Player Matchup

Zhong Kui
Zhong Kui
QueenBottyRat
Zhong Kui
Level 84
God Stats
6W - 12L
1,427 SR
Queue Stats
474W - 469L
1,400 Elo+
Party 1
Nemesis
Nemesis
YT-Sick_Scoops
Nemesis
Level 79
God Stats
2W - 2L
1,500 SR
Queue Stats
486W - 437L
1,419 Elo+
Party 1
Hercules
Hercules
Zoiinxx
Hercules
Level 143
God Stats
1W - 4L
1,318 SR
Queue Stats
437W - 441L
1,422 Elo+
Party 1
Merlin
Merlin
a-L-e_97-
Merlin
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
365W - 449L
1,402 Elo+
Party 3
Hera
Hera
temp-421796
Hera
Level 86
God Stats
12W - 15L
1,346 SR
Queue Stats
585W - 743L
1,391 Elo+
Party 3
Team Averages
Level 91
1,418 SR
1,407 Elo+

VS

Team Averages
Level 71
1,391 SR
1,390 Elo+
Tiamat
Tiamat
Accid3nts900
Tiamat
Level 93
God Stats
2W - 3L
1,180 SR
Queue Stats
53W - 60L
1,447 Elo+
Party 2
Arachne
Arachne
Humphrey192527
Arachne
Level 59
God Stats
2W - 4L
1,283 SR
Queue Stats
29W - 45L
1,346 Elo+
Party 2
Chernobog
Chernobog
PopperSteve
Chernobog
Level 69
God Stats
25W - 18L
1,545 SR
Queue Stats
48W - 47L
1,420 Elo+
Party 2
Ymir
Ymir
TheFarEastBeast
Ymir
Level 69
God Stats
4W - 2L
1,483 SR
Queue Stats
31W - 38L
1,362 Elo+
Party 2
Sun Wukong
Sun Wukong
Yokai Akemi2387
Sun Wukong
Level 63
God Stats
35W - 40L
1,465 SR
Queue Stats
388W - 505L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
QueenBottyRat
Zhong Kui
19
7 / 4 / 9
12,469
499
14,523
21,471
17,479
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 6 / 7
13,327
533
16,492
24,071
10,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
Zoiinxx
Hercules
18
6 / 4 / 12
12,134
485
13,462
25,911
29,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
a-L-e_97-
Merlin
20
0 / 2 / 4
12,745
510
14,723
12,509
6,207
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 8 / 12
11,720
469
19,991
14,981
10,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
9 / 3 / 5
14,057
562
22,986
17,223
14,881
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 9 / 9
13,349
534
7,562
23,490
8,795
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Chernobog
PopperSteve
Chernobog
19
7 / 9 / 5
13,379
535
24,804
22,909
8,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 9 / 13
11,158
446
7,087
20,078
14,505
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Yokai Akemi2387
Sun Wukong
20
2 / 2 / 1
13,683
547
8,547
19,905
16,901
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
57
32
Kills
24
24
Deaths
32
44
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Tiamat
9
3
5
3.83
W
5
9
9
1.06
W
Chernobog
PopperSteve
Chernobog
7
9
5
1.06
L
Zhong Kui
QueenBottyRat
Zhong Kui
7
4
9
2.88
W
1
9
13
0.83
L
11
6
7
2.42
W
Sun Wukong
Yokai Akemi2387
Sun Wukong
2
2
1
1.25
L
Hercules
Zoiinxx
Hercules
6
4
12
3
L
Merlin
a-L-e_97-
Merlin
0
2
4
1
L
8
8
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,191
Damage
70,986
98,943
Taken
103,605
75,114
Mitigated
64,055
31,125
Healing
25,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
22,986
2,289
518
5,471
17,223
14,881
609
7,608
9,360
98,429
0
W
7,562
5,486
0
5,933
23,490
8,795
1,151
8,770
14,364
0
98,136
W
Chernobog
PopperSteve
Chernobog
24,804
13,966
985
4,787
22,909
8,973
4,527
11,081
11,088
0
108,407
L
Zhong Kui
QueenBottyRat
Zhong Kui
14,523
726
277
10,206
21,471
17,479
1,193
5,740
15,731
84,355
0
W
7,087
255
879
2,945
20,078
14,505
899
8,710
10,930
36,218
0
L
16,492
7,618
0
6,511
24,071
10,949
0
9,744
14,327
0
83,393
W
Sun Wukong
Yokai Akemi2387
Sun Wukong
8,547
1,799
0
4,459
19,905
16,901
202
11,778
7,956
0
93,900
L
Hercules
Zoiinxx
Hercules
13,462
3,858
0
7,634
25,911
29,743
1,931
5,479
20,432
0
48,715
L
Merlin
a-L-e_97-
Merlin
14,723
938
0
5,507
12,509
6,207
423
3,698
8,811
98,944
0
L
19,991
4,163
0
990
14,981
10,736
1,445
5,412
9,569
55,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,395
Gold Earned
65,626
610
Minions Killed
639
0
Camps Cleared
0
2,255,111
Distance Traveled
2,261,174
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,057
562
120
5
0
461,854
1
W
Arachne
13,349
534
123
5
0
493,986
0
W
Chernobog
13,379
535
156
6
0
434,759
0
L
Zhong Kui
12,469
499
142
6
0
459,986
6
W
Ymir
11,158
446
51
2
0
497,972
0
L
Nemesis
13,327
533
114
5
0
518,920
1
W
Sun Wukong
13,683
547
189
8
0
372,603
3
L
Hercules
12,134
485
75
3
0
465,400
6
L
Merlin
12,745
510
207
8
0
406,923
3
L
Hera
11,720
469
72
3
0
403,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role