Player Matchup

Tsukuyomi
Tsukuyomi
Chaoticvidz
Tsukuyomi
Level 12
God Stats
4W - 0L
1,500 SR
Queue Stats
183W - 181L
1,546 Elo+
Solo
Yemoja
Yemoja
CoffeeTougher
Yemoja
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,729 Elo+
Party 1
Bellona
Bellona
CuddiCollector
Bellona
Level 26
God Stats
2W - 2L
1,513 SR
Queue Stats
90W - 87L
1,613 Elo+
Solo
Janus
Janus
FlurryKnight
Janus
Level 16
God Stats
3W - 2L
1,694 SR
Queue Stats
30W - 20L
1,723 Elo+
Party 1
Danzaburou
Danzaburou
IhxrmIess
Danzaburou
Level 28
God Stats
16W - 11L
1,549 SR
Queue Stats
263W - 244L
1,602 Elo+
Solo
Team Averages
Level 19
1,551 SR
1,642 Elo+

VS

Team Averages
Level 23
1,565 SR
1,644 Elo+
Susano
Susano
CaribouSlaughter
Susano
Level 27
God Stats
4W - 11L
1,378 SR
Queue Stats
113W - 113L
1,546 Elo+
Solo
Artemis
Artemis
KettlesKorn
Artemis
Level 23
God Stats
14W - 2L
1,928 SR
Queue Stats
272W - 186L
1,753 Elo+
Solo
Cthulhu
Cthulhu
godsleader98
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 91L
1,633 Elo+
Solo
Bellona
Bellona
nickfrink
Bellona
Level 12
God Stats
1W - 2L
1,477 SR
Queue Stats
1W - 4L
1,663 Elo+
Solo
Zhong Kui
Zhong Kui
theStimReaper
Zhong Kui
Level 27
God Stats
1W - 3L
1,542 SR
Queue Stats
96W - 72L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chaoticvidz
Tsukuyomi
13
2 / 3 / 4
8,072
538
2,522
9,615
3,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 0 / 8
7,587
506
3,169
7,242
6,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 0 / 1
9,653
644
6,567
8,757
6,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
6 / 5 / 6
7,812
521
8,412
7,478
2,466
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
IhxrmIess
Danzaburou
14
6 / 3 / 4
8,173
545
8,729
10,999
3,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
6,992
466
4,445
9,098
2,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
KettlesKorn
Artemis
7
1 / 2 / 0
5,660
377
4,047
4,872
1,208
Cthulhu
godsleader98
Cthulhu
12
1 / 2 / 4
6,948
463
4,892
8,673
3,438
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
nickfrink
Bellona
5
0 / 11 / 1
4,934
329
1,332
11,223
5,140
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
theStimReaper
Zhong Kui
15
9 / 1 / 1
9,311
621
10,465
11,493
9,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
19
Kills
11
11
Deaths
20
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Tsukuyomi
Chaoticvidz
Tsukuyomi
2
3
4
1.33
W
1
0
8
5
W
4
0
1
4.5
W
6
5
6
1.8
W
Danzaburou
IhxrmIess
Danzaburou
6
3
4
2.67
L
Artemis
KettlesKorn
Artemis
1
2
0
0.5
L
Cthulhu
godsleader98
Cthulhu
1
2
4
1.5
L
Bellona
nickfrink
Bellona
0
11
1
0.05
L
Zhong Kui
theStimReaper
Zhong Kui
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,399
Damage
25,181
44,091
Taken
45,359
21,860
Mitigated
21,738
15,983
Healing
11,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,445
984
0
500
9,098
2,932
0
866
8,232
0
38,699
W
Tsukuyomi
Chaoticvidz
Tsukuyomi
2,522
278
0
3,366
9,615
3,150
678
2,584
6,881
0
44,988
W
3,169
762
1,951
2,670
7,242
6,176
261
2,308
4,909
14,238
0
W
6,567
2,233
0
3,576
8,757
6,258
1,540
2,346
6,311
0
64,724
W
8,412
552
0
0
7,478
2,466
45
3,555
3,723
40,679
0
W
Danzaburou
IhxrmIess
Danzaburou
8,729
6,144
0
4,420
10,999
3,810
394
4,039
6,910
0
56,690
L
Artemis
KettlesKorn
Artemis
4,047
1,594
0
1,789
4,872
1,208
0
1,135
3,737
0
23,419
L
Cthulhu
godsleader98
Cthulhu
4,892
755
282
2,780
8,673
3,438
132
3,816
4,857
22,968
0
L
Bellona
nickfrink
Bellona
1,332
425
0
52
11,223
5,140
42
2,375
8,848
0
7,073
L
Zhong Kui
theStimReaper
Zhong Kui
10,465
642
0
5,658
11,493
9,020
1,349
3,389
8,104
60,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,297
Gold Earned
33,845
410
Minions Killed
309
0
Camps Cleared
0
1,417,270
Distance Traveled
1,173,600
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,992
466
84
6
0
272,666
0
W
Tsukuyomi
8,072
538
84
6
0
298,026
1
W
Yemoja
7,587
506
19
1
0
260,487
3
W
Bellona
9,653
644
133
9
0
316,531
4
W
Janus
7,812
521
77
5
0
287,996
6
W
Danzaburou
8,173
545
97
6
0
254,230
2
L
Artemis
5,660
377
51
3
0
138,114
3
L
Cthulhu
6,948
463
46
3
0
273,662
5
L
Bellona
4,934
329
10
1
0
252,561
0
L
Zhong Kui
9,311
621
118
8
0
236,597
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role