Player Matchup

Anubis
Anubis
Gold II
Bolevshik
Anubis
Gold II
Level 133
God Stats
8W - 10L
1,730 SR
Queue Stats
227W - 212L
1,374 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
ComradeZlad
Zhong Kui
Gold IV
Level 99
God Stats
9W - 10L
1,605 SR
Queue Stats
116W - 121L
1,346 MMR
Solo
Ravana
Ravana
Bronze III
Stickman018
Ravana
Bronze III
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,403 MMR
Party 1
Achilles
Achilles
Silver II
SufficientWins
Achilles
Silver II
Level 89
God Stats
6W - 2L
1,449 SR
Queue Stats
46W - 43L
1,360 MMR
Party 1
Heimdallr
Heimdallr
Gold V
WaveWolf
Heimdallr
Gold V
Level 106
God Stats
6W - 4L
1,499 SR
Queue Stats
69W - 68L
1,383 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 100
1,557 SR
1,373 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 133
1,551 SR
1,374 MMR
Nemesis
Nemesis
Gold IV
ChicknLegs
Nemesis
Gold IV
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
95W - 94L
1,409 MMR
Solo
Tyr
Tyr
Bronze IV
Jorlian
Tyr
Bronze IV
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,410 MMR
Solo
Terra
Terra
Silver V
MrSexopants
Terra
Silver V
Level 158
God Stats
32W - 26L
1,461 SR
Queue Stats
51W - 48L
1,381 MMR
Party 2
Thoth
Thoth
Gold V
amasatas
Thoth
Gold V
Level 155
God Stats
28W - 19L
1,715 SR
Queue Stats
161W - 194L
1,424 MMR
Solo
Danzaburou
Danzaburou
Silver I
ireallylikesatan
Danzaburou
Silver I
Level 118
God Stats
2W - 3L
1,577 SR
Queue Stats
76W - 75L
1,246 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bolevshik
Anubis
20
12 / 4 / 10
15,715
561
23,871
20,662
10,650
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
ComradeZlad
Zhong Kui
20
7 / 2 / 16
14,832
530
22,380
22,941
30,599
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
20
4 / 4 / 20
14,315
511
13,165
15,148
12,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
20
5 / 3 / 11
14,814
529
25,441
29,866
38,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
WaveWolf
Heimdallr
20
3 / 3 / 12
14,924
533
17,461
19,806
10,006
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
TsukuyomiPersephoneGuan YuCu ChulainnTiamat

VS

Bans
SetSobekApolloSun WukongCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChicknLegs
Nemesis
19
2 / 8 / 6
12,257
438
9,011
26,780
10,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tyr
20
4 / 6 / 6
13,836
494
15,459
30,612
33,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
2 / 6 / 6
12,530
448
11,794
26,541
31,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
amasatas
Thoth
19
2 / 8 / 3
12,775
456
14,811
20,891
7,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
ireallylikesatan
Danzaburou
20
6 / 3 / 6
16,604
593
19,729
24,266
13,130
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
43
31
Kills
16
16
Deaths
31
69
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anubis
Bolevshik
Anubis
12
4
10
4.25
L
Nemesis
ChicknLegs
Nemesis
2
8
6
0.63
W
Zhong Kui
ComradeZlad
Zhong Kui
7
2
16
7.5
L
Tyr
4
6
6
1.17
L
2
6
6
0.83
W
Ravana
4
4
20
3.5
W
Achilles
5
3
11
3.5
W
Heimdallr
WaveWolf
Heimdallr
3
3
12
3
L
Thoth
amasatas
Thoth
2
8
3
0.44
L
Danzaburou
ireallylikesatan
Danzaburou
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,318
Damage
70,804
108,423
Taken
129,090
102,185
Mitigated
97,392
39,811
Healing
36,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Bolevshik
Anubis
23,871
1,593
0
9,081
20,662
10,650
3,134
8,686
11,625
126,162
0
L
Nemesis
ChicknLegs
Nemesis
9,011
3,947
0
3,815
26,780
10,766
488
11,357
15,423
0
86,184
W
Zhong Kui
ComradeZlad
Zhong Kui
22,380
1,897
0
7,509
22,941
30,599
816
7,111
15,430
58,610
0
L
Tyr
15,459
1,943
0
8,888
30,612
33,716
592
8,868
21,744
0
89,329
L
11,794
311
2,441
5,406
26,541
31,902
0
11,397
15,144
30,058
0
W
Ravana
13,165
3,564
0
4,039
15,148
12,317
0
3,531
11,458
0
102,664
W
Achilles
25,441
7,560
0
8,267
29,866
38,613
662
3,586
26,171
1,073
109,130
W
Heimdallr
WaveWolf
Heimdallr
17,461
8,885
0
10,915
19,806
10,006
3,158
2,598
17,134
0
140,431
L
Thoth
amasatas
Thoth
14,811
324
120
2,999
20,891
7,878
0
11,159
9,732
94,249
0
L
Danzaburou
ireallylikesatan
Danzaburou
19,729
9,648
0
13,145
24,266
13,130
2,127
4,454
19,812
0
141,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,600
Gold Earned
68,002
739
Minions Killed
721
0
Camps Cleared
0
2,614,279
Distance Traveled
2,577,147
36
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,715
561
196
7
0
469,515
0
L
Nemesis
12,257
438
132
5
0
538,873
8
W
Zhong Kui
14,832
530
59
2
0
526,616
8
L
Tyr
13,836
494
165
6
0
536,700
3
L
Terra
12,530
448
38
1
0
538,505
15
W
Ravana
14,315
511
127
5
0
585,623
13
W
Achilles
14,814
529
151
5
0
548,297
5
W
Heimdallr
14,924
533
206
7
0
484,228
10
L
Thoth
12,775
456
163
6
0
463,016
7
L
Danzaburou
16,604
593
223
8
0
500,053
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role