Player Matchup

Zeus
Zeus
Brambr0din
Zeus
Level 89
God Stats
34W - 27L
1,389 SR
Queue Stats
200W - 210L
1,288 Elo+
Party 1
Tiamat
Tiamat
TheDemoninator-
Tiamat
Level 127
God Stats
4W - 5L
1,500 SR
Queue Stats
143W - 141L
1,210 Elo+
Party 1
Baba Yaga
Baba Yaga
Waitn4DaShortBus
Baba Yaga
Level 106
God Stats
8W - 6L
1,937 SR
Queue Stats
220W - 184L
1,327 Elo+
Party 1
Team Averages
Level 107
1,608 SR
1,275 Elo+

VS

Team Averages
Level 49
1,659 SR
1,558 Elo+
Chaac
Chaac
HugerysTargaryen
Chaac
Level 78
God Stats
36W - 22L
1,680 SR
Queue Stats
221W - 227L
1,576 Elo+
Party 2
Anubis
Anubis
ImWatchingU51
Anubis
Level 17
God Stats
8W - 5L
1,500 SR
Queue Stats
27W - 22L
1,518 Elo+
Party 2
Artemis
Artemis
onnadeadhomies
Artemis
Level 52
God Stats
26W - 14L
1,796 SR
Queue Stats
183W - 194L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 3
8,463
705
6,159
6,686
1,784
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 6 / 7
7,470
623
2,035
9,078
3,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
11
2 / 3 / 5
8,097
675
4,619
6,996
1,952
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 5
9,329
777
6,395
9,730
7,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
6 / 6 / 6
9,246
771
4,918
7,675
3,363
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 11
8,311
693
8,099
7,877
2,611
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
6
Kills
13
13
Deaths
9
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
4
3
1.38
W
6
1
5
8.5
W
6
6
6
1.5
L
0
6
7
0.58
L
Baba Yaga
2
3
5
1.5
W
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,813
Damage
19,412
22,760
Taken
25,282
7,704
Mitigated
13,610
4,125
Healing
5,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,159
904
0
1,179
6,686
1,784
204
1,268
5,368
28,586
0
W
6,395
1,180
0
2,588
9,730
7,636
331
3,530
5,980
0
39,165
W
4,918
161
0
1,075
7,675
3,363
372
4,558
3,007
23,400
0
L
2,035
314
0
1,548
9,078
3,968
0
2,482
6,471
12,954
0
L
Baba Yaga
4,619
337
0
1,398
6,996
1,952
0
1,199
5,672
29,285
0
W
8,099
3,541
0
1,849
7,877
2,611
2,374
4,724
2,985
0
33,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,030
Gold Earned
26,886
125
Minions Killed
135
0
Camps Cleared
0
586,931
Distance Traveled
629,240
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,463
705
42
4
0
189,543
0
W
Chaac
9,329
777
49
4
0
232,980
6
W
Anubis
9,246
771
50
4
0
182,834
0
L
Tiamat
7,470
623
20
2
0
193,563
3
L
Baba Yaga
8,097
675
63
5
0
203,825
4
W
Artemis
8,311
693
36
3
0
213,426
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role