751
519
4,301
10,510
3,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Proveince
Anubis
14
4 / 1 / 1
8,124
625
4,950
6,108
2,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
Vile_Goodbye
Arachne
12
3 / 1 / 1
7,507
577
4,946
6,922
2,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
8
Kills
12
12
Deaths
8
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
2
2
2
1.5
W
Danzaburou
Bruce_Wayne317
Danzaburou
2
2
2
1.5
W
Erlang Shen
ButlerInTheFlesh
Erlang Shen
1
2
3
1.25
L
Bellona
JalenMelts
Bellona
1
4
2
0.5
W
Anubis
Proveince
Anubis
4
1
1
4.5
W
Arachne
Vile_Goodbye
Arachne
3
1
1
3.5
L
2
3
0
0.67
L
4
0
1
4.5
L
Scylla
shkoopy
Scylla
1
4
0
0.25
L
Athena
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,013
Damage
24,990
38,605
Taken
40,201
15,897
Mitigated
15,001
8,486
Healing
13,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
5,270
757
328
1,889
10,344
4,041
916
5,349
4,995
28,812
0
W
Danzaburou
Bruce_Wayne317
Danzaburou
5,523
2,182
0
1,380
6,317
2,156
1,757
4,324
1,993
0
29,790
W
Erlang Shen
ButlerInTheFlesh
Erlang Shen
4,301
2,370
0
3,439
10,510
3,549
778
2,092
8,418
0
23,874
L
Bellona
JalenMelts
Bellona
5,360
1,173
0
2,408
8,503
6,137
0
957
7,546
0
22,616
W
Anubis
Proveince
Anubis
4,950
75
0
3,612
6,108
2,880
731
2,359
3,521
49,466
0
W
Arachne
Vile_Goodbye
Arachne
4,946
3,952
0
2,986
6,922
2,375
216
2,263
4,621
0
37,036
L
6,118
1,086
0
867
6,470
1,763
0
2,937
3,533
30,424
0
L
4,933
1,188
0
1,882
6,973
2,002
0
1,615
5,358
44,513
0
L
Scylla
shkoopy
Scylla
2,363
0
0
1,119
6,091
1,566
0
2,854
3,237
30,545
0
L
Athena
3,239
1,123
0
2,210
10,568
4,429
0
1,857
8,711
16,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,092
Gold Earned
36,294
283
Minions Killed
331
0
Camps Cleared
0
1,190,337
Distance Traveled
1,183,575
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,322
563
49
4
0
253,967
3
W
Danzaburou
6,590
507
65
5
0
217,934
2
W
Erlang Shen
6,751
519
50
4
0
203,002
1
L
Bellona
6,192
476
54
4
0
217,260
1
W
Anubis
8,124
625
86
7
0
221,906
5
W
Arachne
7,507
577
81
6
0
286,766
3
L
Sol
5,721
440
56
4
0
234,801
0
L
Ao Kuang
7,371
567
90
7
0
266,365
1
L
Scylla
6,317
486
57
4
0
232,003
1
L
Athena
5,491
422
26
2
0
239,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role