Player Matchup

Cthulhu
Cthulhu
FeloniousDust
Cthulhu
Level 27
God Stats
5W - 4L
1,500 SR
Queue Stats
52W - 45L
1,491 Elo+
Party 1
Guan Yu
Guan Yu
JuicyG3RMS
Guan Yu
Level 108
God Stats
9W - 2L
1,641 SR
Queue Stats
374W - 354L
1,512 Elo+
Party 1
Artemis
Artemis
MephistophelesXP
Artemis
Level 105
God Stats
11W - 9L
1,473 SR
Queue Stats
331W - 284L
1,535 Elo+
Party 1
Pele
Pele
Nymeriaov
Pele
Level 101
God Stats
10W - 7L
1,607 SR
Queue Stats
249W - 210L
1,557 Elo+
Solo
Tiamat
Tiamat
bilboswaggins65
Tiamat
Level 89
God Stats
29W - 23L
1,662 SR
Queue Stats
127W - 116L
1,545 Elo+
Party 1
Team Averages
Level 86
1,576 SR
1,528 Elo+

VS

Team Averages
Level 99
1,498 SR
1,546 Elo+
Amaterasu
Amaterasu
Final Bagel
Amaterasu
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Maple Daddy
Ao Kuang
Level 126
God Stats
2W - 2L
1,338 SR
Queue Stats
32W - 22L
1,493 Elo+
Party 2
Hachiman
Hachiman
Mushking
Hachiman
Level 17
God Stats
20W - 27L
1,623 SR
Queue Stats
252W - 249L
1,566 Elo+
Party 3
Hercules
Hercules
sparton jorge
Hercules
Level 124
God Stats
3W - 4L
1,745 SR
Queue Stats
191W - 169L
1,587 Elo+
Party 3
Ra
Ra
ubledavid
Ra
Level 89
God Stats
1W - 4L
1,283 SR
Queue Stats
183W - 160L
1,584 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
1 / 4 / 11
13,122
452
13,824
22,013
20,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
JuicyG3RMS
Guan Yu
20
9 / 2 / 9
15,189
524
19,150
17,840
20,425
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
3 / 3 / 7
14,087
486
17,344
16,239
7,747
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
20
7 / 2 / 10
15,415
532
18,976
24,247
13,238
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
10 / 4 / 8
16,209
559
22,666
17,636
12,553
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Final Bagel
Amaterasu
20
2 / 10 / 2
13,456
464
6,880
28,901
22,362
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ao Kuang
Maple Daddy
Ao Kuang
20
9 / 8 / 0
13,963
481
14,913
28,176
11,437
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Mushking
Hachiman
19
2 / 3 / 2
12,392
427
8,740
14,862
5,817
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
sparton jorge
Hercules
18
0 / 3 / 7
12,855
443
12,360
32,507
30,388
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
2 / 6 / 2
11,501
397
10,976
15,724
6,441
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
28
30
Kills
15
15
Deaths
30
45
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
4
11
1.63
L
Amaterasu
Final Bagel
Amaterasu
2
10
2
0.3
W
Guan Yu
JuicyG3RMS
Guan Yu
9
2
9
6.75
L
Ao Kuang
Maple Daddy
Ao Kuang
9
8
0
1.13
W
3
3
7
2.17
L
Hachiman
Mushking
Hachiman
2
3
2
1
W
Pele
7
2
10
6
W
10
4
8
3.5
L
Hercules
sparton jorge
Hercules
0
3
7
1.17
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,960
Damage
53,869
97,975
Taken
120,170
74,875
Mitigated
76,445
28,178
Healing
38,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
13,824
1,246
477
2,819
22,013
20,912
303
8,974
13,039
42,649
0
L
Amaterasu
Final Bagel
Amaterasu
6,880
2,404
0
6,953
28,901
22,362
1,278
8,707
19,369
0
77,874
W
Guan Yu
JuicyG3RMS
Guan Yu
19,150
2,523
1,160
3,736
17,840
20,425
3,742
4,856
12,984
0
66,794
L
Ao Kuang
Maple Daddy
Ao Kuang
14,913
3,418
0
8,014
28,176
11,437
800
7,639
20,005
96,697
0
W
17,344
7,744
0
3,977
16,239
7,747
10,500
4,732
11,427
0
115,883
L
Hachiman
Mushking
Hachiman
8,740
3,839
0
4,708
14,862
5,817
554
3,525
11,257
0
89,926
W
Pele
18,976
4,716
0
10,806
24,247
13,238
1,476
2,678
21,569
0
130,130
W
22,666
4,094
56
5,147
17,636
12,553
1,575
4,569
13,067
87,422
0
L
Hercules
sparton jorge
Hercules
12,360
3,966
0
13,239
32,507
30,388
0
10,656
21,231
0
43,707
L
10,976
443
1,301
3,854
15,724
6,441
0
4,843
10,602
95,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,022
Gold Earned
64,167
653
Minions Killed
686
0
Camps Cleared
0
2,773,184
Distance Traveled
2,556,881
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,122
452
40
1
0
582,344
2
L
Amaterasu
13,456
464
149
5
0
441,641
0
W
Guan Yu
15,189
524
121
4
0
606,732
1
L
Ao Kuang
13,963
481
154
5
0
472,939
0
W
Artemis
14,087
486
154
5
0
510,035
4
L
Hachiman
12,392
427
159
5
0
482,750
0
W
Pele
15,415
532
159
5
0
540,375
1
W
Tiamat
16,209
559
179
6
0
533,698
1
L
Hercules
12,855
443
61
2
0
561,870
0
L
Ra
11,501
397
163
6
0
597,681
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role