Player Matchup

Cerberus
Cerberus
BOW2MEMLKn
Cerberus
Level 85
God Stats
0W - 1L
1,648 SR
Queue Stats
58W - 25L
1,845 Elo+
Party 2
Fenrir
Fenrir
BoJimmyJangles
Fenrir
Level 13
God Stats
1W - 4L
1,650 SR
Queue Stats
1W - 4L
1,719 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
CarryMyBag
Ah Muzen Cab
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 2
Team Averages
Level 41
1,599 SR
1,688 Elo+

VS

Team Averages
Level 60
1,546 SR
1,608 Elo+
Vulcan
Vulcan
DarkBliZZard420
Vulcan
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 26L
1,887 Elo+
Party 1
Danzaburou
Danzaburou
IDE28I
Danzaburou
Level 14
God Stats
11W - 3L
1,805 SR
Queue Stats
45W - 9L
1,805 Elo+
Party 1
Fenrir
Fenrir
SupremeDaddy22
Fenrir
Level 44
God Stats
3W - 7L
1,334 SR
Queue Stats
3W - 12L
1,130 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BOW2MEMLKn
Cerberus
12
2 / 2 / 6
8,708
670
9,569
21,049
12,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
5 / 7 / 2
9,600
738
4,277
11,040
4,226
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
CarryMyBag
Ah Muzen Cab
11
3 / 7 / 4
8,858
681
9,443
13,869
5,050
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 11
10,096
777
13,532
8,386
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
IDE28I
Danzaburou
15
9 / 1 / 7
11,433
879
21,871
11,176
3,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 7 / 5
9,400
723
5,574
11,604
3,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
10
Kills
16
16
Deaths
10
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BOW2MEMLKn
Cerberus
2
2
6
2.5
L
5
7
2
0.86
L
Ah Muzen Cab
CarryMyBag
Ah Muzen Cab
3
7
4
0.71
W
3
2
11
4.25
W
Danzaburou
IDE28I
Danzaburou
9
1
7
12.5
W
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,289
Damage
40,977
45,958
Taken
31,166
21,482
Mitigated
9,285
10,183
Healing
11,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BOW2MEMLKn
Cerberus
9,569
270
0
7,212
21,049
12,206
234
6,304
14,745
35,707
0
L
4,277
796
0
123
11,040
4,226
0
3,533
7,507
0
17,426
L
Ah Muzen Cab
CarryMyBag
Ah Muzen Cab
9,443
2,452
0
2,848
13,869
5,050
650
3,771
10,098
0
36,006
W
13,532
3,911
0
2,651
8,386
2,488
1,208
1,848
6,388
54,105
0
W
Danzaburou
IDE28I
Danzaburou
21,871
12,438
0
6,460
11,176
3,530
1,737
2,352
8,608
0
65,606
W
5,574
760
412
1,733
11,604
3,267
249
4,663
6,505
0
18,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,166
Gold Earned
30,929
194
Minions Killed
198
0
Camps Cleared
0
746,530
Distance Traveled
774,879
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,708
670
83
6
0
280,407
3
L
Fenrir
9,600
738
32
2
0
243,364
0
L
Ah Muzen Cab
8,858
681
79
6
0
222,759
0
W
Vulcan
10,096
777
78
6
0
269,673
1
W
Danzaburou
11,433
879
89
7
0
247,239
3
W
Fenrir
9,400
723
31
2
0
257,967
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role