Player Matchup

Cerberus
Cerberus
Gold I
Daak0
Cerberus
Gold I
Level 156
God Stats
2W - 5L
1,409 SR
Queue Stats
142W - 131L
1,681 MMR
Party 1
Guan Yu
Guan Yu
Platinum V
Grayyfull
Guan Yu
Platinum V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Fenrir
Fenrir
Platinum IV
Herlion
Fenrir
Platinum IV
Level 145
God Stats
2W - 3L
1,680 SR
Queue Stats
40W - 42L
1,647 MMR
Party 1
Poseidon
Poseidon
Silver I
MRnowere
Poseidon
Silver I
Level 79
God Stats
2W - 1L
1,546 SR
Queue Stats
4W - 3L
1,632 MMR
Solo
Medusa
Medusa
Gold III
平头白发披银风一生都在征战中
Medusa
Gold III
Level 156
God Stats
8W - 19L
1,419 SR
Queue Stats
633W - 610L
1,492 MMR
Party 4
Team Averages
Gold II
Gold II
Average Tier
Level 128
1,511 SR
1,590 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,627 SR
1,650 MMR
Ravana
Ravana
Gold II
Dexerios
Ravana
Gold II
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 47L
1,619 MMR
Party 3
Sun Wukong
Sun Wukong
Platinum III
NanoSmiteYT
Sun Wukong
Platinum III
Level 126
God Stats
5W - 5L
1,633 SR
Queue Stats
37W - 40L
1,714 MMR
Party 3
Jing Wei
Jing Wei
Gold II
RioCaRNaTE
Jing Wei
Gold II
Level 160
God Stats
1W - 1L
1,661 SR
Queue Stats
150W - 155L
1,672 MMR
Party 2
Scylla
Scylla
Gold II
Tankatos
Scylla
Gold II
Level 136
God Stats
3W - 4L
1,613 SR
Queue Stats
92W - 98L
1,567 MMR
Solo
Geb
Geb
Gold I
sonicfusion63
Geb
Gold I
Level 156
God Stats
15W - 13L
1,727 SR
Queue Stats
263W - 251L
1,677 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Daak0
Cerberus
19
7 / 6 / 13
13,125
486
19,123
29,825
30,497
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
Grayyfull
Guan Yu
18
0 / 6 / 13
11,964
443
14,423
29,162
36,200
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Herlion
Fenrir
20
11 / 6 / 11
14,109
523
19,752
25,065
21,056
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Poseidon
MRnowere
Poseidon
19
5 / 7 / 8
13,058
484
17,067
15,102
5,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
5 / 6 / 8
14,065
521
19,080
25,148
10,668
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
ApolloNemesisTiamatDanzaburouSet

VS

Bans
TsukuyomiHeimdallrAo KuangCupidChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Dexerios
Ravana
19
4 / 7 / 10
12,806
474
12,876
19,546
11,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
NanoSmiteYT
Sun Wukong
20
5 / 5 / 8
14,256
528
21,560
29,013
27,811
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
RioCaRNaTE
Jing Wei
20
8 / 7 / 7
14,084
522
18,021
20,443
7,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Tankatos
Scylla
20
10 / 7 / 5
15,065
558
26,133
19,759
6,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 2 / 19
12,871
477
12,416
29,231
29,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
80
28
Kills
31
31
Deaths
28
53
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Daak0
Cerberus
7
6
13
2.25
W
Ravana
Dexerios
Ravana
4
7
10
1.29
L
Guan Yu
Grayyfull
Guan Yu
0
6
13
1.08
L
Fenrir
Herlion
Fenrir
11
6
11
2.75
L
Poseidon
MRnowere
Poseidon
5
7
8
1.29
W
Sun Wukong
NanoSmiteYT
Sun Wukong
5
5
8
1.8
W
Jing Wei
RioCaRNaTE
Jing Wei
8
7
7
1.64
W
Scylla
Tankatos
Scylla
10
7
5
1.79
W
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,445
Damage
91,006
124,302
Taken
117,992
103,515
Mitigated
83,059
39,247
Healing
31,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Daak0
Cerberus
19,123
645
643
5,113
29,825
30,497
110
11,360
18,265
48,703
0
W
Ravana
Dexerios
Ravana
12,876
2,427
0
4,027
19,546
11,951
653
5,505
13,912
0
96,315
L
Guan Yu
Grayyfull
Guan Yu
14,423
2,767
4,988
11,436
29,162
36,200
39
3,866
25,221
0
81,066
L
Fenrir
Herlion
Fenrir
19,752
4,977
0
4,799
25,065
21,056
156
8,876
15,843
0
97,608
L
Poseidon
MRnowere
Poseidon
17,067
1,412
0
735
15,102
5,094
311
7,275
7,621
87,606
0
W
Sun Wukong
NanoSmiteYT
Sun Wukong
21,560
4,276
0
10,892
29,013
27,811
1,579
8,241
20,474
0
95,599
W
Jing Wei
RioCaRNaTE
Jing Wei
18,021
13,997
0
6,399
20,443
7,365
2,174
3,787
16,630
0
106,588
W
Scylla
Tankatos
Scylla
26,133
2,584
385
4,191
19,759
6,152
1,058
8,281
11,072
128,414
0
W
12,416
2,058
0
5,761
29,231
29,780
410
9,039
19,714
34,730
0
L
19,080
12,019
0
11,533
25,148
10,668
1,764
6,303
18,803
0
117,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,321
Gold Earned
69,082
655
Minions Killed
657
0
Camps Cleared
0
2,508,831
Distance Traveled
2,679,224
29
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,125
486
62
2
0
499,515
8
W
Ravana
12,806
474
120
4
0
535,463
7
L
Guan Yu
11,964
443
131
5
0
501,204
5
L
Fenrir
14,109
523
135
5
0
551,080
4
L
Poseidon
13,058
484
156
6
0
495,441
3
W
Sun Wukong
14,256
528
152
6
0
484,695
5
W
Jing Wei
14,084
522
152
6
0
465,723
8
W
Scylla
15,065
558
206
8
0
470,871
7
W
Geb
12,871
477
27
1
0
722,472
12
L
Medusa
14,065
521
171
6
0
461,591
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role