Player Matchup

Tyr
Tyr
Silver I
Benjaminsito
Tyr
Silver I
Level 116
God Stats
6W - 10L
1,204 SR
Queue Stats
961W - 979L
1,265 MMR
Solo
Sobek
Sobek
Silver I
Ophink
Sobek
Silver I
Level 118
God Stats
0W - 1L
1,305 SR
Queue Stats
5W - 8L
1,415 MMR
Party 2
Mercury
Mercury
Silver I
Xruyst
Mercury
Silver I
Level 102
God Stats
16W - 18L
1,336 SR
Queue Stats
77W - 73L
1,253 MMR
Party 3
Raijin
Raijin
Gold V
XxNoLiMiTxX69
Raijin
Gold V
Level 81
God Stats
1W - 1L
1,411 SR
Queue Stats
28W - 31L
1,326 MMR
Party 3
Neith
Neith
Bronze III
westpointkillzo
Neith
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,274 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,351 SR
1,307 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,588 SR
1,310 MMR
Ymir
Ymir
Gold V
BigDaddyCole
Ymir
Gold V
Level 107
God Stats
16W - 17L
1,571 SR
Queue Stats
174W - 158L
1,306 MMR
Party 1
Scylla
Scylla
Gold V
DIosAzrecaJuan
Scylla
Gold V
Level 160
God Stats
13W - 17L
1,580 SR
Queue Stats
394W - 392L
1,346 MMR
Solo
Hercules
Hercules
Gold V
DefiantHaven1
Hercules
Gold V
Level 124
God Stats
17W - 22L
1,547 SR
Queue Stats
531W - 515L
1,286 MMR
Solo
Medusa
Medusa
Gold V
ineednaps
Medusa
Gold V
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 56L
1,291 MMR
Solo
Fenrir
Fenrir
Silver II
shewantskobe
Fenrir
Silver II
Level 108
God Stats
3W - 1L
1,741 SR
Queue Stats
53W - 60L
1,322 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 0
7,993
500
4,647
13,333
7,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sobek
Ophink
Sobek
11
1 / 5 / 5
7,195
450
4,267
13,638
8,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
Xruyst
Mercury
15
7 / 3 / 3
9,821
614
11,091
12,825
5,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 7 / 6
8,105
507
6,748
9,767
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 3
7,795
487
6,910
11,441
3,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AthenaTsukuyomiSetTiamatDanzaburou

VS

Bans
ApolloCu ChulainnCupidNemesisGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 12
8,387
524
7,763
16,166
8,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
8 / 4 / 3
8,746
547
9,200
7,278
2,306
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
DefiantHaven1
Hercules
14
4 / 1 / 9
8,613
538
9,813
11,229
7,688
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
ineednaps
Medusa
17
4 / 3 / 4
9,949
622
9,735
10,230
3,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
16
9 / 3 / 7
9,803
613
7,695
11,884
5,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
61
13
Kills
26
26
Deaths
13
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
1
2
12
3.5
W
8
4
3
2.38
W
Hercules
DefiantHaven1
Hercules
4
1
9
8.5
L
Sobek
Ophink
Sobek
1
5
5
0.7
L
Mercury
Xruyst
Mercury
7
3
3
2.83
L
4
7
6
1
W
Medusa
ineednaps
Medusa
4
3
4
2
W
Fenrir
9
3
7
4.17
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,663
Damage
44,206
61,004
Taken
56,787
28,506
Mitigated
27,219
13,886
Healing
19,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,647
1,247
0
4,027
13,333
7,411
142
1,215
12,118
0
51,866
W
7,763
1,890
0
6,481
16,166
8,148
19
4,926
11,240
41,763
0
W
9,200
879
0
160
7,278
2,306
1,354
1,247
6,031
38,919
0
W
Hercules
DefiantHaven1
Hercules
9,813
2,986
0
5,291
11,229
7,688
962
1,746
9,483
0
38,385
L
Sobek
Ophink
Sobek
4,267
502
0
4,065
13,638
8,309
0
4,454
9,184
14,005
0
L
Mercury
Xruyst
Mercury
11,091
5,706
0
715
12,825
5,395
0
4,626
8,199
0
49,115
L
6,748
676
0
1,612
9,767
3,633
0
5,021
4,746
32,107
0
W
Medusa
ineednaps
Medusa
9,735
5,185
0
3,503
10,230
3,582
153
815
9,415
0
82,594
W
Fenrir
7,695
3,111
0
4,499
11,884
5,495
56
2,281
9,603
0
53,630
L
6,910
3,060
0
3,467
11,441
3,758
0
1,647
9,794
0
48,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,909
Gold Earned
45,498
358
Minions Killed
421
0
Camps Cleared
0
1,483,362
Distance Traveled
1,499,319
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,993
500
110
7
0
293,207
2
W
Ymir
8,387
524
52
3
0
299,616
9
W
Scylla
8,746
547
68
4
0
292,827
5
W
Hercules
8,613
538
70
4
0
285,594
4
L
Sobek
7,195
450
12
1
0
314,205
0
L
Mercury
9,821
614
77
5
0
342,768
3
L
Raijin
8,105
507
61
4
0
259,077
4
W
Medusa
9,949
622
137
9
0
284,738
3
W
Fenrir
9,803
613
94
6
0
336,544
1
L
Neith
7,795
487
98
6
0
274,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role