Player Matchup

Neith
Neith
CancerousNegro
Neith
Level 79
God Stats
5W - 5L
1,526 SR
Queue Stats
36W - 41L
1,447 Elo+
Party 2
Chaac
Chaac
DERPINATOR93
Chaac
Level 72
God Stats
4W - 5L
1,374 SR
Queue Stats
70W - 105L
1,451 Elo+
Party 2
Xing Tian
Xing Tian
MrLaboy8899
Xing Tian
Level 59
God Stats
21W - 20L
1,534 SR
Queue Stats
66W - 101L
1,419 Elo+
Party 2
Discordia
Discordia
YanRichard
Discordia
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 102L
1,413 Elo+
Party 2
Ne Zha
Ne Zha
feelsworseman
Ne Zha
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 103L
1,435 Elo+
Party 2
Team Averages
Level 79
1,487 SR
1,433 Elo+

VS

Team Averages
Level 113
1,566 SR
1,509 Elo+
Neith
Neith
BapestaReis
Neith
Level 68
God Stats
13W - 8L
1,644 SR
Queue Stats
338W - 330L
1,462 Elo+
Solo
Serqet
Serqet
FTWChick
Serqet
Level 121
God Stats
9W - 15L
1,575 SR
Queue Stats
191W - 229L
1,453 Elo+
Party 1
Yemoja
Yemoja
ShadowsWoe
Yemoja
Level 147
God Stats
1W - 9L
1,500 SR
Queue Stats
1,029W - 1,001L
1,580 Elo+
Party 1
Sol
Sol
Tzaphqiel_D-A-L
Sol
Level 105
God Stats
4W - 9L
1,570 SR
Queue Stats
569W - 565L
1,498 Elo+
Party 1
Ares
Ares
c0ggaming
Ares
Level 124
God Stats
5W - 7L
1,542 SR
Queue Stats
382W - 408L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 2 / 6
12,428
540
13,482
13,074
5,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 1 / 8
12,944
563
18,671
23,354
20,118
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Xing Tian
MrLaboy8899
Xing Tian
16
5 / 2 / 10
11,418
496
10,015
19,212
15,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
YanRichard
Discordia
20
8 / 2 / 6
13,023
566
14,727
10,005
3,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 3 / 10
13,032
567
12,507
17,230
7,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 1
10,877
473
12,246
13,964
5,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
FTWChick
Serqet
17
1 / 4 / 2
10,349
450
6,576
18,523
12,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
ShadowsWoe
Yemoja
15
1 / 8 / 4
9,972
434
7,916
17,574
16,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
4 / 1 / 2
11,989
521
17,108
21,679
10,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ares
17
3 / 6 / 3
10,771
468
9,937
20,108
26,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
22
23
Kills
10
10
Deaths
23
40
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
0
2
6
1.5
W
6
1
8
10
L
Serqet
FTWChick
Serqet
1
4
2
0.5
W
Xing Tian
MrLaboy8899
Xing Tian
5
2
10
5
L
Yemoja
ShadowsWoe
Yemoja
1
8
4
0.38
L
4
1
2
5
W
Discordia
YanRichard
Discordia
8
2
6
5.5
L
Ares
3
6
3
0.75
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,402
Damage
53,783
82,875
Taken
91,848
51,969
Mitigated
71,317
39,767
Healing
29,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,246
4,228
0
4,918
13,964
5,573
1,090
2,899
10,781
0
87,610
W
13,482
6,482
0
7,535
13,074
5,028
2,554
6,897
5,787
0
95,507
W
18,671
4,775
0
16,212
23,354
20,118
2,030
11,038
11,467
0
104,268
L
Serqet
FTWChick
Serqet
6,576
1,390
0
4,908
18,523
12,200
0
3,984
14,293
0
72,634
W
Xing Tian
MrLaboy8899
Xing Tian
10,015
936
231
6,135
19,212
15,519
309
8,336
10,361
31,412
0
L
Yemoja
ShadowsWoe
Yemoja
7,916
1,511
4,410
2,038
17,574
16,609
66
9,042
8,180
34,889
0
L
17,108
6,346
0
10,502
21,679
10,066
1,449
4,248
17,353
94,078
6,779
W
Discordia
YanRichard
Discordia
14,727
1,447
0
1,250
10,005
3,646
586
3,057
6,304
90,908
0
L
Ares
9,937
595
0
2,599
20,108
26,869
92
3,541
16,499
45,758
0
W
12,507
3,479
0
8,404
17,230
7,658
0
4,402
12,778
0
101,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,845
Gold Earned
53,958
691
Minions Killed
603
0
Camps Cleared
0
2,229,052
Distance Traveled
2,080,055
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,877
473
167
7
0
398,647
4
W
Neith
12,428
540
160
7
0
377,807
4
W
Chaac
12,944
563
180
8
0
492,329
1
L
Serqet
10,349
450
122
5
0
517,602
6
W
Xing Tian
11,418
496
40
2
0
489,023
1
L
Yemoja
9,972
434
57
2
0
371,820
0
L
Sol
11,989
521
166
7
0
400,394
5
W
Discordia
13,023
566
154
7
0
415,442
11
L
Ares
10,771
468
91
4
0
391,592
3
W
Ne Zha
13,032
567
157
7
0
454,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role