Player Matchup

Amaterasu
Amaterasu
Aurackal
Amaterasu
Level 144
God Stats
3W - 0L
1,862 SR
Queue Stats
288W - 269L
1,584 Elo+
Party 2
Ra
Ra
Cyborg_Serpent
Ra
Level 53
God Stats
2W - 0L
1,641 SR
Queue Stats
32W - 16L
1,691 Elo+
Party 1
Sobek
Sobek
PhoenixStarr
Sobek
Level 132
God Stats
10W - 6L
1,653 SR
Queue Stats
103W - 75L
1,634 Elo+
Party 2
Medusa
Medusa
iLLEST ELi
Medusa
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
202W - 148L
1,599 Elo+
Party 2
Thanatos
Thanatos
tfbxhurricane
Thanatos
Level 126
God Stats
6W - 9L
1,507 SR
Queue Stats
194W - 179L
1,567 Elo+
Party 1
Team Averages
Level 116
1,633 SR
1,615 Elo+

VS

Team Averages
Level 116
1,650 SR
1,593 Elo+
Discordia
Discordia
Cammber
Discordia
Level 136
God Stats
5W - 5L
1,624 SR
Queue Stats
69W - 57L
1,607 Elo+
Party 3
Susano
Susano
ChrisJWare
Susano
Level 65
God Stats
2W - 4L
1,311 SR
Queue Stats
216W - 206L
1,535 Elo+
Solo
Chernobog
Chernobog
Daydayyyy
Chernobog
Level 160
God Stats
0W - 1L
1,749 SR
Queue Stats
43W - 41L
1,619 Elo+
Party 3
Bacchus
Bacchus
Polarities
Bacchus
Level 89
God Stats
0W - 1L
1,782 SR
Queue Stats
117W - 102L
1,580 Elo+
Party 3
Aphrodite
Aphrodite
actuallymercy
Aphrodite
Level 128
God Stats
30W - 20L
1,786 SR
Queue Stats
259W - 253L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Aurackal
Amaterasu
20
13 / 1 / 10
16,816
647
22,099
26,434
26,077
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 1 / 13
14,535
559
15,772
14,364
6,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 4 / 13
12,059
464
6,010
21,365
20,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
iLLEST ELi
Medusa
20
4 / 2 / 7
14,502
558
10,295
15,402
6,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
tfbxhurricane
Thanatos
20
5 / 3 / 12
14,112
543
10,014
22,917
9,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cammber
Discordia
17
3 / 6 / 1
11,392
438
15,713
12,180
4,482
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
ChrisJWare
Susano
18
2 / 3 / 3
11,085
426
8,958
17,848
7,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
Daydayyyy
Chernobog
20
5 / 4 / 5
13,894
534
21,620
19,272
8,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Polarities
Bacchus
14
0 / 7 / 3
8,666
333
6,333
21,092
14,090
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
actuallymercy
Aphrodite
18
1 / 9 / 2
11,863
456
7,493
18,688
11,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
25
29
Kills
11
11
Deaths
29
55
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Aurackal
Amaterasu
13
1
10
18
L
Discordia
Cammber
Discordia
3
6
1
0.58
L
Susano
ChrisJWare
Susano
2
3
3
1.17
W
6
1
13
12.5
L
Chernobog
Daydayyyy
Chernobog
5
4
5
1.88
W
1
4
13
1.88
L
Bacchus
Polarities
Bacchus
0
7
3
0.21
L
Aphrodite
actuallymercy
Aphrodite
1
9
2
0.22
W
Medusa
iLLEST ELi
Medusa
4
2
7
3.75
W
Thanatos
tfbxhurricane
Thanatos
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,190
Damage
60,117
100,482
Taken
89,080
70,063
Mitigated
46,819
61,157
Healing
24,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Aurackal
Amaterasu
22,099
11,171
0
13,791
26,434
26,077
1,980
7,301
19,133
1,380
114,636
L
Discordia
Cammber
Discordia
15,713
275
0
1,462
12,180
4,482
0
3,069
8,881
77,427
0
L
Susano
ChrisJWare
Susano
8,958
1,645
0
5,834
17,848
7,715
0
2,570
15,210
0
89,424
W
15,772
1,870
9,648
9,289
14,364
6,982
1,601
5,383
8,981
119,675
0
L
Chernobog
Daydayyyy
Chernobog
21,620
10,649
0
3,437
19,272
8,646
498
6,592
12,544
0
141,225
W
6,010
552
0
4,293
21,365
20,720
311
7,199
14,166
27,546
0
L
Bacchus
Polarities
Bacchus
6,333
723
656
5,122
21,092
14,090
0
6,855
14,113
35,566
0
L
Aphrodite
actuallymercy
Aphrodite
7,493
761
973
7,316
18,688
11,886
140
3,422
15,170
79,086
0
W
Medusa
iLLEST ELi
Medusa
10,295
5,177
0
3,952
15,402
6,475
4,781
3,451
11,951
0
122,063
W
Thanatos
tfbxhurricane
Thanatos
10,014
2,545
0
20,184
22,917
9,809
1,095
6,381
16,536
0
103,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,024
Gold Earned
56,900
670
Minions Killed
713
0
Camps Cleared
0
2,597,169
Distance Traveled
2,402,040
48
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
16,816
647
179
7
0
541,210
6
L
Discordia
11,392
438
138
5
0
441,160
2
L
Susano
11,085
426
130
5
0
560,303
6
W
Ra
14,535
559
156
6
0
521,604
10
L
Chernobog
13,894
534
239
9
0
470,559
3
W
Sobek
12,059
464
31
1
0
510,813
14
L
Bacchus
8,666
333
32
1
0
489,576
2
L
Aphrodite
11,863
456
174
7
0
440,442
9
W
Medusa
14,502
558
183
7
0
497,687
5
W
Thanatos
14,112
543
121
5
0
525,855
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role