Player Matchup

Danzaburou
Danzaburou
HeyChazer
Danzaburou
Level 15
God Stats
14W - 16L
1,419 SR
Queue Stats
18W - 26L
1,322 Elo+
Party 1
Khepri
Khepri
Mitch04
Khepri
Level 17
God Stats
4W - 6L
1,471 SR
Queue Stats
22W - 25L
1,352 Elo+
Party 1
Nike
Nike
MortalDex
Nike
Level 10
God Stats
4W - 4L
1,880 SR
Queue Stats
7W - 12L
1,376 Elo+
Party 1
Thanatos
Thanatos
Toothless420
Thanatos
Level 3
God Stats
4W - 1L
1,500 SR
Queue Stats
12W - 12L
1,500 Elo+
Solo
Ra
Ra
mszimsz1
Ra
Level 23
God Stats
3W - 5L
1,042 SR
Queue Stats
74W - 86L
1,444 Elo+
Solo
Team Averages
Level 14
1,462 SR
1,399 Elo+

VS

Team Averages
Level 22
1,471 SR
1,353 Elo+
Susano
Susano
Arismendy29
Susano
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 124L
1,367 Elo+
Party 2
Sun Wukong
Sun Wukong
LynStarx
Sun Wukong
Level 27
God Stats
2W - 2L
1,643 SR
Queue Stats
90W - 126L
1,359 Elo+
Party 2
Scylla
Scylla
Oofy11
Scylla
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 71L
1,263 Elo+
Solo
Cerberus
Cerberus
cesarivas
Cerberus
Level 22
God Stats
12W - 18L
1,226 SR
Queue Stats
53W - 78L
1,352 Elo+
Party 2
Baron Samedi
Baron Samedi
justinabridged
Baron Samedi
Level 17
God Stats
10W - 7L
1,488 SR
Queue Stats
22W - 15L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HeyChazer
Danzaburou
20
4 / 2 / 7
13,983
538
16,498
18,838
9,057
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Khepri
Mitch04
Khepri
18
1 / 3 / 12
12,801
492
4,900
16,984
14,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
18
4 / 6 / 3
13,070
503
12,248
16,503
10,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
Toothless420
Thanatos
20
12 / 6 / 7
14,231
547
17,007
20,000
7,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 4 / 4
15,660
602
20,521
21,659
12,045
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
19
6 / 5 / 6
12,418
478
18,319
24,691
10,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
LynStarx
Sun Wukong
15
3 / 2 / 2
10,235
394
3,519
8,147
4,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Oofy11
Scylla
16
2 / 8 / 4
10,536
405
4,520
13,818
3,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
cesarivas
Cerberus
17
1 / 3 / 8
10,990
423
9,427
25,203
20,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
justinabridged
Baron Samedi
20
7 / 9 / 5
13,905
535
18,009
22,158
15,624
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
44
27
Kills
19
21
Deaths
27
33
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Susano
6
5
6
1.8
W
Danzaburou
HeyChazer
Danzaburou
4
2
7
3.75
L
Sun Wukong
LynStarx
Sun Wukong
3
2
2
2
W
Khepri
Mitch04
Khepri
1
3
12
2.33
W
Nike
4
6
3
0.92
L
Scylla
Oofy11
Scylla
2
8
4
0.5
W
Thanatos
Toothless420
Thanatos
12
6
7
2.58
L
Cerberus
cesarivas
Cerberus
1
3
8
1.67
L
Baron Samedi
justinabridged
Baron Samedi
7
9
5
1.06
W
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,174
Damage
53,794
93,984
Taken
94,017
53,148
Mitigated
55,462
44,890
Healing
27,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
18,319
5,097
0
6,389
24,691
10,745
0
5,539
18,954
0
100,289
W
Danzaburou
HeyChazer
Danzaburou
16,498
8,859
0
8,838
18,838
9,057
4,232
6,459
12,191
0
127,737
L
Sun Wukong
LynStarx
Sun Wukong
3,519
1,034
0
2,104
8,147
4,628
772
2,101
5,952
0
30,914
W
Khepri
Mitch04
Khepri
4,900
325
0
2,092
16,984
14,336
1,494
10,117
6,560
32,899
0
W
Nike
12,248
4,900
245
1,394
16,503
10,099
3,951
4,378
11,778
0
58,645
L
Scylla
Oofy11
Scylla
4,520
937
0
564
13,818
3,995
381
3,561
10,083
35,932
0
W
Thanatos
Toothless420
Thanatos
17,007
3,748
0
17,414
20,000
7,611
908
5,271
14,515
0
79,208
L
Cerberus
cesarivas
Cerberus
9,427
714
102
8,258
25,203
20,470
75
6,374
18,703
45,394
0
L
Baron Samedi
justinabridged
Baron Samedi
18,009
1,587
1,487
8,110
22,158
15,624
857
6,944
14,904
85,191
0
W
20,521
3,107
444
14,463
21,659
12,045
1,524
4,540
16,734
156,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,745
Gold Earned
58,084
680
Minions Killed
491
0
Camps Cleared
0
2,382,939
Distance Traveled
2,094,744
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
12,418
478
135
5
0
502,030
0
W
Danzaburou
13,983
538
179
7
0
442,479
3
L
Sun Wukong
10,235
394
45
2
0
313,203
1
W
Khepri
12,801
492
48
2
0
451,768
2
W
Nike
13,070
503
106
4
0
475,780
0
L
Scylla
10,536
405
77
3
0
433,503
0
W
Thanatos
14,231
547
99
4
0
510,299
4
L
Cerberus
10,990
423
78
3
0
440,646
0
L
Baron Samedi
13,905
535
156
6
0
405,362
3
W
Ra
15,660
602
248
10
0
502,613
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role