Player Matchup

Ra
Ra
Gold III
Jfelao
Ra
Gold III
Level 160
God Stats
14W - 8L
1,755 SR
Queue Stats
520W - 534L
1,335 MMR
Solo
Ullr
Ullr
Silver I
JrPichakuiya
Ullr
Silver I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Bronze III
KingGing
King Arthur
Bronze III
Level 82
God Stats
0W - 1L
1,796 SR
Queue Stats
4W - 6L
1,422 MMR
Party 1
Ravana
Ravana
Bronze III
crockflop
Ravana
Bronze III
Level 75
God Stats
0W - 2L
1,565 SR
Queue Stats
4W - 10L
1,387 MMR
Party 1
Yemoja
Yemoja
Silver II
dbr13
Yemoja
Silver II
Level 82
God Stats
2W - 3L
1,571 SR
Queue Stats
49W - 56L
1,353 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 100
1,637 SR
1,399 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,495 SR
1,337 MMR
Apollo
Apollo
Gold III
Asuraい
Apollo
Gold III
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver IV
DeputyDong69
Tyr
Silver IV
Level 79
God Stats
7W - 6L
1,626 SR
Queue Stats
82W - 101L
963 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Hibachii
Sun Wukong
Silver I
Level 147
God Stats
1W - 8L
1,398 SR
Queue Stats
77W - 76L
1,392 MMR
Solo
Scylla
Scylla
Gold III
KingJauffry
Scylla
Gold III
Level 158
God Stats
1W - 1L
1,294 SR
Queue Stats
52W - 48L
1,432 MMR
Solo
Athena
Athena
Gold IV
Mythx2k
Athena
Gold IV
Level 109
God Stats
29W - 12L
1,656 SR
Queue Stats
103W - 102L
1,397 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
10
2 / 2 / 0
5,865
587
2,924
3,512
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 3 / 0
5,239
524
3,031
7,154
1,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
KingGing
King Arthur
9
0 / 5 / 1
5,308
531
2,452
10,228
4,240
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ravana
crockflop
Ravana
8
1 / 3 / 1
5,200
520
2,130
4,861
1,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
dbr13
Yemoja
8
1 / 1 / 0
4,899
490
3,179
4,095
1,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
Guan YuSetTiamatSobekTsukuyomi

VS

Bans
DanzaburouNu WaNemesisPoseidonCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Asuraい
Apollo
10
1 / 1 / 3
5,990
599
5,331
6,741
2,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
4 / 1 / 1
5,631
563
2,982
6,089
3,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
Hibachii
Sun Wukong
11
5 / 0 / 1
6,590
659
6,276
6,801
2,679
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
10
1 / 1 / 5
5,636
564
2,030
3,818
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
Mythx2k
Athena
10
3 / 2 / 6
6,121
612
3,602
7,288
3,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
5
Kills
14
14
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Apollo
Asuraい
Apollo
1
1
3
2.5
W
4
1
1
4.5
W
Sun Wukong
Hibachii
Sun Wukong
5
0
1
5.5
L
Ra
2
2
0
1
L
1
3
0
0.33
L
King Arthur
KingGing
King Arthur
0
5
1
0.1
W
Scylla
1
1
5
3.5
W
Athena
Mythx2k
Athena
3
2
6
3
L
Ravana
crockflop
Ravana
1
3
1
0.5
L
Yemoja
dbr13
Yemoja
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,716
Damage
20,221
29,850
Taken
30,737
9,840
Mitigated
12,183
9,201
Healing
13,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Asuraい
Apollo
5,331
2,833
0
3,372
6,741
2,046
672
1,238
5,463
0
35,759
W
2,982
231
0
2,532
6,089
3,399
0
2,350
3,649
0
14,768
W
Sun Wukong
Hibachii
Sun Wukong
6,276
1,259
0
3,837
6,801
2,679
222
0
6,801
0
34,395
L
Ra
2,924
283
87
1,100
3,512
1,000
0
1,609
1,859
36,446
0
L
3,031
1,337
0
2,262
7,154
1,281
0
223
6,931
0
26,560
L
King Arthur
KingGing
King Arthur
2,452
284
0
2,368
10,228
4,240
0
1,520
8,679
0
25,304
W
Scylla
2,030
120
0
975
3,818
1,019
0
1,540
2,120
33,266
0
W
Athena
Mythx2k
Athena
3,602
1,613
0
2,482
7,288
3,040
58
629
6,601
29,400
0
L
Ravana
crockflop
Ravana
2,130
375
0
1,863
4,861
1,594
0
1,745
3,060
0
21,689
L
Yemoja
dbr13
Yemoja
3,179
1,042
358
1,163
4,095
1,725
0
366
3,689
11,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,511
Gold Earned
29,968
271
Minions Killed
292
0
Camps Cleared
0
986,091
Distance Traveled
1,022,671
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,990
599
65
7
0
179,488
4
W
Tyr
5,631
563
24
2
0
219,563
9
W
Sun Wukong
6,590
659
76
8
0
203,420
1
L
Ra
5,865
587
90
9
0
222,652
6
L
Ullr
5,239
524
47
5
0
191,901
1
L
King Arthur
5,308
531
60
6
0
202,180
2
W
Scylla
5,636
564
62
6
0
192,083
3
W
Athena
6,121
612
65
7
0
228,117
2
L
Ravana
5,200
520
55
6
0
198,678
3
L
Yemoja
4,899
490
19
2
0
170,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role