Player Matchup

Aphrodite
Aphrodite
EchosAroundU
Aphrodite
Level 160
God Stats
2W - 2L
1,592 SR
Queue Stats
78W - 39L
1,674 Elo+
Party 1
Sun Wukong
Sun Wukong
Hardenth
Sun Wukong
Level 50
God Stats
0W - 2L
1,362 SR
Queue Stats
226W - 150L
1,690 Elo+
Party 1
Danzaburou
Danzaburou
PandaWarrior218
Danzaburou
Level 160
God Stats
1W - 2L
1,776 SR
Queue Stats
175W - 171L
1,663 Elo+
Party 1
Thoth
Thoth
Zionos
Thoth
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
323W - 203L
1,701 Elo+
Party 1
Nemesis
Nemesis
iAmNotMichael
Nemesis
Level 57
God Stats
14W - 12L
1,651 SR
Queue Stats
97W - 76L
1,630 Elo+
Party 1
Team Averages
Level 111
1,576 SR
1,672 Elo+

VS

Team Averages
Level 104
1,557 SR
1,721 Elo+
King Arthur
King Arthur
BaRRaTTuDDa
King Arthur
Level 60
God Stats
3W - 2L
1,617 SR
Queue Stats
95W - 37L
1,764 Elo+
Party 2
Janus
Janus
CAL3571
Janus
Level 156
God Stats
7W - 10L
1,647 SR
Queue Stats
215W - 210L
1,624 Elo+
Party 2
Susano
Susano
MetapodMoment
Susano
Level 15
God Stats
2W - 0L
1,725 SR
Queue Stats
42W - 8L
1,941 Elo+
Party 2
Geb
Geb
Quaint_MF_bird
Geb
Level 147
God Stats
15W - 8L
1,419 SR
Queue Stats
326W - 289L
1,610 Elo+
Party 2
Hou Yi
Hou Yi
RyGuyGuimares
Hou Yi
Level 142
God Stats
5W - 5L
1,378 SR
Queue Stats
137W - 133L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EchosAroundU
Aphrodite
16
3 / 4 / 14
11,980
444
16,220
23,965
38,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sun Wukong
Hardenth
Sun Wukong
18
3 / 6 / 4
11,576
429
19,075
26,611
22,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
PandaWarrior218
Danzaburou
18
4 / 7 / 7
12,521
464
12,878
22,534
8,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Zionos
Thoth
19
13 / 7 / 6
13,487
500
25,776
21,075
9,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
17
2 / 8 / 10
11,273
418
9,113
22,113
13,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BaRRaTTuDDa
King Arthur
20
10 / 2 / 13
15,337
568
27,415
41,955
38,175
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
CAL3571
Janus
20
7 / 5 / 15
14,730
546
14,847
17,134
6,264
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 6 / 10
15,209
563
13,985
22,519
13,503
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 8 / 8
11,482
425
6,871
24,284
21,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
8 / 5 / 15
14,922
553
18,990
20,401
8,037
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
93
25
Kills
32
32
Deaths
26
41
Assists
61
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BaRRaTTuDDa
King Arthur
10
2
13
8.25
W
Janus
CAL3571
Janus
7
5
15
2.9
L
Aphrodite
EchosAroundU
Aphrodite
3
4
14
2.5
L
Sun Wukong
Hardenth
Sun Wukong
3
6
4
0.83
W
7
6
10
2
L
Danzaburou
PandaWarrior218
Danzaburou
4
7
7
1.07
W
0
8
8
0.5
W
8
5
15
3.1
L
Thoth
Zionos
Thoth
13
7
6
2.29
L
Nemesis
2
8
10
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,062
Damage
82,108
116,298
Taken
126,293
92,268
Mitigated
87,240
38,657
Healing
45,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BaRRaTTuDDa
King Arthur
27,415
4,257
0
19,465
41,955
38,175
254
11,543
30,412
627
91,973
W
Janus
CAL3571
Janus
14,847
225
1,091
4,206
17,134
6,264
2,800
9,226
7,908
97,358
0
L
Aphrodite
EchosAroundU
Aphrodite
16,220
2,468
6,420
10,964
23,965
38,575
118
4,293
19,592
53,959
0
L
Sun Wukong
Hardenth
Sun Wukong
19,075
4,563
0
7,612
26,611
22,163
0
4,158
22,453
0
76,502
W
13,985
3,131
0
6,588
22,519
13,503
2,148
7,420
15,099
0
108,427
L
Danzaburou
PandaWarrior218
Danzaburou
12,878
4,786
0
6,671
22,534
8,971
370
5,397
16,999
0
95,059
W
6,871
423
0
5,646
24,284
21,261
378
8,489
15,795
23,829
0
W
18,990
8,341
0
9,001
20,401
8,037
7,439
7,382
13,019
0
98,059
L
Thoth
Zionos
Thoth
25,776
1,655
0
4,838
21,075
9,348
384
6,699
14,376
96,950
0
L
Nemesis
9,113
3,372
0
2,152
22,113
13,211
0
4,203
17,832
0
87,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,837
Gold Earned
71,680
587
Minions Killed
590
0
Camps Cleared
0
2,507,913
Distance Traveled
2,702,680
24
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,337
568
141
5
0
572,832
7
W
Janus
14,730
546
156
6
0
562,543
0
L
Aphrodite
11,980
444
65
2
0
516,892
3
L
Sun Wukong
11,576
429
121
4
0
510,892
1
W
Susano
15,209
563
154
6
0
559,068
6
L
Danzaburou
12,521
464
147
5
0
465,190
7
W
Geb
11,482
425
19
1
0
501,539
10
W
Hou Yi
14,922
553
120
4
0
506,698
16
L
Thoth
13,487
500
140
5
0
504,872
6
L
Nemesis
11,273
418
114
4
0
510,067
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role