Player Matchup

Fenrir
Fenrir
PietraFL
Fenrir
Level 19
God Stats
14W - 13L
1,473 SR
Queue Stats
82W - 96L
1,225 Elo+
Party 1
Izanami
Izanami
Yung_Shiva21
Izanami
Level 29
God Stats
9W - 6L
1,607 SR
Queue Stats
39W - 28L
1,388 Elo+
Solo
King Arthur
King Arthur
ghost_sshooter
King Arthur
Level 18
God Stats
10W - 17L
1,398 SR
Queue Stats
56W - 81L
1,215 Elo+
Party 1
Cthulhu
Cthulhu
vargas1738
Cthulhu
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
84W - 97L
1,275 Elo+
Solo
Anubis
Anubis
xHOODIEx60
Anubis
Level 27
God Stats
2W - 1L
1,233 SR
Queue Stats
45W - 53L
1,406 Elo+
Solo
Team Averages
Level 24
1,442 SR
1,302 Elo+

VS

Team Averages
Level 19
1,445 SR
1,219 Elo+
Achilles
Achilles
Bring_BackPluto
Achilles
Level 4
God Stats
4W - 3L
1,735 SR
Queue Stats
183W - 185L
1,179 Elo+
Solo
Zeus
Zeus
Evox1
Zeus
Level 27
God Stats
38W - 44L
1,323 SR
Queue Stats
319W - 506L
1,144 Elo+
Solo
Artemis
Artemis
avtomatae2046
Artemis
Level 16
God Stats
1W - 3L
1,388 SR
Queue Stats
2W - 6L
1,198 Elo+
Solo
Serqet
Serqet
dakotalanglois
Serqet
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 65L
1,242 Elo+
Solo
Loki
Loki
theoryofwrath
Loki
Level 26
God Stats
4W - 5L
1,278 SR
Queue Stats
45W - 49L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
PietraFL
Fenrir
16
3 / 5 / 7
11,913
441
10,188
18,892
8,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Yung_Shiva21
Izanami
20
10 / 5 / 3
14,813
549
18,969
15,878
9,051
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
ghost_sshooter
King Arthur
15
1 / 4 / 1
11,098
411
4,029
16,434
9,659
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
vargas1738
Cthulhu
17
4 / 9 / 15
13,095
485
10,391
22,882
17,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Anubis
xHOODIEx60
Anubis
20
11 / 4 / 4
14,564
539
14,538
14,823
7,768
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
12 / 4 / 4
14,563
539
21,954
29,064
21,889
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zeus
Evox1
Zeus
15
0 / 11 / 3
9,943
368
4,111
12,770
3,764
Artemis
16
1 / 7 / 4
9,940
368
4,940
11,367
5,761
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 5 / 4
12,065
447
7,958
19,909
9,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
7 / 4 / 8
13,159
487
20,469
16,134
9,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
50
29
Kills
27
27
Deaths
31
30
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Achilles
12
4
4
3.5
L
Zeus
Evox1
Zeus
0
11
3
0.14
W
Fenrir
PietraFL
Fenrir
3
5
7
1.3
W
Izanami
Yung_Shiva21
Izanami
10
5
3
2.3
L
Artemis
1
7
4
0.43
L
7
5
4
1.8
W
King Arthur
ghost_sshooter
King Arthur
1
4
1
0.38
L
7
4
8
2.75
W
Cthulhu
vargas1738
Cthulhu
4
9
15
1.28
W
Anubis
xHOODIEx60
Anubis
11
4
4
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,115
Damage
59,432
88,909
Taken
89,244
51,525
Mitigated
49,959
14,213
Healing
16,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
21,954
9,585
0
6,992
29,064
21,889
0
7,637
21,202
0
138,624
L
Zeus
Evox1
Zeus
4,111
258
0
0
12,770
3,764
231
3,277
9,343
46,307
0
W
Fenrir
PietraFL
Fenrir
10,188
3,129
0
1,593
18,892
8,034
0
679
18,112
0
67,520
W
Izanami
Yung_Shiva21
Izanami
18,969
13,707
0
2,161
15,878
9,051
10,451
1,262
14,097
0
100,239
L
Artemis
4,940
1,977
0
382
11,367
5,761
0
5,963
5,256
0
27,024
L
7,958
2,222
113
2,070
19,909
9,164
56
2,952
16,932
0
54,687
W
King Arthur
ghost_sshooter
King Arthur
4,029
604
0
1,295
16,434
9,659
1,082
1,101
14,349
162
43,284
L
20,469
5,107
696
6,081
16,134
9,381
0
4,389
11,582
0
82,978
W
Cthulhu
vargas1738
Cthulhu
10,391
1,105
748
2,271
22,882
17,013
170
663
21,392
36,931
0
W
Anubis
xHOODIEx60
Anubis
14,538
809
0
6,145
14,823
7,768
931
406
14,061
58,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,483
Gold Earned
59,670
481
Minions Killed
540
0
Camps Cleared
0
2,176,059
Distance Traveled
2,207,080
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
14,563
539
199
7
0
464,655
1
L
Zeus
9,943
368
80
3
0
336,790
0
W
Fenrir
11,913
441
81
3
0
534,938
0
W
Izanami
14,813
549
179
7
0
416,459
0
L
Artemis
9,940
368
47
2
0
361,979
3
L
Serqet
12,065
447
100
4
0
512,113
3
W
King Arthur
11,098
411
70
3
0
394,083
0
L
Loki
13,159
487
114
4
0
531,543
0
W
Cthulhu
13,095
485
52
2
0
431,155
0
W
Anubis
14,564
539
99
4
0
399,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role