Player Matchup

Yemoja
Yemoja
Kromnus1
Yemoja
Level 14
God Stats
25W - 31L
1,798 SR
Queue Stats
366W - 347L
1,557 Elo+
Solo
Discordia
Discordia
Mozaia
Discordia
Level 29
God Stats
37W - 29L
1,532 SR
Queue Stats
336W - 478L
1,460 Elo+
Party 2
Heimdallr
Heimdallr
ToxiC Clout9
Heimdallr
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 23L
1,266 Elo+
Party 2
Team Averages
Level 18
1,610 SR
1,428 Elo+

VS

Team Averages
Level 16
1,512 SR
1,359 Elo+
Athena
Athena
Delta348
Athena
Level 12
God Stats
3W - 9L
1,536 SR
Queue Stats
24W - 59L
1,268 Elo+
Party 1
Vamana
Vamana
JumpedMaddDawg
Vamana
Level 29
God Stats
70W - 96L
1,500 SR
Queue Stats
202W - 273L
1,309 Elo+
Party 1
Nemesis
Nemesis
LuffyxNarutoe
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Kromnus1
Yemoja
12
3 / 0 / 18
9,005
750
7,979
6,798
6,061
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Mozaia
Discordia
12
3 / 1 / 17
9,166
764
8,173
2,713
825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
ToxiC Clout9
Heimdallr
14
17 / 1 / 4
11,039
920
23,432
10,058
4,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Delta348
Athena
9
0 / 11 / 0
7,272
606
1,764
15,967
11,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 5 / 0
6,766
564
4,395
17,705
10,500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
12
2 / 7 / 0
8,284
690
5,475
13,992
5,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
2
23
Kills
2
2
Deaths
23
39
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Athena
Delta348
Athena
0
11
0
0
L
0
5
0
0
W
Yemoja
Kromnus1
Yemoja
3
0
18
12
L
Nemesis
2
7
0
0.29
W
Discordia
Mozaia
Discordia
3
1
17
11.5
W
Heimdallr
ToxiC Clout9
Heimdallr
17
1
4
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,584
Damage
11,634
19,569
Taken
47,664
11,449
Mitigated
26,821
7,319
Healing
8,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Delta348
Athena
1,764
566
0
759
15,967
11,198
0
5,027
10,940
10,919
0
L
4,395
2,812
0
4,561
17,705
10,500
0
7,081
10,624
0
24,677
W
Yemoja
Kromnus1
Yemoja
7,979
1,152
1,816
1,343
6,798
6,061
300
480
6,318
22,482
0
L
Nemesis
5,475
2,186
0
2,718
13,992
5,123
0
4,163
9,829
0
31,306
W
Discordia
Mozaia
Discordia
8,173
659
0
0
2,713
825
452
112
2,601
27,512
0
W
Heimdallr
ToxiC Clout9
Heimdallr
23,432
15,694
0
4,160
10,058
4,563
2,159
1,200
8,858
0
61,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,210
Gold Earned
22,322
130
Minions Killed
96
0
Camps Cleared
0
638,830
Distance Traveled
683,920
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,272
606
20
2
0
195,439
0
L
Vamana
6,766
564
27
2
0
210,131
1
W
Yemoja
9,005
750
23
2
0
223,911
2
L
Nemesis
8,284
690
49
4
0
278,350
5
W
Discordia
9,166
764
33
3
0
219,807
0
W
Heimdallr
11,039
920
74
6
0
195,112
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role