Player Matchup

Anubis
Anubis
BOOGAMAN45
Anubis
Level 18
God Stats
21W - 15L
1,587 SR
Queue Stats
32W - 31L
1,435 Elo+
Party 1
Chiron
Chiron
Buckeree
Chiron
Level 47
God Stats
2W - 3L
1,450 SR
Queue Stats
132W - 154L
1,104 Elo+
Party 2
Kukulkan
Kukulkan
WhattWhere93
Kukulkan
Level 20
God Stats
9W - 13L
1,387 SR
Queue Stats
93W - 113L
1,460 Elo+
Party 1
Cthulhu
Cthulhu
Ymir Hungry
Cthulhu
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,679 Elo+
Party 2
Neith
Neith
ametrallador_
Neith
Level 22
God Stats
38W - 29L
1,539 SR
Queue Stats
79W - 103L
1,437 Elo+
Party 1
Team Averages
Level 23
1,492 SR
1,423 Elo+

VS

Team Averages
Level 11
1,551 SR
1,512 Elo+
Nemesis
Nemesis
Cat A Rina8856
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Fenrir
Fenrir
FroylanBABY
Fenrir
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 19L
1,687 Elo+
Party 3
Thanatos
Thanatos
Mar0124421
Thanatos
Level 21
God Stats
6W - 8L
1,644 SR
Queue Stats
9W - 11L
1,650 Elo+
Party 3
Sobek
Sobek
nakedsnake1995
Sobek
Level 16
God Stats
5W - 2L
1,610 SR
Queue Stats
45W - 43L
1,568 Elo+
Party 3
Chang'e
Chang'e
pebbly-respect5
Chang'e
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,155 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BOOGAMAN45
Anubis
18
8 / 10 / 4
14,242
548
15,660
17,622
7,846
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chiron
Buckeree
Chiron
17
6 / 5 / 3
13,354
514
11,348
15,552
5,851
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
WhattWhere93
Kukulkan
19
1 / 6 / 1
13,444
517
2,505
9,335
4,241
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Ymir Hungry
Cthulhu
18
5 / 4 / 10
13,598
523
18,074
24,957
29,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 6 / 3
13,877
534
10,181
14,054
5,306
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 1
7,071
272
103
5,017
871
Fenrir
20
19 / 5 / 6
14,665
564
23,452
26,253
11,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
Mar0124421
Thanatos
19
9 / 6 / 12
12,317
474
14,986
19,680
7,317
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 3 / 14
10,376
399
9,019
20,447
18,991
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 9 / 9
9,565
368
3,590
17,817
9,820
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
72
27
Kills
30
31
Deaths
29
21
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Anubis
BOOGAMAN45
Anubis
8
10
4
1
W
Chiron
Buckeree
Chiron
6
5
3
1.5
L
0
6
1
0.08
L
Fenrir
19
5
6
4.4
L
Thanatos
Mar0124421
Thanatos
9
6
12
2.5
W
Kukulkan
WhattWhere93
Kukulkan
1
6
1
0.25
W
Cthulhu
Ymir Hungry
Cthulhu
5
4
10
2.5
W
7
6
3
1.42
L
2
3
14
3
L
0
9
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,768
Damage
51,150
81,520
Taken
89,214
52,539
Mitigated
48,443
19,597
Healing
30,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BOOGAMAN45
Anubis
15,660
316
0
1,638
17,622
7,846
2,575
4,471
13,151
69,304
0
W
Chiron
Buckeree
Chiron
11,348
5,971
742
5,989
15,552
5,851
3,334
3,538
11,955
0
62,612
L
103
0
0
10
5,017
871
0
1,248
3,769
0
5,200
L
Fenrir
23,452
4,702
0
6,254
26,253
11,444
0
11,354
14,899
0
99,375
L
Thanatos
Mar0124421
Thanatos
14,986
2,187
0
15,412
19,680
7,317
0
8,954
10,726
0
58,946
W
Kukulkan
WhattWhere93
Kukulkan
2,505
191
0
684
9,335
4,241
2,088
1,512
7,823
60,765
0
W
Cthulhu
Ymir Hungry
Cthulhu
18,074
1,467
984
6,239
24,957
29,295
405
3,727
21,230
65,893
0
W
10,181
5,720
0
3,321
14,054
5,306
2,150
1,706
12,348
0
104,068
L
9,019
671
0
2,529
20,447
18,991
0
10,365
10,082
30,620
0
L
3,590
367
762
5,315
17,817
9,820
0
7,089
10,728
41,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,515
Gold Earned
53,994
531
Minions Killed
334
0
Camps Cleared
0
2,162,290
Distance Traveled
1,972,988
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,242
548
107
4
0
388,557
1
W
Chiron
13,354
514
93
4
0
467,378
0
L
Nemesis
7,071
272
10
0
0
125,410
1
L
Fenrir
14,665
564
133
5
0
500,066
3
L
Thanatos
12,317
474
79
3
0
476,459
2
W
Kukulkan
13,444
517
133
5
0
366,021
5
W
Cthulhu
13,598
523
64
2
0
530,188
2
W
Neith
13,877
534
134
5
0
410,146
0
L
Sobek
10,376
399
49
2
0
509,106
2
L
Chang'e
9,565
368
63
2
0
361,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role