Player Matchup

Loki
Loki
HanzGetZeLuger
Loki
Level 59
God Stats
7W - 4L
1,708 SR
Queue Stats
59W - 44L
1,662 Elo+
Party 2
Mulan
Mulan
LumpBeatle44
Mulan
Level 118
God Stats
11W - 11L
1,506 SR
Queue Stats
354W - 288L
1,651 Elo+
Party 2
Zeus
Zeus
Windances
Zeus
Level 147
God Stats
9W - 2L
1,506 SR
Queue Stats
24W - 16L
1,609 Elo+
Solo
Cerberus
Cerberus
ZonaryAnteater
Cerberus
Level 47
God Stats
15W - 10L
1,554 SR
Queue Stats
122W - 96L
1,609 Elo+
Party 2
Cernunnos
Cernunnos
iTzLewith
Cernunnos
Level 122
God Stats
13W - 6L
1,532 SR
Queue Stats
84W - 63L
1,558 Elo+
Solo
Team Averages
Level 99
1,561 SR
1,618 Elo+

VS

Team Averages
Level 51
1,571 SR
1,555 Elo+
Achilles
Achilles
 
Achilles
Level 25
God Stats
411W - 122L
1,739 SR
Queue Stats
429W - 134L
1,662 Elo+
Party 1
Serqet
Serqet
Darknhess
Serqet
Level 87
God Stats
52W - 48L
1,568 SR
Queue Stats
431W - 448L
1,470 Elo+
Solo
Merlin
Merlin
GrímfrostVíkíng
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Spyborg
Sun Wukong
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,609 Elo+
Solo
Sylvanus
Sylvanus
earthduzt
Sylvanus
Level 79
God Stats
1,118W - 826L
1,549 SR
Queue Stats
1,456W - 1,243L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 11
9,144
1,016
4,353
6,762
2,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 1 / 10
9,061
1,007
12,356
12,975
9,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zeus
15
8 / 0 / 6
10,056
1,117
15,170
2,333
760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
16
2 / 1 / 11
9,922
1,102
5,725
7,222
5,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
iTzLewith
Cernunnos
15
1 / 1 / 6
8,656
962
8,248
7,729
2,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

335

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
0 / 2 / 1
7,610
846
1,321
5,074
2,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Serqet
Darknhess
Serqet
14
1 / 4 / 3
8,305
923
5,018
14,894
4,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
3 / 2 / 2
9,054
1,006
11,351
6,246
2,401
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Spyborg
Sun Wukong
14
1 / 5 / 4
8,240
916
6,615
12,811
7,654
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
earthduzt
Sylvanus
13
0 / 3 / 2
7,579
842
4,956
11,657
3,855
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
16
Kills
5
5
Deaths
16
44
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
2
1
0.25
L
Serqet
Darknhess
Serqet
1
4
3
0.63
L
3
2
2
2
W
2
2
11
3.75
W
3
1
10
8
L
Sun Wukong
Spyborg
Sun Wukong
1
5
4
0.6
W
Zeus
8
0
6
11
W
Cerberus
2
1
11
7.5
L
Sylvanus
earthduzt
Sylvanus
0
3
2
0.33
W
Cernunnos
iTzLewith
Cernunnos
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,852
Damage
29,261
37,021
Taken
50,682
21,069
Mitigated
20,641
11,846
Healing
6,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
1,321
166
0
895
5,074
2,317
0
2,383
2,491
0
6,761
L
Serqet
Darknhess
Serqet
5,018
1,486
0
0
14,894
4,414
0
4,494
9,894
0
14,635
L
11,351
686
0
0
6,246
2,401
0
2,308
3,662
34,918
0
W
4,353
239
462
547
6,762
2,913
0
2,235
3,608
0
22,670
W
12,356
3,191
0
3,573
12,975
9,467
0
5,941
7,034
0
28,716
L
Sun Wukong
Spyborg
Sun Wukong
6,615
903
0
619
12,811
7,654
0
5,681
6,796
0
15,067
W
Zeus
15,170
1,384
0
844
2,333
760
0
1,063
1,270
28,224
0
W
Cerberus
5,725
121
0
2,605
7,222
5,450
0
4,868
2,300
11,930
0
L
Sylvanus
earthduzt
Sylvanus
4,956
306
2,600
1,922
11,657
3,855
0
5,257
5,994
9,603
0
W
Cernunnos
iTzLewith
Cernunnos
8,248
4,084
0
3,815
7,729
2,479
0
2,200
4,125
0
29,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,839
Gold Earned
40,788
189
Minions Killed
130
10
Camps Cleared
2
857,202
Distance Traveled
729,030
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,610
846
6
1
0
55,512
0
L
Serqet
8,305
923
29
3
0
179,415
0
L
Merlin
9,054
1,006
57
6
0
181,196
3
W
Loki
9,144
1,016
32
4
3
196,871
0
W
Mulan
9,061
1,007
46
5
0
184,013
0
L
Sun Wukong
8,240
916
22
2
2
169,252
0
W
Zeus
10,056
1,117
35
4
2
159,226
0
W
Cerberus
9,922
1,102
27
3
1
174,171
0
L
Sylvanus
7,579
842
16
2
0
143,655
0
W
Cernunnos
8,656
962
49
5
4
142,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role