Player Matchup

Anhur
Anhur
Hashiyro
Anhur
Level 126
God Stats
2W - 4L
1,336 SR
Queue Stats
196W - 232L
1,352 Elo+
Party 2
Nu Wa
Nu Wa
Mr_martiny-__
Nu Wa
Level 90
God Stats
15W - 17L
1,551 SR
Queue Stats
855W - 932L
1,357 Elo+
Solo
Nemesis
Nemesis
OakleySoleD
Nemesis
Level 128
God Stats
3W - 8L
1,608 SR
Queue Stats
75W - 84L
1,497 Elo+
Solo
Nox
Nox
RagnarFalcone
Nox
Level 61
God Stats
3W - 12L
1,583 SR
Queue Stats
81W - 133L
1,210 Elo+
Party 2
Hades
Hades
alatar_tiago
Hades
Level 87
God Stats
21W - 26L
1,489 SR
Queue Stats
71W - 121L
1,351 Elo+
Party 2
Team Averages
Level 98
1,513 SR
1,353 Elo+

VS

Team Averages
Level 111
1,467 SR
1,493 Elo+
Ra
Ra
 
Ra
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
CrisWarlock
Chang'e
Level 92
God Stats
22W - 18L
1,605 SR
Queue Stats
128W - 141L
1,503 Elo+
Party 1
Danzaburou
Danzaburou
VampiraChupona
Danzaburou
Level 135
God Stats
11W - 9L
1,398 SR
Queue Stats
297W - 304L
1,498 Elo+
Party 1
Terra
Terra
lanacroft22
Terra
Level 105
God Stats
3W - 0L
1,686 SR
Queue Stats
49W - 44L
1,530 Elo+
Solo
Bakasura
Bakasura
xivarox1
Bakasura
Level 139
God Stats
3W - 2L
1,145 SR
Queue Stats
174W - 218L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Hashiyro
Anhur
10
2 / 4 / 0
6,399
427
5,179
9,062
2,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 4 / 0
7,004
467
7,883
9,244
2,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
OakleySoleD
Nemesis
10
0 / 4 / 1
6,380
425
4,523
10,639
3,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 1 / 2
5,296
353
6,378
4,903
1,657
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 0
7,286
486
2,997
10,274
4,181
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
5 / 0 / 3
8,651
577
5,011
10,183
3,840
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
CrisWarlock
Chang'e
13
3 / 1 / 3
7,728
515
6,856
7,515
2,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
VampiraChupona
Danzaburou
13
3 / 0 / 5
7,931
529
6,530
9,064
2,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 2 / 6
6,178
412
2,625
10,649
6,707
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
xivarox1
Bakasura
13
7 / 0 / 2
8,178
545
7,818
9,648
5,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
18
18
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
0
3
6.5
W
Chang'e
CrisWarlock
Chang'e
3
1
3
4.5
L
Anhur
Hashiyro
Anhur
2
4
0
0.5
L
0
4
0
0
L
Nemesis
OakleySoleD
Nemesis
0
4
1
0.13
L
0
1
2
1
W
Danzaburou
VampiraChupona
Danzaburou
3
0
5
5.5
L
1
5
0
0.2
W
0
2
6
1.5
W
Bakasura
xivarox1
Bakasura
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,960
Damage
28,840
44,122
Taken
47,059
14,510
Mitigated
21,032
10,481
Healing
25,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,011
692
1,729
5,001
10,183
3,840
410
5,128
4,777
59,404
0
W
Chang'e
CrisWarlock
Chang'e
6,856
255
998
4,188
7,515
2,495
798
2,909
4,516
41,525
0
L
Anhur
Hashiyro
Anhur
5,179
2,060
0
3,038
9,062
2,429
0
1,723
7,181
0
31,681
L
7,883
1,308
0
1,535
9,244
2,947
0
2,661
6,221
50,881
0
L
Nemesis
OakleySoleD
Nemesis
4,523
961
0
1,852
10,639
3,296
0
2,872
7,134
0
31,512
L
6,378
38
417
963
4,903
1,657
0
1,428
3,301
12,545
0
W
Danzaburou
VampiraChupona
Danzaburou
6,530
3,308
0
4,079
9,064
2,949
1,458
2,487
6,437
0
50,986
L
2,997
241
160
2,516
10,274
4,181
838
5,325
4,325
33,228
0
W
2,625
405
2,277
3,448
10,649
6,707
60
3,558
6,940
14,483
0
W
Bakasura
xivarox1
Bakasura
7,818
5,383
0
4,043
9,648
5,041
500
2,397
7,131
0
35,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,365
Gold Earned
38,666
283
Minions Killed
411
0
Camps Cleared
0
1,363,761
Distance Traveled
1,438,360
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,651
577
131
9
0
284,080
6
W
Chang'e
7,728
515
78
5
0
285,649
6
L
Anhur
6,399
427
50
3
0
243,138
2
L
Nu Wa
7,004
467
91
6
0
262,487
3
L
Nemesis
6,380
425
57
4
0
296,821
4
L
Nox
5,296
353
9
1
0
310,950
12
W
Danzaburou
7,931
529
97
6
0
270,519
4
L
Hades
7,286
486
76
5
0
250,365
2
W
Terra
6,178
412
29
2
0
281,709
3
W
Bakasura
8,178
545
76
5
0
316,403
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role