Player Matchup

Athena
Athena
ShinobuAkira
Athena
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 179L
1,469 Elo+
Party 1
Merlin
Merlin
VonJakob
Merlin
Level 8
God Stats
3W - 1L
1,788 SR
Queue Stats
60W - 70L
1,500 Elo+
Party 1
Skadi
Skadi
caiok29
Skadi
Level 41
God Stats
4W - 1L
1,885 SR
Queue Stats
159W - 156L
1,520 Elo+
Party 1
Cu Chulainn
Cu Chulainn
lauti1lopez
Cu Chulainn
Level 20
God Stats
7W - 14L
1,333 SR
Queue Stats
63W - 141L
1,279 Elo+
Party 3
Bellona
Bellona
xX_FACUNDO_R_xX
Bellona
Level 69
God Stats
20W - 42L
1,301 SR
Queue Stats
110W - 221L
1,287 Elo+
Party 3
Team Averages
Level 37
1,561 SR
1,411 Elo+

VS

Team Averages
Level 62
1,431 SR
1,433 Elo+
Medusa
Medusa
 
Medusa
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
ElYorch_6
Zhong Kui
Level 87
God Stats
6W - 12L
1,327 SR
Queue Stats
659W - 778L
1,429 Elo+
Solo
Sylvanus
Sylvanus
Irmaos Berti
Sylvanus
Level 99
God Stats
5W - 15L
1,329 SR
Queue Stats
363W - 385L
1,386 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LucCarv z
Tsukuyomi
Level 16
God Stats
8W - 7L
1,500 SR
Queue Stats
48W - 77L
1,350 Elo+
Party 2
King Arthur
King Arthur
hoxlitter01
King Arthur
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
8 / 4 / 10
10,964
548
14,559
19,785
9,233
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
VonJakob
Merlin
16
1 / 3 / 6
9,717
486
8,194
8,653
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Skadi
caiok29
Skadi
18
6 / 3 / 6
10,478
524
14,201
12,263
4,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
lauti1lopez
Cu Chulainn
16
5 / 4 / 7
10,300
515
7,953
17,635
16,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 0 / 4
10,044
502
3,814
11,104
10,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
0 / 4 / 5
9,040
452
9,189
16,219
6,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
ElYorch_6
Zhong Kui
16
5 / 3 / 0
10,097
505
10,030
14,566
10,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Irmaos Berti
Sylvanus
14
4 / 4 / 1
9,392
470
10,306
15,576
15,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
LucCarv z
Tsukuyomi
16
3 / 6 / 5
9,761
488
5,527
15,002
7,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
hoxlitter01
King Arthur
16
1 / 6 / 3
9,652
483
6,042
12,057
8,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
23
Kills
13
14
Deaths
23
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
4
5
0.63
L
Zhong Kui
ElYorch_6
Zhong Kui
5
3
0
1.67
L
Sylvanus
Irmaos Berti
Sylvanus
4
4
1
1.13
L
Tsukuyomi
LucCarv z
Tsukuyomi
3
6
5
0.92
W
Athena
8
4
10
3.25
W
Merlin
VonJakob
Merlin
1
3
6
1.33
W
Skadi
caiok29
Skadi
6
3
6
3
L
King Arthur
hoxlitter01
King Arthur
1
6
3
0.42
W
Cu Chulainn
lauti1lopez
Cu Chulainn
5
4
7
2.13
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,721
Damage
41,094
69,440
Taken
73,420
43,268
Mitigated
48,528
22,294
Healing
18,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,189
3,759
0
5,596
16,219
6,668
744
4,000
12,166
0
70,083
L
Zhong Kui
ElYorch_6
Zhong Kui
10,030
1,708
0
3,727
14,566
10,523
12
7,397
6,618
56,009
0
L
Sylvanus
Irmaos Berti
Sylvanus
10,306
3,306
1,476
3,216
15,576
15,350
60
5,488
9,846
33,562
0
L
Tsukuyomi
LucCarv z
Tsukuyomi
5,527
1,421
0
3,918
15,002
7,495
0
4,279
10,605
0
47,349
W
Athena
14,559
4,531
0
7,092
19,785
9,233
685
6,479
13,079
83,765
0
W
Merlin
VonJakob
Merlin
8,194
1,032
0
0
8,653
3,315
514
4,088
4,393
54,014
0
W
Skadi
caiok29
Skadi
14,201
8,364
0
4,939
12,263
4,433
1,754
4,139
8,092
0
77,910
L
King Arthur
hoxlitter01
King Arthur
6,042
587
0
188
12,057
8,492
536
2,461
9,148
16
50,101
W
Cu Chulainn
lauti1lopez
Cu Chulainn
7,953
896
486
5,479
17,635
16,108
1,263
1,701
15,653
8,003
39,595
W
3,814
807
0
4,298
11,104
10,179
506
3,433
7,671
0
31,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,503
Gold Earned
47,942
522
Minions Killed
479
0
Camps Cleared
0
1,908,034
Distance Traveled
1,655,959
11
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,040
452
106
5
0
325,536
6
L
Zhong Kui
10,097
505
124
6
0
338,266
14
L
Sylvanus
9,392
470
53
3
0
304,097
5
L
Tsukuyomi
9,761
488
87
4
0
371,332
0
W
Athena
10,964
548
132
7
0
439,084
6
W
Merlin
9,717
486
117
6
0
363,945
0
W
Skadi
10,478
524
121
6
0
357,182
3
L
King Arthur
9,652
483
109
5
0
316,728
0
W
Cu Chulainn
10,300
515
80
4
0
353,479
2
W
Bellona
10,044
502
72
4
0
394,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role