Player Matchup

Zeus
Zeus
AdrianVX
Zeus
Level 28
God Stats
21W - 9L
1,742 SR
Queue Stats
48W - 37L
1,460 Elo+
Party 1
Skadi
Skadi
F4gg3ro4ch
Skadi
Level 25
God Stats
18W - 9L
1,601 SR
Queue Stats
42W - 32L
1,458 Elo+
Party 1
Sol
Sol
GracefullGalaxy
Sol
Level 28
God Stats
40W - 43L
1,444 SR
Queue Stats
118W - 132L
1,477 Elo+
Solo
Achilles
Achilles
Stormder
Achilles
Level 17
God Stats
28W - 21L
1,498 SR
Queue Stats
48W - 37L
1,460 Elo+
Party 1
Vamana
Vamana
TinyPeen25
Vamana
Level 12
God Stats
9W - 5L
1,624 SR
Queue Stats
23W - 22L
1,478 Elo+
Party 1
Team Averages
Level 22
1,582 SR
1,467 Elo+

VS

Team Averages
Level 20
1,422 SR
1,410 Elo+
Ne Zha
Ne Zha
PhoolsGold
Ne Zha
Level 17
God Stats
3W - 1L
1,479 SR
Queue Stats
15W - 15L
1,484 Elo+
Solo
Agni
Agni
Rezwreck
Agni
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 36L
1,467 Elo+
Solo
Neith
Neith
TTVJoacoLM
Neith
Level 8
God Stats
4W - 7L
1,282 SR
Queue Stats
11W - 12L
1,433 Elo+
Solo
Ah Puch
Ah Puch
cowdude500
Ah Puch
Level 27
God Stats
0W - 2L
1,351 SR
Queue Stats
7W - 5L
1,315 Elo+
Solo
Sun Wukong
Sun Wukong
金戈铁马旧
Sun Wukong
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
17 / 5 / 17
16,150
1,154
38,481
16,533
5,777
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
20
10 / 9 / 20
14,482
1,034
24,423
22,588
8,508
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 5 / 21
13,261
947
18,416
20,914
7,037
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Stormder
Achilles
20
14 / 3 / 20
16,399
1,171
18,845
20,348
33,039
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
TinyPeen25
Vamana
19
2 / 5 / 14
12,360
883
10,387
21,353
17,923
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

67

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
PhoolsGold
Ne Zha
20
2 / 19 / 17
13,487
963
13,443
28,704
12,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
20
5 / 12 / 12
14,051
1,004
23,290
24,384
12,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
20
4 / 2 / 13
13,940
996
18,253
14,606
6,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
cowdude500
Ah Puch
20
11 / 6 / 10
16,281
1,163
29,826
18,111
8,524
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
金戈铁马旧
Sun Wukong
19
5 / 8 / 10
13,772
984
12,210
30,461
22,919
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
89
47
Kills
27
27
Deaths
47
92
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Zeus
17
5
17
5.1
W
Skadi
10
9
20
2.22
W
4
5
21
2.9
L
Ne Zha
PhoolsGold
Ne Zha
2
19
17
0.55
L
Agni
5
12
12
0.92
W
Achilles
Stormder
Achilles
14
3
20
8
L
Neith
4
2
13
5.25
W
Vamana
TinyPeen25
Vamana
2
5
14
1.8
L
Ah Puch
cowdude500
Ah Puch
11
6
10
2.67
L
Sun Wukong
金戈铁马旧
Sun Wukong
5
8
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,552
Damage
97,022
101,736
Taken
116,266
72,284
Mitigated
63,565
14,147
Healing
6,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
38,481
4,422
522
1,993
16,533
5,777
0
10,685
5,848
61,541
0
W
Skadi
24,423
14,335
0
2,170
22,588
8,508
0
9,799
12,789
0
41,617
W
18,416
7,040
0
3,547
20,914
7,037
0
11,672
9,242
58,021
0
L
Ne Zha
PhoolsGold
Ne Zha
13,443
4,027
0
1,205
28,704
12,870
0
12,560
16,038
0
29,582
L
Agni
23,290
1,512
303
789
24,384
12,741
0
12,415
11,611
37,329
0
W
Achilles
Stormder
Achilles
18,845
7,124
0
1,175
20,348
33,039
0
9,927
10,421
0
40,505
L
Neith
18,253
9,812
0
1,033
14,606
6,511
0
7,173
7,351
0
45,905
W
Vamana
TinyPeen25
Vamana
10,387
3,173
558
4,182
21,353
17,923
0
11,169
10,184
0
14,706
L
Ah Puch
cowdude500
Ah Puch
29,826
1,530
0
2,840
18,111
8,524
0
8,142
9,691
75,322
0
L
Sun Wukong
金戈铁马旧
Sun Wukong
12,210
1,978
0
271
30,461
22,919
0
16,607
13,585
424
25,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,652
Gold Earned
71,531
237
Minions Killed
262
6
Camps Cleared
6
1,114,861
Distance Traveled
1,272,679
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
16,150
1,154
49
4
1
214,183
0
W
Skadi
14,482
1,034
30
2
0
193,458
0
W
Sol
13,261
947
101
7
2
218,273
0
L
Ne Zha
13,487
963
26
2
2
225,958
1
L
Agni
14,051
1,004
30
2
0
253,354
0
W
Achilles
16,399
1,171
48
3
3
280,842
0
L
Neith
13,940
996
68
5
2
253,610
1
W
Vamana
12,360
883
9
1
0
208,105
0
L
Ah Puch
16,281
1,163
112
8
1
271,780
0
L
Sun Wukong
13,772
984
26
2
1
267,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role