Player Matchup

King Arthur
King Arthur
DarkXPearl
King Arthur
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 54L
1,340 Elo+
Party 2
Loki
Loki
ZOMBI3SLA3R99
Loki
Level 27
God Stats
1W - 2L
1,501 SR
Queue Stats
23W - 45L
1,270 Elo+
Party 2
Hou Yi
Hou Yi
ZeWeon
Hou Yi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,825 Elo+
Party 1
Ares
Ares
crispydonut558
Ares
Level 7
God Stats
0W - 1L
1,425 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Tiamat
Tiamat
gabeitchy
Tiamat
Level 15
God Stats
0W - 1L
1,015 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 18
1,388 SR
1,487 Elo+

VS

Team Averages
Level 22
1,544 SR
1,519 Elo+
Danzaburou
Danzaburou
Aly_4ry
Danzaburou
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
176W - 208L
1,400 Elo+
Solo
Kukulkan
Kukulkan
Piopi_19
Kukulkan
Level 26
God Stats
7W - 9L
1,500 SR
Queue Stats
182W - 162L
1,468 Elo+
Solo
Mulan
Mulan
StarCrack3574
Mulan
Level 15
God Stats
9W - 6L
1,506 SR
Queue Stats
70W - 49L
1,598 Elo+
Party 3
Cthulhu
Cthulhu
Str8gaminbeasty
Cthulhu
Level 16
God Stats
56W - 30L
1,521 SR
Queue Stats
543W - 526L
1,557 Elo+
Party 3
Arachne
Arachne
TheJustCape66
Arachne
Level 26
God Stats
8W - 3L
1,695 SR
Queue Stats
251W - 239L
1,575 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarkXPearl
King Arthur
12
0 / 7 / 1
7,441
413
6,210
15,366
11,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 5 / 0
7,314
406
3,563
13,916
4,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
ZeWeon
Hou Yi
15
2 / 3 / 2
8,689
483
13,213
13,169
5,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
3 / 6 / 0
8,529
474
4,170
15,540
14,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
gabeitchy
Tiamat
12
0 / 6 / 0
7,235
402
1,945
14,925
10,543
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aly_4ry
Danzaburou
15
2 / 3 / 2
9,204
511
5,381
12,676
4,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
Piopi_19
Kukulkan
17
5 / 1 / 6
10,771
598
11,458
7,447
3,279
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
9 / 0 / 6
11,540
641
17,770
11,839
13,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
2 / 2 / 2
8,952
497
5,097
14,697
15,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
16
8 / 0 / 5
10,130
563
10,231
11,091
5,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
5
Kills
26
27
Deaths
6
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aly_4ry
Danzaburou
2
3
2
1
L
King Arthur
DarkXPearl
King Arthur
0
7
1
0.07
W
Kukulkan
Piopi_19
Kukulkan
5
1
6
8
W
9
0
6
12
W
2
2
2
1.5
W
Arachne
8
0
5
10.5
L
0
5
0
0
L
Hou Yi
ZeWeon
Hou Yi
2
3
2
1
L
3
6
0
0.5
L
Tiamat
gabeitchy
Tiamat
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,101
Damage
49,937
72,916
Taken
57,750
45,923
Mitigated
43,023
12,434
Healing
21,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aly_4ry
Danzaburou
5,381
1,699
0
4,114
12,676
4,800
1,248
548
12,128
0
61,916
L
King Arthur
DarkXPearl
King Arthur
6,210
1,582
0
2,683
15,366
11,224
0
1,176
13,728
0
37,288
W
Kukulkan
Piopi_19
Kukulkan
11,458
2,107
0
750
7,447
3,279
70
2,550
4,847
65,264
0
W
17,770
3,523
0
7,073
11,839
13,476
2,987
1,197
10,167
0
73,392
W
5,097
801
0
4,136
14,697
15,879
894
782
13,915
35,687
0
W
Arachne
10,231
7,612
318
4,688
11,091
5,589
190
1,038
10,003
0
66,939
L
3,563
1,210
0
3,384
13,916
4,727
878
371
13,470
0
43,768
L
Hou Yi
ZeWeon
Hou Yi
13,213
6,819
0
2,887
13,169
5,371
0
4,619
8,100
0
67,573
L
4,170
404
0
657
15,540
14,058
51
5,105
10,360
18,736
0
L
Tiamat
gabeitchy
Tiamat
1,945
497
0
2,823
14,925
10,543
66
4,834
10,016
36,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,208
Gold Earned
50,597
368
Minions Killed
518
0
Camps Cleared
0
1,572,153
Distance Traveled
1,682,914
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,204
511
83
5
0
300,039
3
L
King Arthur
7,441
413
75
4
0
329,340
8
W
Kukulkan
10,771
598
127
7
0
306,425
3
W
Mulan
11,540
641
142
8
0
331,301
4
W
Cthulhu
8,952
497
73
4
0
363,361
0
W
Arachne
10,130
563
93
5
0
381,788
1
L
Loki
7,314
406
86
5
0
331,863
0
L
Hou Yi
8,689
483
115
6
0
304,101
0
L
Ares
8,529
474
35
2
0
309,969
1
L
Tiamat
7,235
402
57
3
0
296,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role