Player Matchup

Vamana
Vamana
Silver I
M0oRii
Vamana
Silver I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver V
Pdood
Nemesis
Silver V
Level 153
God Stats
9W - 12L
1,891 SR
Queue Stats
107W - 115L
1,166 MMR
Solo
Anhur
Anhur
Silver I
SaitanX
Anhur
Silver I
Level 160
God Stats
1W - 3L
1,773 SR
Queue Stats
1,530W - 1,552L
1,112 MMR
Solo
Cthulhu
Cthulhu
Bronze III
SteerableRug7
Cthulhu
Bronze III
Level 69
God Stats
0W - 2L
1,470 SR
Queue Stats
10W - 28L
1,119 MMR
Solo
Scylla
Scylla
Silver II
TheShadowSA
Scylla
Silver II
Level 48
God Stats
0W - 7L
1,284 SR
Queue Stats
69W - 81L
1,120 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,584 SR
1,203 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 146
1,579 SR
1,127 MMR
Yemoja
Yemoja
Silver I
JulyEstrella
Yemoja
Silver I
Level 125
God Stats
11W - 10L
1,758 SR
Queue Stats
148W - 143L
1,096 MMR
Solo
Cabrakan
Cabrakan
Gold V
SATCHM03
Cabrakan
Gold V
Level 151
God Stats
14W - 11L
1,484 SR
Queue Stats
279W - 267L
1,168 MMR
Solo
Eset
Eset
Silver I
XxZarre
Eset
Silver I
Level 160
God Stats
4W - 4L
1,417 SR
Queue Stats
711W - 746L
1,174 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
knife321
Ah Muzen Cab
Silver III
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 98L
1,097 MMR
Solo
Guan Yu
Guan Yu
Gold V
zMuse
Guan Yu
Gold V
Level 152
God Stats
6W - 4L
1,738 SR
Queue Stats
361W - 373L
1,100 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
M0oRii
Vamana
18
0 / 5 / 3
11,608
484
12,278
28,317
21,818
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Pdood
Nemesis
18
4 / 10 / 8
11,809
492
13,077
22,073
9,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
SaitanX
Anhur
17
1 / 7 / 0
10,600
442
5,676
18,625
6,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
16
1 / 7 / 1
9,348
390
8,654
20,457
17,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
17
7 / 6 / 2
11,450
477
22,375
15,581
5,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ApolloDanzaburouTiamatNu WaAthena

VS

Bans
SetCupidTsukuyomiKumbhakarnaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
3 / 2 / 17
12,112
505
6,200
19,309
21,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cabrakan
SATCHM03
Cabrakan
20
16 / 2 / 6
14,913
621
26,898
26,974
21,256
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eset
XxZarre
Eset
20
6 / 6 / 15
14,534
606
21,761
16,754
8,630
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ah Muzen Cab
knife321
Ah Muzen Cab
20
6 / 2 / 9
14,140
589
18,393
18,539
10,632
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
zMuse
Guan Yu
20
3 / 1 / 7
14,228
593
9,310
16,479
21,072
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
88
13
Kills
34
35
Deaths
13
14
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Yemoja
3
2
17
5.75
L
Vamana
M0oRii
Vamana
0
5
3
0.3
L
Nemesis
Pdood
Nemesis
4
10
8
0.8
W
Cabrakan
SATCHM03
Cabrakan
16
2
6
9.5
L
Anhur
SaitanX
Anhur
1
7
0
0.14
L
Cthulhu
1
7
1
0.21
L
Scylla
7
6
2
1.33
W
Eset
XxZarre
Eset
6
6
15
2.25
W
Ah Muzen Cab
knife321
Ah Muzen Cab
6
2
9
5.25
W
Guan Yu
zMuse
Guan Yu
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,060
Damage
82,562
105,053
Taken
98,055
60,655
Mitigated
83,258
20,814
Healing
52,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
6,200
1,396
4,636
6,000
19,309
21,668
675
7,776
11,277
25,866
0
L
Vamana
M0oRii
Vamana
12,278
5,306
0
8,961
28,317
21,818
181
15,416
12,901
0
94,970
L
Nemesis
Pdood
Nemesis
13,077
5,998
0
2,186
22,073
9,595
13
10,782
11,291
0
92,401
W
Cabrakan
SATCHM03
Cabrakan
26,898
2,417
350
9,650
26,974
21,256
513
12,247
14,391
113,190
0
L
Anhur
SaitanX
Anhur
5,676
2,223
0
3,416
18,625
6,631
1,199
5,835
12,790
0
69,506
L
Cthulhu
8,654
201
518
2,737
20,457
17,415
0
12,198
8,134
44,592
0
L
Scylla
22,375
1,147
0
2,996
15,581
5,196
0
10,628
4,953
73,780
0
W
Eset
XxZarre
Eset
21,761
1,661
2,721
6,107
16,754
8,630
58
7,720
8,761
104,065
0
W
Ah Muzen Cab
knife321
Ah Muzen Cab
18,393
10,785
0
9,807
18,539
10,632
6,816
5,008
13,399
0
121,509
W
Guan Yu
zMuse
Guan Yu
9,310
2,334
3,628
9,411
16,479
21,072
2,160
1,167
15,312
0
96,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,815
Gold Earned
69,927
661
Minions Killed
710
0
Camps Cleared
0
2,150,191
Distance Traveled
2,357,549
41
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,112
505
28
1
0
437,373
6
L
Vamana
11,608
484
183
8
0
418,031
3
L
Nemesis
11,809
492
133
6
0
471,161
7
W
Cabrakan
14,913
621
120
5
0
506,847
1
L
Anhur
10,600
442
145
6
0
375,405
11
L
Cthulhu
9,348
390
73
3
0
439,858
8
L
Scylla
11,450
477
127
5
0
445,736
12
W
Eset
14,534
606
179
7
0
434,293
10
W
Ah Muzen Cab
14,140
589
180
8
0
491,972
5
W
Guan Yu
14,228
593
203
8
0
487,064
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role