Player Matchup

Chaac
Chaac
Gold III
GhastlyDegree99
Chaac
Gold III
Level 63
God Stats
5W - 2L
1,581 SR
Queue Stats
207W - 208L
1,519 MMR
Solo
Hercules
Hercules
Gold II
Jefferson24423
Hercules
Gold II
Level 112
God Stats
2W - 3L
1,459 SR
Queue Stats
438W - 452L
1,567 MMR
Solo
Nu Wa
Nu Wa
Gold I
iSketchyD
Nu Wa
Gold I
Level 156
God Stats
6W - 4L
1,665 SR
Queue Stats
72W - 69L
1,665 MMR
Solo
Mercury
Mercury
Gold IV
not jev L
Mercury
Gold IV
Level 81
God Stats
6W - 2L
1,802 SR
Queue Stats
170W - 152L
1,553 MMR
Solo
Apollo
Apollo
Gold IV
xM0RT3 3T DAB0x
Apollo
Gold IV
Level 109
God Stats
12W - 8L
1,593 SR
Queue Stats
174W - 168L
1,575 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 104
1,620 SR
1,576 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 131
1,496 SR
1,576 MMR
Ra
Ra
Gold II
HSPC Peps
Ra
Gold II
Level 94
God Stats
8W - 7L
1,624 SR
Queue Stats
228W - 236L
1,695 MMR
Solo
Thanatos
Thanatos
Gold II
MufasaXdontletgo
Thanatos
Gold II
Level 156
God Stats
3W - 3L
1,460 SR
Queue Stats
320W - 319L
1,626 MMR
Solo
Khepri
Khepri
Gold III
SmokSumShake
Khepri
Gold III
Level 141
God Stats
3W - 1L
1,184 SR
Queue Stats
248W - 245L
1,492 MMR
Solo
Jing Wei
Jing Wei
Platinum V
byCreepZyron
Jing Wei
Platinum V
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
340W - 326L
1,579 MMR
Solo
Bellona
Bellona
Silver I
charlieshuffle07
Bellona
Silver I
Level 122
God Stats
10W - 6L
1,711 SR
Queue Stats
271W - 282L
1,490 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,864
586
4,480
8,047
4,426
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
8
0 / 2 / 2
4,883
488
2,273
6,790
2,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
iSketchyD
Nu Wa
10
1 / 1 / 2
5,928
593
4,061
4,278
1,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
not jev L
Mercury
11
5 / 1 / 1
6,430
643
3,684
5,773
1,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 1 / 2
5,335
534
4,313
4,368
1,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
DanzaburouSetJanusCu ChulainnCthulhu

VS

Bans
AthenaCerberusIzanamiTsukuyomiKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
5,884
588
3,752
4,160
1,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 3 / 2
5,084
508
3,267
6,849
2,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
8
0 / 2 / 1
4,967
497
2,328
6,398
5,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
byCreepZyron
Jing Wei
10
3 / 0 / 1
5,642
564
5,334
6,135
2,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 1 / 0
5,491
549
4,660
7,389
4,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
7
Kills
6
6
Deaths
7
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
L
1
1
3
2.5
W
Hercules
0
2
2
0.5
L
1
3
2
0.67
L
Khepri
0
2
1
0.25
L
Jing Wei
byCreepZyron
Jing Wei
3
0
1
3.5
L
1
1
0
1
W
Nu Wa
iSketchyD
Nu Wa
1
1
2
2
W
Mercury
not jev L
Mercury
5
1
1
5.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,811
Damage
19,341
29,256
Taken
30,931
11,328
Mitigated
15,717
10,561
Healing
11,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,480
1,593
0
5,357
8,047
4,426
63
0
8,047
0
34,744
L
3,752
611
65
1,055
4,160
1,220
0
1,230
2,812
36,396
0
W
Hercules
2,273
1,215
0
2,257
6,790
2,746
0
1,561
5,229
0
15,296
L
3,267
964
0
4,210
6,849
2,199
0
927
5,834
0
20,479
L
Khepri
2,328
176
0
828
6,398
5,561
0
875
5,500
12,795
0
L
Jing Wei
byCreepZyron
Jing Wei
5,334
3,677
0
3,484
6,135
2,182
0
276
5,809
0
33,619
L
4,660
2,055
0
1,632
7,389
4,555
717
384
6,915
0
27,149
W
Nu Wa
iSketchyD
Nu Wa
4,061
792
0
687
4,278
1,221
1,085
2,466
1,564
32,396
0
W
Mercury
not jev L
Mercury
3,684
2,117
0
825
5,773
1,837
0
519
5,208
0
30,915
W
4,313
3,277
0
1,435
4,368
1,098
0
1,236
3,128
0
25,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,440
Gold Earned
27,068
314
Minions Killed
269
0
Camps Cleared
0
970,378
Distance Traveled
910,262
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,864
586
89
9
0
203,537
3
L
Ra
5,884
588
74
7
0
206,867
1
W
Hercules
4,883
488
23
2
0
183,128
0
L
Thanatos
5,084
508
48
5
0
173,908
0
L
Khepri
4,967
497
16
2
0
174,173
1
L
Jing Wei
5,642
564
64
6
0
164,782
1
L
Bellona
5,491
549
67
7
0
190,532
3
W
Nu Wa
5,928
593
77
8
0
187,242
4
W
Mercury
6,430
643
63
6
0
222,096
1
W
Apollo
5,335
534
62
6
0
174,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role