Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
CAM__NEWTON_C1N
Chang'e
Level 86
God Stats
19W - 14L
1,576 SR
Queue Stats
221W - 212L
1,413 Elo+
Party 1
King Arthur
King Arthur
Goodwill_shoes_
King Arthur
Level 49
God Stats
32W - 25L
1,470 SR
Queue Stats
53W - 56L
1,458 Elo+
Party 1
Anhur
Anhur
itsxXJorlanXx
Anhur
Level 69
God Stats
0W - 5L
1,216 SR
Queue Stats
318W - 342L
1,324 Elo+
Party 2
Thanatos
Thanatos
joaquin2644
Thanatos
Level 47
God Stats
3W - 3L
1,827 SR
Queue Stats
58W - 66L
1,377 Elo+
Party 1
Team Averages
Level 67
1,518 SR
1,414 Elo+

VS

Team Averages
Level 72
1,634 SR
1,411 Elo+
Anhur
Anhur
BioShocker24
Anhur
Level 43
God Stats
1W - 0L
1,782 SR
Queue Stats
1W - 2L
1,267 Elo+
Party 3
Chaac
Chaac
Grimlin429
Chaac
Level 106
God Stats
3W - 1L
1,570 SR
Queue Stats
21W - 27L
1,465 Elo+
Party 3
Thanatos
Thanatos
Jarkous
Thanatos
Level 84
God Stats
1W - 0L
1,502 SR
Queue Stats
26W - 21L
1,437 Elo+
Party 3
Hades
Hades
UBERn00bPWNR
Hades
Level 80
God Stats
4W - 4L
1,890 SR
Queue Stats
40W - 44L
1,469 Elo+
Party 3
Ares
Ares
honolos
Ares
Level 48
God Stats
11W - 10L
1,424 SR
Queue Stats
145W - 168L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
0 / 2 / 9
8,598
478
7,098
17,605
11,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
5 / 1 / 0
9,494
527
11,957
10,134
3,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Goodwill_shoes_
King Arthur
14
1 / 4 / 1
8,649
481
9,311
18,098
10,629
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
8 / 0 / 0
7,789
433
6,883
6,176
1,678
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
joaquin2644
Thanatos
15
3 / 4 / 1
8,703
484
4,349
14,517
6,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 0
7,635
424
6,016
9,422
2,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
14
4 / 0 / 1
8,710
484
9,151
15,045
11,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thanatos
Jarkous
Thanatos
17
5 / 1 / 4
10,287
572
12,216
12,497
4,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 4 / 1
8,949
497
7,703
12,861
4,428
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
honolos
Ares
10
0 / 6 / 3
7,218
401
9,218
13,228
6,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
17
Kills
11
11
Deaths
17
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
2
9
2.25
W
1
6
0
0.17
L
5
1
0
5
L
King Arthur
Goodwill_shoes_
King Arthur
1
4
1
0.38
W
Chaac
4
0
1
4.5
W
Thanatos
Jarkous
Thanatos
5
1
4
7
W
1
4
1
0.38
W
Ares
honolos
Ares
0
6
3
0.25
L
8
0
0
8
L
Thanatos
joaquin2644
Thanatos
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,598
Damage
44,304
66,530
Taken
63,053
33,694
Mitigated
29,848
30,217
Healing
27,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
7,098
678
0
6,433
17,605
11,091
169
5,979
11,626
40,047
0
W
6,016
3,909
523
1,366
9,422
2,320
1,246
3,386
6,036
0
35,108
L
11,957
751
493
3,774
10,134
3,659
262
5,710
4,424
58,991
0
L
King Arthur
Goodwill_shoes_
King Arthur
9,311
1,101
0
5,116
18,098
10,629
387
1,160
16,938
169
52,303
W
Chaac
9,151
981
38
4,352
15,045
11,509
869
12
15,033
0
37,869
W
Thanatos
Jarkous
Thanatos
12,216
3,316
0
14,500
12,497
4,791
847
1,523
10,878
0
60,644
W
7,703
1,151
0
4,649
12,861
4,428
1,014
9,069
3,100
46,408
0
W
Ares
honolos
Ares
9,218
837
0
2,356
13,228
6,800
478
4,348
8,824
22,422
0
L
6,883
4,610
0
4,366
6,176
1,678
819
1,501
4,675
0
33,015
L
Thanatos
joaquin2644
Thanatos
4,349
1,430
0
10,035
14,517
6,637
0
2,571
11,946
0
61,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,233
Gold Earned
42,799
485
Minions Killed
317
0
Camps Cleared
0
1,475,011
Distance Traveled
1,669,258
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,598
478
123
7
0
332,878
3
W
Anhur
7,635
424
54
3
0
299,830
5
L
Chang'e
9,494
527
104
6
0
306,399
4
L
King Arthur
8,649
481
91
5
0
325,512
1
W
Chaac
8,710
484
58
3
0
348,402
5
W
Thanatos
10,287
572
109
6
0
361,426
0
W
Hades
8,949
497
83
5
0
316,824
0
W
Ares
7,218
401
13
1
0
342,776
5
L
Anhur
7,789
433
51
3
0
166,322
4
L
Thanatos
8,703
484
116
6
0
343,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role