Player Matchup

Susano
Susano
AstronomGemini
Susano
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,500 Elo+
Party 1
Bellona
Bellona
Grim Nin3 Tails
Bellona
Level 22
God Stats
21W - 48L
1,528 SR
Queue Stats
295W - 448L
1,315 Elo+
Party 1
Geb
Geb
LORDDWYANE365
Geb
Level 101
God Stats
67W - 104L
1,393 SR
Queue Stats
342W - 485L
1,321 Elo+
Party 1
Scylla
Scylla
PLoTheGreat
Scylla
Level 105
God Stats
3W - 9L
1,310 SR
Queue Stats
735W - 1,085L
1,289 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
monia504
Ah Muzen Cab
Level 111
God Stats
10W - 22L
1,250 SR
Queue Stats
202W - 320L
1,305 Elo+
Party 1
Team Averages
Level 68
1,396 SR
1,346 Elo+

VS

Team Averages
Level 88
1,582 SR
1,646 Elo+
Sol
Sol
Chuy Experience
Sol
Level 147
God Stats
6W - 0L
1,750 SR
Queue Stats
556W - 378L
1,649 Elo+
Party 2
Artio
Artio
Firehaben
Artio
Level 24
God Stats
25W - 20L
1,553 SR
Queue Stats
242W - 113L
1,749 Elo+
Party 2
Amaterasu
Amaterasu
badazz630
Amaterasu
Level 108
God Stats
1W - 1L
1,275 SR
Queue Stats
39W - 37L
1,578 Elo+
Party 3
Neith
Neith
iwacka
Neith
Level 135
God Stats
26W - 23L
1,697 SR
Queue Stats
694W - 504L
1,640 Elo+
Party 2
Cerberus
Cerberus
l5uckeggs
Cerberus
Level 28
God Stats
9W - 3L
1,637 SR
Queue Stats
188W - 141L
1,611 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,852
390
1,783
8,680
2,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 6 / 0
7,398
493
5,160
12,279
6,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 4 / 0
6,149
410
3,051
9,137
6,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
10
0 / 7 / 0
6,092
406
3,436
9,132
2,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Muzen Cab
monia504
Ah Muzen Cab
10
0 / 6 / 0
5,812
387
4,921
7,875
2,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 0 / 6
10,013
668
10,517
11,408
4,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artio
Firehaben
Artio
14
1 / 1 / 15
8,698
580
2,411
9,697
5,864
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
badazz630
Amaterasu
14
4 / 1 / 6
9,092
606
6,899
9,309
5,011
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
iwacka
Neith
14
5 / 0 / 2
9,113
608
7,257
7,380
2,498
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
l5uckeggs
Cerberus
16
4 / 0 / 12
9,427
628
7,522
8,879
4,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
68
2
Kills
27
27
Deaths
2
1
Assists
41
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
13
0
6
16
W
Artio
Firehaben
Artio
1
1
15
8.5
L
1
6
0
0.17
L
1
4
0
0.25
L
Scylla
0
7
0
0
W
Amaterasu
badazz630
Amaterasu
4
1
6
7
W
Neith
iwacka
Neith
5
0
2
6
W
Cerberus
l5uckeggs
Cerberus
4
0
12
10
L
Ah Muzen Cab
monia504
Ah Muzen Cab
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,351
Damage
34,606
47,103
Taken
46,673
21,203
Mitigated
21,610
9,117
Healing
20,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,783
363
0
1,972
8,680
2,410
0
2,025
6,655
0
20,823
W
10,517
2,828
0
7,171
11,408
4,230
3,543
1,020
10,298
84,828
0
W
Artio
Firehaben
Artio
2,411
384
149
3,244
9,697
5,864
386
2,883
6,614
12,200
0
L
5,160
2,068
0
3,254
12,279
6,630
403
4,149
8,130
0
38,298
L
3,051
375
678
1,390
9,137
6,529
0
5,251
3,886
16,173
0
L
Scylla
3,436
283
0
701
9,132
2,864
0
7,370
1,762
31,001
0
W
Amaterasu
badazz630
Amaterasu
6,899
1,739
0
2,541
9,309
5,011
893
785
8,490
0
42,113
W
Neith
iwacka
Neith
7,257
2,163
0
2,105
7,380
2,498
3,151
163
7,217
0
60,917
W
Cerberus
l5uckeggs
Cerberus
7,522
221
0
5,152
8,879
4,007
0
1,236
7,567
67,285
0
L
Ah Muzen Cab
monia504
Ah Muzen Cab
4,921
1,252
0
1,122
7,875
2,770
0
1,655
6,220
0
28,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,303
Gold Earned
46,343
279
Minions Killed
559
0
Camps Cleared
0
1,371,138
Distance Traveled
1,386,958
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,852
390
53
4
0
268,221
3
W
Sol
10,013
668
143
10
0
280,871
0
W
Artio
8,698
580
36
2
0
285,597
5
L
Bellona
7,398
493
90
6
0
256,627
2
L
Geb
6,149
410
19
1
0
300,803
4
L
Scylla
6,092
406
64
4
0
264,629
0
W
Amaterasu
9,092
606
86
6
0
280,270
1
W
Neith
9,113
608
126
8
0
233,965
2
W
Cerberus
9,427
628
168
11
0
306,255
0
L
Ah Muzen Cab
5,812
387
53
4
0
280,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role