Player Matchup

Ymir
Ymir
DankJalli
Ymir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 106L
1,549 Elo+
Solo
Thor
Thor
DeadRatz
Thor
Level 66
God Stats
2W - 8L
1,354 SR
Queue Stats
170W - 202L
1,494 Elo+
Solo
Anhur
Anhur
Killerman2511
Anhur
Level 106
God Stats
1W - 2L
1,522 SR
Queue Stats
302W - 461L
1,487 Elo+
Solo
Janus
Janus
bla2e0fgl0ry
Janus
Level 106
God Stats
9W - 20L
1,353 SR
Queue Stats
621W - 594L
1,420 Elo+
Solo
Cu Chulainn
Cu Chulainn
darksith326
Cu Chulainn
Level 7
God Stats
1W - 4L
1,518 SR
Queue Stats
4W - 7L
1,465 Elo+
Solo
Team Averages
Level 74
1,449 SR
1,483 Elo+

VS

Team Averages
Level 135
1,600 SR
1,538 Elo+
Sobek
Sobek
Blackhalo
Sobek
Level 125
God Stats
7W - 4L
1,639 SR
Queue Stats
81W - 38L
1,655 Elo+
Solo
Sol
Sol
JoeNokers
Sol
Level 156
God Stats
23W - 14L
1,675 SR
Queue Stats
298W - 276L
1,557 Elo+
Solo
Hercules
Hercules
THAT M0USE KID
Hercules
Level 119
God Stats
3W - 4L
1,458 SR
Queue Stats
200W - 197L
1,441 Elo+
Solo
Erlang Shen
Erlang Shen
Truvi
Erlang Shen
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
fragger-12
Ullr
Level 113
God Stats
62W - 42L
1,727 SR
Queue Stats
173W - 185L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 2 / 1
4,908
491
1,677
5,488
2,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
9
0 / 5 / 2
5,014
501
3,791
7,721
3,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 2 / 0
4,538
454
2,218
5,073
1,143
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 4 / 0
5,999
600
2,728
6,053
1,489
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
darksith326
Cu Chulainn
7
0 / 4 / 1
4,318
432
2,564
6,908
3,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Blackhalo
Sobek
10
0 / 0 / 1
5,120
512
2,216
4,609
2,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
5 / 1 / 3
6,667
667
4,103
4,577
1,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
9
0 / 2 / 3
5,453
545
3,184
5,638
3,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Truvi
Erlang Shen
11
6 / 0 / 6
6,287
629
7,935
6,005
3,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
6 / 1 / 2
6,324
632
4,213
6,580
2,107
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
17
17
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sobek
Blackhalo
Sobek
0
0
1
0.5
L
Ymir
0
2
1
0.25
L
Thor
0
5
2
0.2
W
5
1
3
6.5
L
0
2
0
0
W
Hercules
0
2
3
0.75
W
Erlang Shen
Truvi
Erlang Shen
6
0
6
9
L
4
4
0
1
L
Cu Chulainn
darksith326
Cu Chulainn
0
4
1
0.13
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,978
Damage
21,651
31,243
Taken
27,409
11,551
Mitigated
12,449
3,717
Healing
10,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Blackhalo
Sobek
2,216
130
0
3,470
4,609
2,218
145
422
4,187
19,137
0
L
Ymir
1,677
472
0
793
5,488
2,380
0
1,851
3,637
19,054
0
L
Thor
3,791
1,716
0
670
7,721
3,143
0
328
7,368
0
30,277
W
4,103
1,995
0
1,991
4,577
1,420
2,220
1,607
2,970
34,739
0
L
2,218
1,619
0
1,336
5,073
1,143
0
1,600
3,473
0
18,997
W
Hercules
3,184
754
0
2,060
5,638
3,603
296
817
4,821
0
24,345
W
Erlang Shen
Truvi
Erlang Shen
7,935
4,187
0
2,272
6,005
3,101
200
753
5,252
0
33,948
L
2,728
321
0
192
6,053
1,489
0
1,740
4,313
25,702
0
L
Cu Chulainn
darksith326
Cu Chulainn
2,564
754
0
726
6,908
3,396
0
800
5,933
0
12,233
W
4,213
1,007
0
960
6,580
2,107
320
806
5,774
0
30,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,777
Gold Earned
29,851
207
Minions Killed
274
0
Camps Cleared
0
857,049
Distance Traveled
903,509
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,120
512
34
3
0
186,863
4
L
Ymir
4,908
491
33
3
0
162,886
4
L
Thor
5,014
501
64
6
0
170,345
0
W
Sol
6,667
667
66
7
0
168,691
1
L
Anhur
4,538
454
41
4
0
169,954
1
W
Hercules
5,453
545
57
6
0
154,505
4
W
Erlang Shen
6,287
629
59
6
0
223,693
2
L
Janus
5,999
600
44
4
0
173,446
1
L
Cu Chulainn
4,318
432
25
3
0
180,418
1
W
Ullr
6,324
632
58
6
0
169,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role