Player Matchup

Ymir
Ymir
Doltias
Ymir
Level 12
God Stats
15W - 17L
1,111 SR
Queue Stats
27W - 42L
1,092 Elo+
Party 2
Kukulkan
Kukulkan
Hellkaiser1008
Kukulkan
Level 15
God Stats
1W - 5L
1,136 SR
Queue Stats
13W - 21L
1,067 Elo+
Party 2
Izanami
Izanami
ItIsJynx
Izanami
Level 22
God Stats
2W - 2L
1,630 SR
Queue Stats
2W - 5L
1,399 Elo+
Solo
Baba Yaga
Baba Yaga
JohnFderick
Baba Yaga
Level 15
God Stats
54W - 48L
1,204 SR
Queue Stats
74W - 93L
1,188 Elo+
Party 2
Jing Wei
Jing Wei
NatureVixenx
Jing Wei
Level 17
God Stats
30W - 38L
1,430 SR
Queue Stats
388W - 395L
1,482 Elo+
Solo
Team Averages
Level 16
1,302 SR
1,245 Elo+

VS

Team Averages
Level 26
1,485 SR
1,349 Elo+
Merlin
Merlin
Hammlet98
Merlin
Level 28
God Stats
15W - 18L
1,542 SR
Queue Stats
299W - 359L
1,356 Elo+
Party 1
Danzaburou
Danzaburou
Johnny_Deep4real
Danzaburou
Level 27
God Stats
52W - 55L
1,512 SR
Queue Stats
80W - 93L
1,435 Elo+
Solo
Sun Wukong
Sun Wukong
SonOfAShepherd1
Sun Wukong
Level 17
God Stats
24W - 36L
1,423 SR
Queue Stats
144W - 172L
1,328 Elo+
Party 1
Terra
Terra
cuck4ever
Terra
Level 27
God Stats
53W - 34L
1,578 SR
Queue Stats
215W - 267L
1,364 Elo+
Party 1
Arachne
Arachne
lebolili
Arachne
Level 29
God Stats
31W - 44L
1,374 SR
Queue Stats
289W - 351L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Doltias
Ymir
20
2 / 3 / 20
15,630
868
13,149
30,988
50,365
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kukulkan
20
8 / 6 / 16
16,928
940
36,219
24,302
12,384
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
ItIsJynx
Izanami
20
17 / 8 / 11
19,247
1,069
76,984
37,409
17,130
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
JohnFderick
Baba Yaga
20
3 / 4 / 24
16,426
913
23,462
16,105
15,949
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
NatureVixenx
Jing Wei
20
1 / 4 / 20
15,338
852
13,440
20,926
10,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Team 1 Tickets

0

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hammlet98
Merlin
20
4 / 6 / 12
16,324
907
26,907
27,076
16,029
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
Johnny_Deep4real
Danzaburou
20
9 / 9 / 10
17,597
978
44,876
35,873
20,681
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
SonOfAShepherd1
Sun Wukong
20
4 / 1 / 18
16,505
917
22,198
40,407
34,841
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Terra
cuck4ever
Terra
20
4 / 3 / 14
15,885
883
7,805
32,749
42,638
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
lebolili
Arachne
20
4 / 12 / 13
16,387
910
22,619
35,776
20,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
92
31
Kills
25
25
Deaths
31
91
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Ymir
Doltias
Ymir
2
3
20
4
W
Merlin
Hammlet98
Merlin
4
6
12
1.67
L
Kukulkan
8
6
16
2.67
L
Izanami
ItIsJynx
Izanami
17
8
11
2.81
L
Baba Yaga
JohnFderick
Baba Yaga
3
4
24
3.75
W
Danzaburou
Johnny_Deep4real
Danzaburou
9
9
10
1.56
L
Jing Wei
NatureVixenx
Jing Wei
1
4
20
2.75
W
Sun Wukong
SonOfAShepherd1
Sun Wukong
4
1
18
13
W
Terra
cuck4ever
Terra
4
3
14
3.67
W
Arachne
lebolili
Arachne
4
12
13
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

163,254
Damage
124,405
129,730
Taken
171,881
106,027
Mitigated
134,720
22,706
Healing
32,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Doltias
Ymir
13,149
1,974
677
2,946
30,988
50,365
0
9,525
21,463
36,818
0
W
Merlin
Hammlet98
Merlin
26,907
2,231
0
1,072
27,076
16,029
0
12,359
14,717
80,959
0
L
Kukulkan
36,219
2,079
292
3,075
24,302
12,384
0
5,235
19,067
65,944
0
L
Izanami
ItIsJynx
Izanami
76,984
70,377
561
8,479
37,409
17,130
0
10,524
26,885
0
131,545
L
Baba Yaga
JohnFderick
Baba Yaga
23,462
2,913
0
4,146
16,105
15,949
0
4,022
12,083
55,871
0
W
Danzaburou
Johnny_Deep4real
Danzaburou
44,876
25,020
0
5,873
35,873
20,681
0
17,781
18,092
0
79,942
L
Jing Wei
NatureVixenx
Jing Wei
13,440
9,140
0
2,530
20,926
10,199
0
5,533
15,393
0
33,101
W
Sun Wukong
SonOfAShepherd1
Sun Wukong
22,198
4,547
0
967
40,407
34,841
0
14,161
26,246
127
42,140
W
Terra
cuck4ever
Terra
7,805
586
11,456
5,474
32,749
42,638
0
18,169
14,580
19,918
0
W
Arachne
lebolili
Arachne
22,619
18,735
0
8,112
35,776
20,531
0
10,360
25,416
0
41,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,569
Gold Earned
82,698
407
Minions Killed
310
5
Camps Cleared
5
1,506,565
Distance Traveled
1,744,684
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
15,630
868
65
4
0
290,326
0
W
Merlin
16,324
907
133
7
3
324,849
0
L
Kukulkan
16,928
940
70
4
2
270,170
0
L
Izanami
19,247
1,069
139
8
2
304,008
0
L
Baba Yaga
16,426
913
80
4
0
271,175
0
W
Danzaburou
17,597
978
67
4
0
286,081
0
L
Jing Wei
15,338
852
53
3
1
370,886
0
W
Sun Wukong
16,505
917
47
3
2
378,151
0
W
Terra
15,885
883
16
1
0
372,844
0
W
Arachne
16,387
910
47
3
0
382,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role