Player Matchup

Kukulkan
Kukulkan
Astati6915
Kukulkan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,789 Elo+
Solo
Da Ji
Da Ji
HotMuffins75
Da Ji
Level 29
God Stats
66W - 41L
1,680 SR
Queue Stats
119W - 96L
1,614 Elo+
Party 2
Zeus
Zeus
Moshology
Zeus
Level 41
God Stats
3W - 8L
1,544 SR
Queue Stats
38W - 48L
1,384 Elo+
Party 1
Amaterasu
Amaterasu
SupremeKhai
Amaterasu
Level 26
God Stats
27W - 18L
1,697 SR
Queue Stats
102W - 92L
1,622 Elo+
Party 2
Nemesis
Nemesis
xDeScRimiNaTi0N
Nemesis
Level 20
God Stats
3W - 3L
1,500 SR
Queue Stats
29W - 24L
1,226 Elo+
Party 1
Team Averages
Level 29
1,584 SR
1,527 Elo+

VS

Team Averages
Level 15
1,507 SR
1,470 Elo+
Merlin
Merlin
Amunra958358
Merlin
Level 7
God Stats
10W - 5L
1,561 SR
Queue Stats
13W - 14L
1,466 Elo+
Solo
Bellona
Bellona
Captain_Trostle
Bellona
Level 27
God Stats
5W - 6L
1,386 SR
Queue Stats
364W - 371L
1,514 Elo+
Party 3
Zeus
Zeus
Fabio12in
Zeus
Level 23
God Stats
58W - 23L
1,586 SR
Queue Stats
205W - 172L
1,565 Elo+
Party 3
Jormungandr
Jormungandr
sGxExaltedxX
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,303 Elo+
Solo
Cthulhu
Cthulhu
tje24
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Astati6915
Kukulkan
20
11 / 0 / 21
12,917
1,174
20,432
4,172
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
9 / 1 / 22
12,488
1,135
14,245
8,583
3,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
19
7 / 2 / 15
11,532
1,048
20,045
9,300
3,306
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
SupremeKhai
Amaterasu
19
10 / 0 / 18
13,051
1,186
10,636
10,144
4,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
9 / 3 / 24
11,732
1,067
16,510
14,379
5,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

252

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
2 / 9 / 1
10,103
918
6,124
13,421
4,733
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
1 / 12 / 4
10,983
998
9,386
23,498
12,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
16
2 / 9 / 3
10,249
932
15,707
19,458
5,881
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
sGxExaltedxX
Jormungandr
14
1 / 7 / 0
9,085
826
2,776
11,290
5,954
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
tje24
Cthulhu
16
0 / 10 / 4
9,594
872
7,373
19,805
13,107
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
18
46
Kills
6
6
Deaths
47
100
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
9
1
0.28
W
Kukulkan
Astati6915
Kukulkan
11
0
21
21.5
L
1
12
4
0.25
L
Zeus
2
9
3
0.39
W
9
1
22
20
W
Zeus
7
2
15
7.25
W
Amaterasu
SupremeKhai
Amaterasu
10
0
18
19
L
Jormungandr
sGxExaltedxX
Jormungandr
1
7
0
0.14
L
Cthulhu
tje24
Cthulhu
0
10
4
0.2
W
9
3
24
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,868
Damage
41,366
46,578
Taken
87,472
19,265
Mitigated
42,169
6,368
Healing
4,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
6,124
130
0
90
13,421
4,733
0
6,290
6,931
20,455
0
W
Kukulkan
Astati6915
Kukulkan
20,432
2,447
0
0
4,172
1,722
0
1,862
2,310
47,476
0
L
9,386
3,450
0
752
23,498
12,494
0
10,387
12,967
0
50,440
L
Zeus
15,707
2,282
482
2,856
19,458
5,881
0
7,795
11,455
35,023
0
W
14,245
4,358
0
616
8,583
3,459
0
4,463
4,120
0
19,123
W
Zeus
20,045
3,869
248
1,056
9,300
3,306
0
7,629
1,671
48,185
0
W
Amaterasu
SupremeKhai
Amaterasu
10,636
7,121
0
4,086
10,144
4,953
0
7,500
2,644
0
21,973
L
Jormungandr
sGxExaltedxX
Jormungandr
2,776
874
0
0
11,290
5,954
0
6,241
4,795
5,725
0
L
Cthulhu
tje24
Cthulhu
7,373
668
0
226
19,805
13,107
0
8,832
10,847
19,667
0
W
16,510
7,608
0
362
14,379
5,825
0
10,526
3,853
0
22,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,720
Gold Earned
50,014
190
Minions Killed
181
10
Camps Cleared
3
1,085,200
Distance Traveled
791,090
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,103
918
25
2
2
169,525
0
W
Kukulkan
12,917
1,174
99
9
2
210,715
0
L
Bellona
10,983
998
100
9
1
178,614
0
L
Zeus
10,249
932
25
2
0
176,085
0
W
Da Ji
12,488
1,135
3
0
1
224,855
0
W
Zeus
11,532
1,048
62
6
1
151,024
1
W
Amaterasu
13,051
1,186
14
1
5
238,777
0
L
Jormungandr
9,085
826
3
0
0
111,848
2
L
Cthulhu
9,594
872
28
3
0
155,018
0
W
Nemesis
11,732
1,067
12
1
1
259,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role